Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GeorgeLuigi007
Thor
Level 105
God Stats
8W - 3L
1,893 SR
Queue Stats
217W - 201L
1,487 Elo+
Solo
Hou Yi
Hou Yi
JoseRomero1999
Hou Yi
Level 116
God Stats
1W - 7L
1,238 SR
Queue Stats
95W - 105L
1,385 Elo+
Party 3
Athena
Athena
ParacaEye
Athena
Level 64
God Stats
12W - 26L
1,431 SR
Queue Stats
103W - 107L
1,426 Elo+
Party 3
Sol
Sol
antonio22soto
Sol
Level 44
God Stats
11W - 22L
1,331 SR
Queue Stats
65W - 85L
1,340 Elo+
Party 3
Team Averages
Level 97
1,479 SR
1,428 Elo+

VS

Team Averages
Level 101
1,536 SR
1,447 Elo+
Apollo
Apollo
Berserkguts12
Apollo
Level 47
God Stats
2W - 1L
1,712 SR
Queue Stats
135W - 180L
1,358 Elo+
Party 2
Fenrir
Fenrir
Gama Metal
Fenrir
Level 152
God Stats
8W - 4L
1,703 SR
Queue Stats
78W - 71L
1,536 Elo+
Party 1
Arachne
Arachne
GamaYoshiiiTV
Arachne
Level 132
God Stats
6W - 5L
1,416 SR
Queue Stats
68W - 63L
1,558 Elo+
Party 1
Vulcan
Vulcan
LotteLushh
Vulcan
Level 87
God Stats
2W - 1L
1,483 SR
Queue Stats
200W - 247L
1,383 Elo+
Party 2
Cerberus
Cerberus
SplitPegasus
Cerberus
Level 86
God Stats
2W - 3L
1,363 SR
Queue Stats
136W - 152L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 6 / 0
6,811
568
5,191
14,386
11,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 4 / 1
5,507
459
3,618
8,663
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 4 / 0
5,871
489
8,932
9,473
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ParacaEye
Athena
9
0 / 4 / 3
5,555
463
3,822
12,438
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 2 / 1
6,849
571
4,766
6,238
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,613
551
7,310
10,778
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Gama Metal
Fenrir
11
1 / 2 / 6
6,354
530
3,760
11,066
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
13
9 / 1 / 2
8,446
704
11,366
14,149
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
LotteLushh
Vulcan
12
3 / 3 / 0
7,117
593
5,380
6,247
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SplitPegasus
Cerberus
10
2 / 1 / 5
7,087
591
6,508
11,501
9,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
20
20
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
0
0.5
W
5
2
3
3.25
W
Fenrir
Gama Metal
Fenrir
1
2
6
2
W
Arachne
9
1
2
10
L
1
4
1
0.38
L
3
4
0
0.75
W
Vulcan
LotteLushh
Vulcan
3
3
0
1
L
Athena
ParacaEye
Athena
0
4
3
0.38
W
Cerberus
SplitPegasus
Cerberus
2
1
5
4.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
34,324
51,198
Taken
53,741
29,371
Mitigated
26,248
12,811
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,191
1,711
0
1,932
14,386
11,778
0
0
14,386
0
33,715
W
7,310
4,702
420
3,320
10,778
4,045
2,586
2,056
8,688
0
29,129
W
Fenrir
Gama Metal
Fenrir
3,760
1,110
0
4,099
11,066
4,590
500
1,313
9,633
0
29,534
W
Arachne
11,366
7,794
0
8,765
14,149
5,515
395
0
14,149
0
59,237
L
3,618
1,345
0
2,180
8,663
2,747
0
492
8,149
0
28,209
L
8,932
5,307
0
3,495
9,473
3,051
714
3,764
5,709
0
38,716
W
Vulcan
LotteLushh
Vulcan
5,380
1,576
0
270
6,247
2,416
196
3,190
2,735
48,303
0
L
Athena
ParacaEye
Athena
3,822
1,540
0
2,212
12,438
9,558
0
3,407
8,973
12,311
0
W
Cerberus
SplitPegasus
Cerberus
6,508
607
1,594
4,994
11,501
9,682
350
1,553
9,948
38,920
0
L
4,766
599
0
2,992
6,238
2,237
871
3,869
2,093
47,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
35,617
278
Minions Killed
375
0
Camps Cleared
0
993,777
Distance Traveled
1,159,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,811
568
55
5
0
191,691
0
W
Apollo
6,613
551
51
4
0
212,973
0
W
Fenrir
6,354
530
38
3
0
256,869
0
W
Arachne
8,446
704
84
7
0
247,029
0
L
Thor
5,507
459
56
5
0
156,899
0
L
Hou Yi
5,871
489
55
5
0
197,939
0
W
Vulcan
7,117
593
84
7
0
213,802
0
L
Athena
5,555
463
12
1
0
239,207
0
W
Cerberus
7,087
591
118
10
0
229,260
0
L
Sol
6,849
571
100
8
0
208,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role