Player Matchup

Cu Chulainn
Cu Chulainn
BrokeRodWave
Cu Chulainn
Level 119
God Stats
28W - 20L
1,740 SR
Queue Stats
422W - 431L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
KiNg 0f DaRkN3s
Jing Wei
Level 122
God Stats
12W - 10L
1,395 SR
Queue Stats
166W - 154L
1,416 Elo+
Solo
Mercury
Mercury
LilPayday24
Mercury
Level 64
God Stats
19W - 12L
1,568 SR
Queue Stats
105W - 81L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
uhhBLEEZY
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 156L
1,519 Elo+
Party 4
Nu Wa
Nu Wa
x-BanTheFoxSin-x
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Team Averages
Level 111
1,541 SR
1,487 Elo+

VS

Team Averages
Level 125
1,448 SR
1,467 Elo+
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Batclown
Loki
Level 122
God Stats
12W - 7L
1,550 SR
Queue Stats
214W - 232L
1,413 Elo+
Party 1
Vulcan
Vulcan
GerrySuperPa021
Vulcan
Level 107
God Stats
9W - 8L
1,595 SR
Queue Stats
40W - 36L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Milleash000
Cernunnos
Level 142
God Stats
0W - 3L
1,292 SR
Queue Stats
79W - 69L
1,472 Elo+
Party 3
Achilles
Achilles
MonkeyDMalik
Achilles
Level 129
God Stats
0W - 2L
1,306 SR
Queue Stats
167W - 200L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrokeRodWave
Cu Chulainn
14
6 / 3 / 3
8,537
569
12,501
15,771
13,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
14
4 / 2 / 2
7,909
527
6,711
13,351
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
LilPayday24
Mercury
15
7 / 3 / 3
8,709
581
10,482
13,043
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
uhhBLEEZY
Jormungandr
12
4 / 5 / 5
7,546
503
9,149
12,497
8,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 4
8,136
542
5,602
6,188
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
3 / 5 / 5
7,806
520
9,041
11,114
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
13
4 / 6 / 2
7,992
533
7,362
13,506
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 0
7,859
524
5,371
8,154
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Milleash000
Cernunnos
12
5 / 6 / 2
7,812
521
11,679
16,096
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MonkeyDMalik
Achilles
11
0 / 3 / 3
6,903
460
7,730
15,399
15,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
24
Kills
14
14
Deaths
25
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
5
5
1.1
L
Loki
4
6
2
0.83
W
Cu Chulainn
BrokeRodWave
Cu Chulainn
6
3
3
2.5
L
2
5
0
0.4
W
Jing Wei
4
2
2
2.5
W
Mercury
LilPayday24
Mercury
7
3
3
2.83
L
Cernunnos
Milleash000
Cernunnos
5
6
2
1
L
Achilles
MonkeyDMalik
Achilles
0
3
3
0.5
W
Jormungandr
uhhBLEEZY
Jormungandr
4
5
5
1.3
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,445
Damage
41,183
60,850
Taken
64,269
34,350
Mitigated
35,367
11,147
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
9,041
3,826
0
2,241
11,114
5,085
470
4,333
6,781
0
49,504
L
Loki
7,362
2,124
0
675
13,506
4,646
0
1,781
11,725
0
55,503
W
Cu Chulainn
BrokeRodWave
Cu Chulainn
12,501
2,325
0
2,619
15,771
13,134
267
864
14,907
0
55,520
L
5,371
1,799
0
824
8,154
3,401
0
3,314
4,840
65,908
0
W
Jing Wei
6,711
4,691
0
4,433
13,351
5,025
657
0
13,351
0
49,900
W
Mercury
LilPayday24
Mercury
10,482
6,983
0
1,610
13,043
5,762
287
1,127
11,916
0
66,311
L
Cernunnos
Milleash000
Cernunnos
11,679
6,139
114
6,738
16,096
6,353
666
3,932
12,164
0
45,291
L
Achilles
MonkeyDMalik
Achilles
7,730
1,719
0
3,525
15,399
15,882
0
1,391
14,008
0
37,032
W
Jormungandr
uhhBLEEZY
Jormungandr
9,149
2,295
552
1,933
12,497
8,292
356
755
11,742
40,864
0
W
5,602
1,377
0
0
6,188
2,137
0
2,625
3,563
61,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,837
Gold Earned
38,372
412
Minions Killed
371
0
Camps Cleared
0
1,464,258
Distance Traveled
1,362,805
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,806
520
78
5
0
259,027
0
L
Loki
7,992
533
61
4
0
317,280
0
W
Cu Chulainn
8,537
569
76
5
0
294,536
3
L
Vulcan
7,859
524
117
8
0
250,791
3
W
Jing Wei
7,909
527
97
6
0
289,174
1
W
Mercury
8,709
581
97
6
0
334,770
0
L
Cernunnos
7,812
521
57
4
0
264,855
1
L
Achilles
6,903
460
58
4
0
270,852
0
W
Jormungandr
7,546
503
58
4
0
284,215
0
W
Nu Wa
8,136
542
84
6
0
261,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role