Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BiannualBull675
Geb
Level 70
God Stats
1W - 0L
1,277 SR
Queue Stats
8W - 16L
1,380 Elo+
Party 2
Surtr
Surtr
Extremxty
Surtr
Level 121
God Stats
2W - 2L
1,532 SR
Queue Stats
11W - 21L
1,417 Elo+
Party 2
Ra
Ra
Juice997186
Ra
Level 108
God Stats
4W - 4L
1,473 SR
Queue Stats
8W - 21L
1,328 Elo+
Party 2
Cupid
Cupid
deeeby
Cupid
Level 97
God Stats
2W - 2L
1,376 SR
Queue Stats
6W - 9L
1,469 Elo+
Party 2
Team Averages
Level 104
1,432 SR
1,419 Elo+

VS

Team Averages
Level 83
1,488 SR
1,520 Elo+
The Morrigan
The Morrigan
AdoredWhistle65
The Morrigan
Level 108
God Stats
8W - 11L
1,565 SR
Queue Stats
296W - 292L
1,512 Elo+
Solo
Anubis
Anubis
GuapoGinger
Anubis
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 186L
1,499 Elo+
Solo
Cernunnos
Cernunnos
TripTrip-mo
Cernunnos
Level 61
God Stats
1W - 2L
1,301 SR
Queue Stats
234W - 227L
1,550 Elo+
Solo
Arachne
Arachne
amazingalex3213
Arachne
Level 33
God Stats
1W - 4L
1,498 SR
Queue Stats
379W - 368L
1,501 Elo+
Party 1
Ganesha
Ganesha
maverick james0
Ganesha
Level 124
God Stats
4W - 5L
1,574 SR
Queue Stats
748W - 687L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
9 / 0 / 4
10,217
601
14,368
12,832
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 8
8,394
494
4,861
15,748
18,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Extremxty
Surtr
17
4 / 1 / 3
10,372
610
4,968
10,793
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 2 / 5
10,208
600
14,154
8,413
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
deeeby
Cupid
13
1 / 3 / 9
8,051
474
8,487
11,363
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdoredWhistle65
The Morrigan
14
0 / 7 / 0
8,369
492
4,742
12,840
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
3
0 / 1 / 0
5,261
309
530
1,178
357
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
TripTrip-mo
Cernunnos
13
4 / 7 / 1
8,280
487
12,350
16,650
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
8,215
483
5,077
16,415
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 5
9,137
537
11,229
18,511
22,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
9
9
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
0
4
11
L
The Morrigan
AdoredWhistle65
The Morrigan
0
7
0
0
W
3
3
8
2.33
W
Surtr
Extremxty
Surtr
4
1
3
5.5
L
Anubis
0
1
0
0
W
6
2
5
4.25
L
Cernunnos
TripTrip-mo
Cernunnos
4
7
1
0.64
L
2
6
2
0.5
W
Cupid
deeeby
Cupid
1
3
9
1.83
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
33,928
59,149
Taken
65,594
42,680
Mitigated
40,821
13,396
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,368
5,155
0
805
12,832
5,721
345
1,806
11,026
0
79,953
L
The Morrigan
AdoredWhistle65
The Morrigan
4,742
1,536
151
4,515
12,840
4,635
1,595
8,712
4,053
73,949
8,542
W
4,861
597
0
1,957
15,748
18,802
165
4,578
11,170
17,113
0
W
Surtr
Extremxty
Surtr
4,968
2,074
0
2,622
10,793
9,907
2,134
2,084
8,709
1,642
74,268
L
Anubis
530
76
0
386
1,178
357
0
21
1,091
4,080
0
W
14,154
2,903
683
2,308
8,413
4,087
265
4,582
3,831
90,307
0
L
Cernunnos
TripTrip-mo
Cernunnos
12,350
5,821
0
4,616
16,650
6,632
448
3,163
13,431
0
63,577
L
5,077
2,612
0
3,585
16,415
6,567
19
2,435
13,695
0
37,938
W
Cupid
deeeby
Cupid
8,487
5,407
144
4,877
11,363
4,163
1,108
4,193
7,170
0
52,092
L
11,229
1,026
63
2,392
18,511
22,630
0
4,830
13,522
34,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
39,262
468
Minions Killed
301
0
Camps Cleared
0
1,736,316
Distance Traveled
1,332,251
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,217
601
100
6
0
369,575
3
L
The Morrigan
8,369
492
126
7
0
278,320
0
W
Geb
8,394
494
13
1
0
353,761
6
W
Surtr
10,372
610
135
8
0
339,164
0
L
Anubis
5,261
309
5
0
0
33,438
0
W
Ra
10,208
600
128
8
0
356,793
2
L
Cernunnos
8,280
487
113
7
0
282,824
2
L
Arachne
8,215
483
53
3
0
382,015
2
W
Cupid
8,051
474
92
5
0
317,023
2
L
Ganesha
9,137
537
4
0
0
355,654
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role