Player Matchup

Nu Wa
Nu Wa
LavishDoBeJo
Nu Wa
Level 187
God Stats
19W - 8L
1,606 SR
Queue Stats
45W - 40L
1,624 Elo+
Solo
Cthulhu
Cthulhu
NpSkully
Cthulhu
Level 148
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 6L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
jaywwwdotw
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,567 Elo+
Party 1
Team Averages
Level 147
1,608 SR
1,586 Elo+

VS

Team Averages
Level 159
1,588 SR
1,579 Elo+
Atlas
Atlas
KazuyaGodFist
Atlas
Level 219
God Stats
14W - 25L
1,536 SR
Queue Stats
466W - 495L
1,569 Elo+
Solo
Chang'e
Chang'e
Moonrxy
Chang'e
Level 122
God Stats
12W - 8L
1,549 SR
Queue Stats
193W - 187L
1,576 Elo+
Party 2
Ishtar
Ishtar
TeddyGamer75
Ishtar
Level 135
God Stats
16W - 11L
1,681 SR
Queue Stats
159W - 160L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,247
625
5,109
5,366
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NpSkully
Cthulhu
11
0 / 1 / 1
6,243
624
5,643
12,331
7,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
jaywwwdotw
Danzaburou
11
1 / 1 / 0
6,635
664
4,762
4,496
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,307
731
5,366
7,401
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Moonrxy
Chang'e
12
2 / 0 / 2
7,097
710
7,011
7,578
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
12
3 / 1 / 2
7,437
744
5,539
6,112
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
0
3
1
0.17
L
Chang'e
Moonrxy
Chang'e
2
0
2
3
W
Cthulhu
NpSkully
Cthulhu
0
1
1
0.5
L
Ishtar
3
1
2
4
W
Danzaburou
jaywwwdotw
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
17,916
22,193
Taken
21,091
11,106
Mitigated
12,005
5,512
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,366
2,185
0
2,387
7,401
6,476
0
2,959
4,442
17,847
0
W
5,109
662
0
306
5,366
1,911
136
3,200
2,166
23,793
0
L
Chang'e
Moonrxy
Chang'e
7,011
175
1,942
3,304
7,578
2,967
0
4,590
2,988
33,423
0
W
Cthulhu
NpSkully
Cthulhu
5,643
588
294
4,538
12,331
7,325
0
6,474
5,857
19,712
0
L
Ishtar
5,539
2,607
0
1,615
6,112
2,562
0
3,279
2,833
0
21,680
W
Danzaburou
jaywwwdotw
Danzaburou
4,762
1,611
0
374
4,496
1,870
224
2,715
1,781
0
17,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,125
Gold Earned
21,841
105
Minions Killed
134
0
Camps Cleared
0
542,848
Distance Traveled
527,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,307
731
25
3
0
150,863
0
W
Nu Wa
6,247
625
42
4
0
181,994
0
L
Chang'e
7,097
710
71
7
0
203,753
0
W
Cthulhu
6,243
624
24
2
0
192,461
1
L
Ishtar
7,437
744
38
4
0
172,675
0
W
Danzaburou
6,635
664
39
4
0
168,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role