Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KingKonen3
Gilgamesh
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 123L
1,459 Elo+
Party 3
Mercury
Mercury
Schafe44
Mercury
Level 124
God Stats
2W - 3L
1,475 SR
Queue Stats
159W - 145L
1,499 Elo+
Party 3
Apollo
Apollo
kjgdfak
Apollo
Level 125
God Stats
3W - 0L
1,530 SR
Queue Stats
78W - 66L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
mickynotmouse95
Nu Wa
Level 66
God Stats
4W - 2L
1,649 SR
Queue Stats
109W - 103L
1,434 Elo+
Party 2
Team Averages
Level 114
1,531 SR
1,485 Elo+

VS

Team Averages
Level 84
1,561 SR
1,409 Elo+
Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BigKeif Jr26
Ah Puch
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
506W - 562L
1,300 Elo+
Party 1
Achilles
Achilles
Caerkris
Achilles
Level 108
God Stats
2W - 1L
1,804 SR
Queue Stats
30W - 25L
1,518 Elo+
Solo
Arachne
Arachne
DripGod FR3266
Arachne
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 271L
1,254 Elo+
Party 1
Bacchus
Bacchus
Hoot1e
Bacchus
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
195W - 184L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 0 / 14
9,908
991
20,823
8,772
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
KingKonen3
Gilgamesh
16
3 / 1 / 20
8,798
880
10,045
15,855
11,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Schafe44
Mercury
15
7 / 1 / 16
9,397
940
15,516
8,544
4,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
kjgdfak
Apollo
15
6 / 1 / 15
9,123
912
11,892
8,841
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
2 / 0 / 18
8,630
863
13,606
6,329
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 7 / 1
6,915
692
7,634
22,186
21,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
BigKeif Jr26
Ah Puch
12
0 / 4 / 1
6,262
626
5,835
8,766
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Caerkris
Achilles
13
2 / 4 / 0
7,084
708
10,385
17,638
25,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 2
6,277
628
3,874
14,223
8,190
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Hoot1e
Bacchus
14
0 / 4 / 2
7,478
748
10,433
15,629
22,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
9
26
Kills
3
3
Deaths
26
83
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
14
15
L
Vamana
 
Vamana
1
7
1
0.21
L
Ah Puch
BigKeif Jr26
Ah Puch
0
4
1
0.13
L
Achilles
Caerkris
Achilles
2
4
0
0.5
L
0
7
2
0.14
L
Bacchus
Hoot1e
Bacchus
0
4
2
0.25
W
Gilgamesh
KingKonen3
Gilgamesh
3
1
20
13
W
Mercury
Schafe44
Mercury
7
1
16
15
W
Apollo
kjgdfak
Apollo
6
1
15
13.5
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,882
Damage
38,161
48,341
Taken
78,442
26,642
Mitigated
82,987
26,908
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,823
7,121
956
4,012
8,772
4,138
2,303
3,381
5,206
44,782
0
L
Vamana
 
Vamana
7,634
2,684
885
3,544
22,186
21,982
0
8,709
13,477
0
17,498
L
Ah Puch
BigKeif Jr26
Ah Puch
5,835
129
142
540
8,766
4,349
0
4,227
4,539
18,769
0
L
Achilles
Caerkris
Achilles
10,385
901
1,050
4,142
17,638
25,727
0
6,993
10,645
426
19,725
L
3,874
2,371
2,114
2,432
14,223
8,190
0
7,795
6,428
0
6,441
L
Bacchus
Hoot1e
Bacchus
10,433
493
769
4,845
15,629
22,739
0
6,705
8,924
23,090
0
W
Gilgamesh
KingKonen3
Gilgamesh
10,045
1,793
1,406
5,540
15,855
11,379
96
4,520
11,032
0
15,377
W
Mercury
Schafe44
Mercury
15,516
7,979
4,031
2,295
8,544
4,053
1,164
2,618
5,623
0
21,462
W
Apollo
kjgdfak
Apollo
11,892
7,135
1,963
2,635
8,841
4,190
1,122
3,455
5,155
0
21,133
W
13,606
6,442
1,779
2,291
6,329
2,882
972
2,720
3,514
23,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
34,016
151
Minions Killed
73
0
Camps Cleared
0
1,084,799
Distance Traveled
913,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,908
991
72
7
0
201,015
0
L
Vamana
6,915
692
12
1
0
183,356
0
L
Ah Puch
6,262
626
17
2
0
142,982
0
L
Achilles
7,084
708
15
2
0
198,910
0
L
Arachne
6,277
628
5
1
0
184,422
0
L
Bacchus
7,478
748
24
2
0
204,047
0
W
Gilgamesh
8,798
880
12
1
0
229,945
0
W
Mercury
9,397
940
19
2
0
250,989
0
W
Apollo
9,123
912
25
3
0
194,522
0
W
Nu Wa
8,630
863
23
2
0
208,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role