Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
AdmiralArn
Lancelot
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 51L
1,417 Elo+
Party 1
Bacchus
Bacchus
NinjaNiga1
Bacchus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,372 Elo+
Party 1
Kuzenbo
Kuzenbo
Phalainx
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,537 Elo+
Solo
Neith
Neith
SSPMT Shadow
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,448 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,455 Elo+

VS

Team Averages
Level 104
1,520 SR
1,439 Elo+
Ishtar
Ishtar
Boar7Merlin
Ishtar
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,454 Elo+
Solo
Ganesha
Ganesha
MentallySlower
Ganesha
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 204L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
Nuk3er
Sun Wukong
Level 66
God Stats
2W - 1L
1,814 SR
Queue Stats
116W - 100L
1,493 Elo+
Solo
Chiron
Chiron
Romeo_7116
Chiron
Level 106
God Stats
12W - 11L
1,488 SR
Queue Stats
440W - 415L
1,410 Elo+
Party 2
Yu Huang
Yu Huang
Sparticus77
Yu Huang
Level 105
God Stats
1W - 3L
1,299 SR
Queue Stats
362W - 339L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 8
5,517
1,103
5,476
3,635
1,605
Lancelot
AdmiralArn
Lancelot
11
2 / 2 / 7
5,945
1,189
4,426
4,615
2,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
NinjaNiga1
Bacchus
11
4 / 0 / 5
6,576
1,315
3,689
4,131
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Phalainx
Kuzenbo
10
4 / 2 / 3
6,138
1,228
2,951
6,246
5,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 7
5,642
1,128
2,053
3,156
1,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 3 / 1
5,163
1,033
2,972
4,647
1,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
5,473
1,095
3,675
6,558
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Nuk3er
Sun Wukong
10
3 / 3 / 1
5,472
1,094
3,107
6,277
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Romeo_7116
Chiron
11
1 / 2 / 1
5,263
1,053
4,339
3,572
1,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Sparticus77
Yu Huang
5
0 / 0 / 0
4,212
842
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
10
Kills
6
6
Deaths
10
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
8
4
W
Lancelot
AdmiralArn
Lancelot
2
2
7
2.75
L
Ishtar
1
3
1
0.5
L
1
2
3
1.25
W
Bacchus
NinjaNiga1
Bacchus
4
0
5
6.5
L
Sun Wukong
Nuk3er
Sun Wukong
3
3
1
1.17
W
Kuzenbo
Phalainx
Kuzenbo
4
2
3
2.75
L
Chiron
Romeo_7116
Chiron
1
2
1
0.75
W
0
1
7
3.5
L
Yu Huang
Sparticus77
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
14,093
21,783
Taken
21,054
16,102
Mitigated
12,476
8,347
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,476
422
0
1,526
3,635
1,605
169
585
3,050
9,033
0
W
Lancelot
AdmiralArn
Lancelot
4,426
1,053
323
1,046
4,615
2,742
30
486
4,129
0
7,708
L
Ishtar
2,972
833
85
518
4,647
1,529
0
2,121
2,526
0
6,379
L
3,675
279
84
781
6,558
5,753
0
3,946
2,612
4,347
0
W
Bacchus
NinjaNiga1
Bacchus
3,689
903
126
1,302
4,131
5,016
477
863
3,268
6,787
0
L
Sun Wukong
Nuk3er
Sun Wukong
3,107
227
426
1,035
6,277
3,861
0
3,965
2,312
0
5,969
W
Kuzenbo
Phalainx
Kuzenbo
2,951
1,106
407
1,855
6,246
5,455
186
859
5,387
6,216
0
L
Chiron
Romeo_7116
Chiron
4,339
1,350
405
687
3,572
1,333
0
2,084
1,488
0
12,285
W
2,053
1,006
398
1,364
3,156
1,284
374
882
2,274
0
8,886
L
Yu Huang
Sparticus77
Yu Huang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
25,583
51
Minions Killed
33
0
Camps Cleared
0
506,444
Distance Traveled
402,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,517
1,103
9
2
0
98,352
0
W
Lancelot
5,945
1,189
11
2
0
118,291
0
L
Ishtar
5,163
1,033
13
3
0
108,031
0
L
Ganesha
5,473
1,095
0
0
0
96,455
0
W
Bacchus
6,576
1,315
2
0
0
103,422
0
L
Sun Wukong
5,472
1,094
5
1
0
101,432
0
W
Kuzenbo
6,138
1,228
13
3
0
95,901
0
L
Chiron
5,263
1,053
15
3
0
96,931
0
W
Neith
5,642
1,128
16
3
0
90,478
0
L
Yu Huang
4,212
842
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role