Player Matchup

Achilles
Achilles
Byakugoo
Achilles
Level 89
God Stats
1W - 0L
1,688 SR
Queue Stats
45W - 46L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Cnoh
Nu Wa
Level 96
God Stats
8W - 3L
1,616 SR
Queue Stats
26W - 8L
1,777 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapsMcGee
Morgan Le Fay
Level 48
God Stats
22W - 22L
1,327 SR
Queue Stats
297W - 360L
1,402 Elo+
Solo
Xing Tian
Xing Tian
QC-HATER
Xing Tian
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 61L
1,507 Elo+
Solo
Cernunnos
Cernunnos
termpriv23
Cernunnos
Level 62
God Stats
50W - 44L
1,673 SR
Queue Stats
215W - 204L
1,545 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,547 Elo+

VS

Team Averages
Level 59
1,774 SR
1,512 Elo+
Horus
Horus
Jewbles
Horus
Level 27
God Stats
4W - 3L
1,823 SR
Queue Stats
14W - 18L
1,455 Elo+
Party 1
Skadi
Skadi
Jony_JF_
Skadi
Level 32
God Stats
10W - 12L
1,836 SR
Queue Stats
40W - 58L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Oakamatic03
Ao Kuang
Level 79
God Stats
4W - 2L
1,743 SR
Queue Stats
127W - 140L
1,526 Elo+
Solo
Maui
Maui
mondoismondo
Maui
Level 70
God Stats
18W - 10L
1,779 SR
Queue Stats
32W - 28L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
shinygayquaza
Ah Puch
Level 88
God Stats
36W - 32L
1,692 SR
Queue Stats
39W - 37L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Byakugoo
Achilles
15
2 / 0 / 10
9,888
989
13,822
11,658
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Cnoh
Nu Wa
16
4 / 0 / 10
11,050
1,105
16,061
1,987
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
PapsMcGee
Morgan Le Fay
16
5 / 3 / 7
10,840
1,084
14,025
7,642
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
QC-HATER
Xing Tian
15
2 / 1 / 6
9,656
966
10,260
14,047
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
termpriv23
Cernunnos
15
2 / 1 / 9
9,727
973
12,087
8,192
4,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

296

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jewbles
Horus
15
1 / 2 / 1
9,080
908
4,853
14,490
17,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Jony_JF_
Skadi
15
1 / 7 / 4
9,468
947
11,868
15,587
6,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
Oakamatic03
Ao Kuang
15
1 / 4 / 2
9,198
920
9,144
16,200
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 3
10,032
1,003
4,515
18,458
24,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
15
2 / 0 / 1
10,215
1,022
9,874
7,519
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
15
Kills
5
5
Deaths
15
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Byakugoo
Achilles
2
0
10
7
W
Nu Wa
Cnoh
Nu Wa
4
0
10
9
L
Horus
Jewbles
Horus
1
2
1
0.75
L
Skadi
Jony_JF_
Skadi
1
7
4
0.43
L
Ao Kuang
Oakamatic03
Ao Kuang
1
4
2
0.5
W
Morgan Le Fay
PapsMcGee
Morgan Le Fay
5
3
7
2.83
W
Xing Tian
QC-HATER
Xing Tian
2
1
6
5
L
0
2
3
0.75
L
Ah Puch
2
0
1
2.5
W
Cernunnos
termpriv23
Cernunnos
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,255
Damage
40,254
43,526
Taken
72,254
39,755
Mitigated
63,254
4,171
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Byakugoo
Achilles
13,822
2,973
0
2,306
11,658
15,257
0
6,509
4,335
0
19,790
W
Nu Wa
Cnoh
Nu Wa
16,061
3,505
95
122
1,987
946
0
1,351
595
45,862
0
L
Horus
Jewbles
Horus
4,853
2,319
1,814
3,166
14,490
17,795
0
8,857
5,175
0
10,600
L
Skadi
Jony_JF_
Skadi
11,868
6,858
0
25
15,587
6,465
0
9,096
5,948
0
21,091
L
Ao Kuang
Oakamatic03
Ao Kuang
9,144
2,387
0
3,322
16,200
10,137
0
8,228
7,690
21,938
0
W
Morgan Le Fay
PapsMcGee
Morgan Le Fay
14,025
1,137
0
518
7,642
3,772
0
3,163
4,355
34,167
0
W
Xing Tian
QC-HATER
Xing Tian
10,260
1,229
0
1,085
14,047
15,650
0
6,071
7,263
22,636
0
L
4,515
1,179
0
1,453
18,458
24,841
0
9,049
8,539
13,073
0
L
Ah Puch
9,874
553
0
2,952
7,519
4,016
0
3,980
3,328
64,670
0
W
Cernunnos
termpriv23
Cernunnos
12,087
7,356
0
45
8,192
4,130
0
5,489
2,530
0
18,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,161
Gold Earned
47,993
202
Minions Killed
197
5
Camps Cleared
7
928,952
Distance Traveled
930,329
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,888
989
21
2
1
202,137
0
W
Nu Wa
11,050
1,105
81
8
2
196,508
0
L
Horus
9,080
908
11
1
1
201,822
0
L
Skadi
9,468
947
17
2
1
174,601
0
L
Ao Kuang
9,198
920
15
2
3
174,945
0
W
Morgan Le Fay
10,840
1,084
50
5
0
188,962
0
W
Xing Tian
9,656
966
23
2
0
174,964
0
L
Maui
10,032
1,003
19
2
0
195,402
0
L
Ah Puch
10,215
1,022
135
14
2
183,559
1
W
Cernunnos
9,727
973
27
3
2
166,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role