Player Matchup

Kukulkan
Kukulkan
Sir_Saiyan_
Kukulkan
Level 6
God Stats
6W - 9L
1,382 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sweet-_-cherry22
Ah Muzen Cab
Level 107
God Stats
0W - 3L
1,460 SR
Queue Stats
39W - 52L
1,452 Elo+
Party 1
Lancelot
Lancelot
TITAN-JackBleiz
Lancelot
Level 126
God Stats
1W - 2L
1,457 SR
Queue Stats
32W - 24L
1,545 Elo+
Party 1
Hel
Hel
Trisx000
Hel
Level 125
God Stats
3W - 7L
1,458 SR
Queue Stats
78W - 69L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
fZ-ClAsSiFIeD-fZ
Cthulhu
Level 122
God Stats
8W - 7L
1,477 SR
Queue Stats
88W - 118L
1,426 Elo+
Party 1
Team Averages
Level 97
1,447 SR
1,439 Elo+

VS

Team Averages
Level 94
1,540 SR
1,530 Elo+
Bacchus
Bacchus
BiIIpuertas
Bacchus
Level 89
God Stats
24W - 19L
1,503 SR
Queue Stats
34W - 23L
1,510 Elo+
Solo
Charybdis
Charybdis
CemBeau
Charybdis
Level 101
God Stats
8W - 7L
1,500 SR
Queue Stats
36W - 40L
1,499 Elo+
Party 2
Chang'e
Chang'e
Kaanlejon
Chang'e
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 33L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
sahil_LFC_7866
Ao Kuang
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shooterwise69
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,697 SR
Queue Stats
114W - 106L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sir_Saiyan_
Kukulkan
14
0 / 1 / 0
9,056
906
7,735
5,564
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Sweet-_-cherry22
Ah Muzen Cab
14
0 / 2 / 0
9,142
914
5,693
11,174
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
15
1 / 4 / 0
9,656
966
14,902
17,395
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 9 / 0
9,372
937
10,549
19,976
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 0
9,407
941
9,672
18,849
10,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

118

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiIIpuertas
Bacchus
17
2 / 0 / 10
10,680
1,068
4,820
5,846
8,152
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
CemBeau
Charybdis
17
1 / 0 / 12
10,228
1,023
6,915
11,283
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Kaanlejon
Chang'e
17
7 / 0 / 11
11,574
1,157
20,381
12,776
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
17
3 / 1 / 9
10,894
1,089
12,340
15,777
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
shooterwise69
Ah Muzen Cab
17
10 / 0 / 11
12,106
1,211
23,850
8,027
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
76
1
Kills
23
23
Deaths
1
0
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BiIIpuertas
Bacchus
2
0
10
7
W
Charybdis
CemBeau
Charybdis
1
0
12
7
W
Chang'e
Kaanlejon
Chang'e
7
0
11
12.5
L
Kukulkan
Sir_Saiyan_
Kukulkan
0
1
0
0
L
Ah Muzen Cab
Sweet-_-cherry22
Ah Muzen Cab
0
2
0
0
L
Lancelot
1
4
0
0.25
L
0
9
0
0
L
0
7
0
0
W
Ao Kuang
3
1
9
7.5
W
Ah Muzen Cab
shooterwise69
Ah Muzen Cab
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,551
Damage
68,306
72,958
Taken
53,709
33,433
Mitigated
31,857
9,995
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BiIIpuertas
Bacchus
4,820
194
0
1,521
5,846
8,152
0
3,104
2,742
21,137
0
W
Charybdis
CemBeau
Charybdis
6,915
3,673
0
2,804
11,283
5,354
0
6,603
4,680
0
20,925
W
Chang'e
Kaanlejon
Chang'e
20,381
2,652
3,385
5,934
12,776
5,456
0
5,548
7,228
44,733
0
L
Kukulkan
Sir_Saiyan_
Kukulkan
7,735
0
0
0
5,564
2,422
0
2,270
3,203
18,742
0
L
Ah Muzen Cab
Sweet-_-cherry22
Ah Muzen Cab
5,693
1,309
0
540
11,174
4,692
0
7,134
3,941
0
20,406
L
Lancelot
14,902
1,528
0
1,037
17,395
7,886
0
9,528
7,604
0
28,267
L
10,549
982
2,975
4,940
19,976
8,008
0
10,522
9,316
32,550
0
L
9,672
500
250
253
18,849
10,425
0
7,420
11,353
27,396
0
W
Ao Kuang
12,340
2,853
0
5,615
15,777
9,110
0
8,332
7,445
32,265
0
W
Ah Muzen Cab
shooterwise69
Ah Muzen Cab
23,850
12,365
0
2,675
8,027
3,785
0
4,369
3,658
0
41,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
55,482
201
Minions Killed
253
4
Camps Cleared
10
955,856
Distance Traveled
1,046,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,680
1,068
35
4
1
224,247
0
W
Charybdis
10,228
1,023
44
4
0
195,634
0
W
Chang'e
11,574
1,157
69
7
2
216,122
0
L
Kukulkan
9,056
906
30
3
0
187,021
0
L
Ah Muzen Cab
9,142
914
37
4
1
166,041
0
L
Lancelot
9,656
966
34
3
3
241,216
0
L
Hel
9,372
937
54
5
0
176,744
0
L
Cthulhu
9,407
941
46
5
0
184,834
0
W
Ao Kuang
10,894
1,089
44
4
7
194,325
0
W
Ah Muzen Cab
12,106
1,211
61
6
0
215,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role