Player Matchup

Bacchus
Bacchus
Augtor
Bacchus
Level 85
God Stats
14W - 8L
1,766 SR
Queue Stats
42W - 39L
1,560 Elo+
Party 1
Anubis
Anubis
RubyKun
Anubis
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 96L
1,624 Elo+
Party 1
Chaac
Chaac
Tentor2k14
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 78
1,589 SR
1,561 Elo+

VS

Team Averages
Level 116
1,566 SR
1,619 Elo+
The Morrigan
The Morrigan
Nope Sike
The Morrigan
Level 123
God Stats
3W - 11L
1,278 SR
Queue Stats
849W - 868L
1,598 Elo+
Solo
Chiron
Chiron
Qc-Bastars
Chiron
Level 69
God Stats
1W - 3L
1,568 SR
Queue Stats
26W - 27L
1,730 Elo+
Party 2
Xing Tian
Xing Tian
Qc-mic
Xing Tian
Level 155
God Stats
4W - 4L
1,852 SR
Queue Stats
79W - 78L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Augtor
Bacchus
20
3 / 3 / 10
17,032
608
18,551
40,884
79,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
RubyKun
Anubis
20
6 / 4 / 7
19,466
695
33,495
41,132
26,264
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
4 / 5 / 7
18,479
660
19,463
36,820
57,271
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Nope Sike
The Morrigan
20
4 / 7 / 4
18,008
643
29,501
22,204
10,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Qc-Bastars
Chiron
20
3 / 5 / 7
16,968
606
43,614
25,862
11,943
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Qc-mic
Xing Tian
20
5 / 2 / 6
18,497
661
18,941
36,632
66,917
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
13
Kills
12
12
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Augtor
Bacchus
3
3
10
2.67
L
The Morrigan
Nope Sike
The Morrigan
4
7
4
0.86
L
Chiron
Qc-Bastars
Chiron
3
5
7
1.3
L
Xing Tian
Qc-mic
Xing Tian
5
2
6
4
W
Anubis
RubyKun
Anubis
6
4
7
2.38
W
Chaac
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,509
Damage
92,056
118,836
Taken
84,698
163,357
Mitigated
89,560
57,532
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Augtor
Bacchus
18,551
1,480
0
13,976
40,884
79,822
281
14,020
26,864
51,453
2,682
L
The Morrigan
Nope Sike
The Morrigan
29,501
3,197
1,425
3,599
22,204
10,700
1,576
14,206
7,106
108,643
3,457
L
Chiron
Qc-Bastars
Chiron
43,614
26,634
1,880
3,272
25,862
11,943
992
17,229
7,816
0
107,051
L
Xing Tian
Qc-mic
Xing Tian
18,941
1,476
0
2,066
36,632
66,917
383
16,809
18,746
45,489
0
W
Anubis
RubyKun
Anubis
33,495
1,966
1,673
29,902
41,132
26,264
1,980
17,500
23,632
215,449
0
W
Chaac
19,463
2,710
0
11,981
36,820
57,271
431
15,704
21,116
1,653
97,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
53,473
394
Minions Killed
298
0
Camps Cleared
0
1,450,881
Distance Traveled
1,430,708
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,032
608
37
1
0
518,198
0
L
The Morrigan
18,008
643
154
6
0
436,406
1
L
Chiron
16,968
606
108
4
0
476,471
0
L
Xing Tian
18,497
661
36
1
0
517,831
1
W
Anubis
19,466
695
240
9
0
426,936
0
W
Chaac
18,479
660
117
4
0
505,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role