Player Matchup

Ah Muzen Cab
Ah Muzen Cab
D0UGHTY008
Ah Muzen Cab
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
211W - 203L
1,453 Elo+
Party 2
Bacchus
Bacchus
LaBoiteAPet
Bacchus
Level 126
God Stats
6W - 5L
1,637 SR
Queue Stats
172W - 174L
1,444 Elo+
Party 2
Rama
Rama
LeChatSourd
Rama
Level 115
God Stats
4W - 5L
1,307 SR
Queue Stats
172W - 173L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TechMedic22
Tsukuyomi
Level 128
God Stats
2W - 2L
1,701 SR
Queue Stats
135W - 131L
1,453 Elo+
Solo
Freya
Freya
axespartan123
Freya
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,336 Elo+
Party 2
Team Averages
Level 107
1,529 SR
1,426 Elo+

VS

Team Averages
Level 81
1,379 SR
1,468 Elo+
Poseidon
Poseidon
BD-I-PATE
Poseidon
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 170L
1,412 Elo+
Party 1
Bacchus
Bacchus
Cla55ygamer1337
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,633 Elo+
Solo
Loki
Loki
SeinMaedchen0405
Loki
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 231L
1,439 Elo+
Party 1
Neith
Neith
U eat slaw
Neith
Level 28
God Stats
2W - 4L
1,144 SR
Queue Stats
73W - 105L
1,353 Elo+
Solo
Thanatos
Thanatos
xOGDRIPPINx
Thanatos
Level 108
God Stats
2W - 8L
1,251 SR
Queue Stats
185W - 189L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
D0UGHTY008
Ah Muzen Cab
20
9 / 5 / 11
13,962
735
18,566
17,920
7,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
LaBoiteAPet
Bacchus
20
2 / 6 / 18
12,540
660
14,018
26,218
42,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 3 / 12
13,889
731
16,994
15,183
6,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TechMedic22
Tsukuyomi
19
3 / 6 / 14
12,852
676
16,387
16,528
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 4 / 11
12,837
676
7,570
16,438
6,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BD-I-PATE
Poseidon
20
13 / 5 / 3
13,822
727
26,386
17,657
8,681
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 5 / 17
12,402
653
10,484
24,144
40,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
1 / 6 / 12
11,674
614
9,816
14,563
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
20
3 / 4 / 13
11,899
626
20,965
15,561
8,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
xOGDRIPPINx
Thanatos
18
6 / 5 / 10
12,000
632
13,382
18,033
9,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
25
Kills
24
24
Deaths
25
66
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BD-I-PATE
Poseidon
13
5
3
2.9
L
1
5
17
1.9
W
Ah Muzen Cab
D0UGHTY008
Ah Muzen Cab
9
5
11
2.9
W
Bacchus
LaBoiteAPet
Bacchus
2
6
18
1.83
W
7
3
12
4.33
L
1
6
12
1.17
W
Tsukuyomi
TechMedic22
Tsukuyomi
3
6
14
1.67
L
Neith
3
4
13
2.38
W
4
4
11
2.38
L
Thanatos
xOGDRIPPINx
Thanatos
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,535
Damage
81,033
92,287
Taken
89,958
68,766
Mitigated
74,143
36,086
Healing
35,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BD-I-PATE
Poseidon
26,386
2,072
1,096
5,108
17,657
8,681
1,165
5,748
11,909
53,003
0
L
10,484
825
947
4,940
24,144
40,073
352
4,658
19,486
15,276
929
W
Ah Muzen Cab
D0UGHTY008
Ah Muzen Cab
18,566
5,394
2,818
5,577
17,920
7,663
1,991
7,048
10,872
0
53,559
W
Bacchus
LaBoiteAPet
Bacchus
14,018
646
3,152
8,873
26,218
42,404
111
10,071
16,147
25,879
0
W
16,994
13,540
1,858
3,271
15,183
6,489
4,509
7,329
7,854
0
43,697
L
9,816
1,045
1,673
994
14,563
7,255
11
1,901
12,662
0
39,210
W
Tsukuyomi
TechMedic22
Tsukuyomi
16,387
2,254
2,400
1,450
16,528
5,871
597
5,811
10,717
0
26,892
L
Neith
20,965
3,549
1,911
4,357
15,561
8,420
0
3,752
11,809
0
35,474
W
7,570
1,782
1,483
5,204
16,438
6,339
1,369
5,682
10,756
20,125
0
L
Thanatos
xOGDRIPPINx
Thanatos
13,382
1,278
3,780
10,836
18,033
9,714
341
5,529
12,504
0
25,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,080
Gold Earned
61,797
173
Minions Killed
223
0
Camps Cleared
0
1,719,920
Distance Traveled
1,648,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,822
727
88
5
0
306,603
0
L
Bacchus
12,402
653
17
1
0
339,470
0
W
Ah Muzen Cab
13,962
735
47
2
0
375,124
0
W
Bacchus
12,540
660
27
1
0
358,047
0
W
Rama
13,889
731
59
3
0
327,086
0
L
Loki
11,674
614
48
3
0
352,890
0
W
Tsukuyomi
12,852
676
14
1
0
345,190
0
L
Neith
11,899
626
37
2
0
307,349
0
W
Freya
12,837
676
26
1
0
314,473
0
L
Thanatos
12,000
632
33
2
0
341,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role