Player Matchup

Ah Puch
Ah Puch
RLFTF
Ah Puch
Level 29
God Stats
6W - 3L
1,714 SR
Queue Stats
138W - 121L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaggyChaChas522
Kumbhakarna
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,540 Elo+
Solo
Ra
Ra
XNovacaine17
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kuwreese-
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo
Anubis
Anubis
painmaker80
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,495 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,499 Elo+

VS

Team Averages
Level 55
1,568 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlaséCat
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,289 Elo+
Solo
Medusa
Medusa
DrippyTingleSpot
Medusa
Level 28
God Stats
1W - 2L
1,488 SR
Queue Stats
26W - 34L
1,574 Elo+
Solo
Hun Batz
Hun Batz
Gucierte
Hun Batz
Level 68
God Stats
3W - 4L
1,850 SR
Queue Stats
784W - 782L
1,506 Elo+
Solo
Guan Yu
Guan Yu
KhelbenArunsun
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RLFTF
Ah Puch
19
7 / 3 / 17
11,844
911
26,888
17,520
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SaggyChaChas522
Kumbhakarna
16
2 / 2 / 18
9,861
759
2,350
14,854
12,290
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 20
11,428
879
18,134
13,394
6,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
kuwreese-
Ah Muzen Cab
18
4 / 2 / 18
10,715
824
13,251
12,690
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
9 / 3 / 13
10,794
830
15,928
14,008
6,926
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 3 / 6
10,229
787
20,390
17,570
8,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
BlaséCat
Scylla
13
0 / 9 / 4
8,055
620
4,474
15,654
5,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 5
9,079
698
9,306
13,332
5,268
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
Gucierte
Hun Batz
16
2 / 6 / 8
9,602
739
19,188
15,153
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 5
9,239
711
4,755
21,253
20,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
39
28
Kills
11
12
Deaths
29
86
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
3
6
2.67
L
Scylla
BlaséCat
Scylla
0
9
4
0.22
L
2
4
5
1.13
L
Hun Batz
Gucierte
Hun Batz
2
6
8
1
L
2
7
5
0.64
W
Ah Puch
RLFTF
Ah Puch
7
3
17
5.17
W
Kumbhakarna
SaggyChaChas522
Kumbhakarna
2
2
18
5.5
W
6
2
20
8
W
Ah Muzen Cab
kuwreese-
Ah Muzen Cab
4
2
18
6.5
W
Anubis
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,551
Damage
58,113
72,466
Taken
82,962
39,298
Mitigated
45,509
39,497
Healing
28,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,390
4,277
1,521
5,993
17,570
8,079
0
15,571
1,999
0
42,173
L
Scylla
BlaséCat
Scylla
4,474
1,278
0
1,115
15,654
5,950
0
12,481
3,173
14,098
0
L
9,306
2,630
1,447
2,096
13,332
5,268
0
10,103
3,229
0
19,938
L
Hun Batz
Gucierte
Hun Batz
19,188
1,432
2,572
1,975
15,153
5,622
0
11,321
3,832
0
31,233
L
4,755
177
6,099
5,506
21,253
20,590
0
13,824
7,429
395
9,901
W
Ah Puch
RLFTF
Ah Puch
26,888
429
1,563
7,938
17,520
7,893
709
993
16,527
50,219
0
W
Kumbhakarna
SaggyChaChas522
Kumbhakarna
2,350
133
1,129
1,330
14,854
12,290
541
1,684
13,170
4,647
0
W
18,134
2,190
10,441
7,421
13,394
6,508
1,809
482
12,912
39,980
0
W
Ah Muzen Cab
kuwreese-
Ah Muzen Cab
13,251
3,354
971
4,181
12,690
5,681
3,208
332
12,358
0
33,440
W
Anubis
15,928
648
1,531
2,992
14,008
6,926
1,376
1,378
12,630
26,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
46,204
166
Minions Killed
198
0
Camps Cleared
0
1,269,210
Distance Traveled
1,189,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,229
787
73
6
0
252,947
0
L
Scylla
8,055
620
47
4
0
164,472
0
L
Medusa
9,079
698
38
3
0
283,560
0
L
Hun Batz
9,602
739
24
2
0
241,117
0
L
Guan Yu
9,239
711
16
1
0
247,694
0
W
Ah Puch
11,844
911
62
5
0
268,387
0
W
Kumbhakarna
9,861
759
3
0
0
192,148
0
W
Ra
11,428
879
51
4
0
282,601
0
W
Ah Muzen Cab
10,715
824
30
2
0
289,030
0
W
Anubis
10,794
830
20
2
0
237,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role