Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
mcmapl3
Mulan
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 101L
1,631 Elo+
Solo
Cerberus
Cerberus
ngoalie2030
Cerberus
Level 127
God Stats
2W - 5L
1,532 SR
Queue Stats
142W - 149L
1,534 Elo+
Party 1
Hel
Hel
thedugan
Hel
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
147W - 155L
1,543 Elo+
Party 1
Bellona
Bellona
xMataPerrosx666
Bellona
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
507W - 482L
1,587 Elo+
Solo
Team Averages
Level 126
1,506 SR
1,559 Elo+

VS

Team Averages
Level 130
1,503 SR
1,517 Elo+
Fenrir
Fenrir
Got_Schmeat
Fenrir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,588 Elo+
Solo
The Morrigan
The Morrigan
Halo201159
The Morrigan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,435 Elo+
Solo
Hera
Hera
axpert
Hera
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 90L
1,531 Elo+
Solo
Cernunnos
Cernunnos
h00krnd
Cernunnos
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
233W - 218L
1,509 Elo+
Solo
Yemoja
Yemoja
zeonlygreatone
Yemoja
Level 133
God Stats
6W - 5L
1,517 SR
Queue Stats
224W - 204L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 1 / 3
7,514
751
9,445
15,563
12,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
mcmapl3
Mulan
1
0 / 0 / 0
2,420
242
0
0
0
Cerberus
ngoalie2030
Cerberus
14
0 / 2 / 3
6,876
688
9,441
15,973
17,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 2
6,866
687
6,294
10,665
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 2
7,380
738
12,860
13,111
16,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 2
7,730
773
5,674
11,399
12,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Halo201159
The Morrigan
15
2 / 1 / 3
7,883
788
9,575
7,893
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
axpert
Hera
13
1 / 1 / 4
7,582
758
15,896
5,700
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
h00krnd
Cernunnos
14
0 / 0 / 6
7,218
722
12,471
9,218
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 6
7,296
730
3,227
9,118
7,856
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
4
Kills
6
6
Deaths
4
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
Fenrir
3
2
2
2
W
The Morrigan
Halo201159
The Morrigan
2
1
3
3.5
W
Hera
axpert
Hera
1
1
4
3
W
Cernunnos
h00krnd
Cernunnos
0
0
6
3
L
Mulan
mcmapl3
Mulan
0
0
0
0
L
Cerberus
ngoalie2030
Cerberus
0
2
3
0.75
L
1
2
2
1
L
2
1
2
3
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
46,843
55,312
Taken
43,328
52,493
Mitigated
31,074
34,935
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,445
1,075
1,318
6,403
15,563
12,899
0
7,248
8,051
0
33,090
W
Fenrir
5,674
1,720
580
1,678
11,399
12,020
0
4,191
6,850
0
7,237
W
The Morrigan
Halo201159
The Morrigan
9,575
2,528
1,144
871
7,893
4,240
160
2,422
5,047
29,110
0
W
Hera
axpert
Hera
15,896
4,778
689
1,061
5,700
2,873
509
2,125
3,419
24,480
0
W
Cernunnos
h00krnd
Cernunnos
12,471
6,103
612
2,831
9,218
4,085
762
2,879
6,158
0
24,023
L
Mulan
mcmapl3
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
ngoalie2030
Cerberus
9,441
404
820
6,454
15,973
17,625
0
8,166
7,463
22,964
0
L
6,294
586
9,430
6,377
10,665
5,836
0
6,455
4,028
15,229
0
L
12,860
659
1,136
2,997
13,111
16,133
0
7,806
5,049
0
19,037
W
3,227
1,517
14,752
4,665
9,118
7,856
115
4,118
4,849
6,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
37,709
114
Minions Killed
100
0
Camps Cleared
0
833,797
Distance Traveled
855,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,514
751
44
4
0
233,441
0
W
Fenrir
7,730
773
4
0
0
171,826
0
W
The Morrigan
7,883
788
29
3
0
171,059
0
W
Hera
7,582
758
28
3
0
184,755
0
W
Cernunnos
7,218
722
28
3
0
165,037
0
L
Mulan
2,420
242
0
0
0
0
0
L
Cerberus
6,876
688
38
4
0
188,675
0
L
Hel
6,866
687
19
2
0
180,860
0
L
Bellona
7,380
738
13
1
0
230,821
0
W
Yemoja
7,296
730
11
1
0
162,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role