Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Shadypeeps
Athena
Level 127
God Stats
4W - 8L
1,323 SR
Queue Stats
208W - 190L
1,588 Elo+
Solo
Chang'e
Chang'e
WonderfallBC
Chang'e
Level 147
God Stats
1W - 1L
1,472 SR
Queue Stats
138W - 136L
1,437 Elo+
Party 1
Neith
Neith
iwillbeing
Neith
Level 157
God Stats
1W - 1L
1,763 SR
Queue Stats
98W - 103L
1,437 Elo+
Party 1
Izanami
Izanami
voidofemotion
Izanami
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
136W - 129L
1,532 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,499 Elo+

VS

Team Averages
Level 124
1,457 SR
1,497 Elo+
Ishtar
Ishtar
Candieee
Ishtar
Level 138
God Stats
114W - 104L
1,451 SR
Queue Stats
402W - 392L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
Chemicxls
Ratatoskr
Level 113
God Stats
10W - 14L
1,498 SR
Queue Stats
84W - 64L
1,564 Elo+
Party 3
Thoth
Thoth
Cj1010
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,557 Elo+
Solo
King Arthur
King Arthur
NoSkillHuh
King Arthur
Level 111
God Stats
3W - 7L
1,333 SR
Queue Stats
110W - 104L
1,446 Elo+
Party 2
Ymir
Ymir
xXSw1tchXx
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 1
8,335
556
4,068
13,103
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Shadypeeps
Athena
11
0 / 2 / 7
7,654
510
3,839
12,645
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
WonderfallBC
Chang'e
15
3 / 0 / 0
8,667
578
6,938
8,803
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
3 / 1 / 4
8,080
539
11,608
9,893
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
14
1 / 3 / 0
8,746
583
7,382
15,481
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Candieee
Ishtar
11
0 / 2 / 1
6,290
419
3,037
7,468
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Chemicxls
Ratatoskr
12
2 / 3 / 4
7,156
477
7,603
10,512
4,118
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Cj1010
Thoth
14
1 / 1 / 1
7,712
514
6,378
5,952
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
NoSkillHuh
King Arthur
14
4 / 2 / 0
8,113
541
12,995
11,956
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 2
5,909
394
4,195
15,536
9,271
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
7
7
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
L
Ishtar
Candieee
Ishtar
0
2
1
0.25
L
Ratatoskr
Chemicxls
Ratatoskr
2
3
4
1.33
L
Thoth
Cj1010
Thoth
1
1
1
1.5
L
King Arthur
NoSkillHuh
King Arthur
4
2
0
2
W
Athena
Shadypeeps
Athena
0
2
7
1.75
W
Chang'e
WonderfallBC
Chang'e
3
0
0
3
W
Neith
3
1
4
5
W
Izanami
1
3
0
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
34,208
59,925
Taken
51,424
26,415
Mitigated
33,166
23,658
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,068
875
0
1,500
13,103
4,606
0
1,421
11,599
0
70,326
L
Ishtar
Candieee
Ishtar
3,037
821
0
3,112
7,468
2,666
0
1,509
5,959
0
38,520
L
Ratatoskr
Chemicxls
Ratatoskr
7,603
2,956
0
2,692
10,512
4,118
0
3,364
7,148
0
45,347
L
Thoth
Cj1010
Thoth
6,378
301
0
701
5,952
2,264
0
1,870
4,082
69,633
0
L
King Arthur
NoSkillHuh
King Arthur
12,995
1,805
0
1,566
11,956
14,847
0
698
11,258
670
58,916
W
Athena
Shadypeeps
Athena
3,839
1,279
637
3,283
12,645
8,838
0
3,523
9,078
21,609
0
W
Chang'e
WonderfallBC
Chang'e
6,938
590
1,583
5,608
8,803
3,093
620
3,349
5,454
71,856
0
W
Neith
11,608
5,085
0
4,913
9,893
3,724
714
2,927
6,966
0
59,968
W
Izanami
7,382
4,779
0
6,134
15,481
6,154
131
288
14,257
0
69,124
L
4,195
1,207
231
3,414
15,536
9,271
0
3,336
12,200
32,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,482
Gold Earned
35,180
441
Minions Killed
383
0
Camps Cleared
0
1,530,960
Distance Traveled
1,524,773
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,335
556
89
6
0
369,211
0
L
Ishtar
6,290
419
59
4
0
271,122
9
L
Ratatoskr
7,156
477
60
4
0
347,075
0
L
Thoth
7,712
514
138
9
0
308,584
3
L
King Arthur
8,113
541
85
6
0
296,387
0
W
Athena
7,654
510
28
2
0
331,329
0
W
Chang'e
8,667
578
123
8
0
320,077
4
W
Neith
8,080
539
63
4
0
274,908
0
W
Izanami
8,746
583
138
9
0
235,435
0
L
Ymir
5,909
394
41
3
0
301,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role