Player Matchup

Cthulhu
Cthulhu
Silver V
Dracolich77
Cthulhu
Silver V
Level 128
God Stats
96W - 94L
1,462 SR
Queue Stats
109W - 127L
635 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
RagingBeaverLOL
Ah Muzen Cab
Bronze II
Level 109
God Stats
2W - 10L
1,271 SR
Queue Stats
17W - 52L
479 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
Warlord971990
Zhong Kui
Silver V
Level 63
God Stats
34W - 48L
1,454 SR
Queue Stats
252W - 345L
632 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,396 SR
582 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,491 SR
984 MMR
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver IV
Bomber9009
Eset
Silver IV
Level 108
God Stats
12W - 11L
1,474 SR
Queue Stats
65W - 94L
949 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
Jeffs_27
Kuzenbo
Bronze I
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 104L
503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracolich77
Cthulhu
14
0 / 3 / 6
10,173
678
9,410
22,347
25,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
RagingBeaverLOL
Ah Muzen Cab
14
2 / 3 / 4
9,957
664
10,229
11,677
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Warlord971990
Zhong Kui
15
4 / 3 / 2
10,294
686
11,340
20,678
20,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ao KuangBaron SamediNe ZhaVulcanAchilles

VS

Bans
AtlasMedusaSkadiHorusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 2 / 6
10,754
717
13,126
14,899
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 4
11,596
773
20,586
10,742
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Jeffs_27
Kuzenbo
17
2 / 1 / 7
11,355
757
11,500
20,311
31,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
6
Kills
9
9
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
6
2.5
W
5
3
4
2.33
L
Cthulhu
Dracolich77
Cthulhu
0
3
6
1
W
Kuzenbo
Jeffs_27
Kuzenbo
2
1
7
5.5
L
Ah Muzen Cab
RagingBeaverLOL
Ah Muzen Cab
2
3
4
1.33
L
Zhong Kui
Warlord971990
Zhong Kui
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
45,212
54,702
Taken
45,952
51,262
Mitigated
46,370
19,485
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,126
9,496
0
5,337
14,899
8,306
2,369
6,420
8,479
0
67,079
W
20,586
1,305
1,875
2,828
10,742
6,378
890
7,184
3,558
73,512
0
L
Cthulhu
Dracolich77
Cthulhu
9,410
355
2,883
5,753
22,347
25,690
0
11,765
10,582
32,387
0
W
Kuzenbo
Jeffs_27
Kuzenbo
11,500
4,860
3,075
5,005
20,311
31,686
403
7,489
12,822
24,538
848
L
Ah Muzen Cab
RagingBeaverLOL
Ah Muzen Cab
10,229
2,495
0
2,692
11,677
4,785
344
7,840
3,837
0
42,415
L
Zhong Kui
Warlord971990
Zhong Kui
11,340
626
604
7,553
20,678
20,787
198
11,711
8,967
33,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
33,705
189
Minions Killed
237
0
Camps Cleared
0
750,944
Distance Traveled
822,526
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,754
717
106
7
0
238,427
0
W
Eset
11,596
773
110
7
0
280,500
2
L
Cthulhu
10,173
678
54
4
0
263,494
1
W
Kuzenbo
11,355
757
21
1
0
303,599
0
L
Ah Muzen Cab
9,957
664
76
5
0
243,076
0
L
Zhong Kui
10,294
686
59
4
0
244,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role