Player Matchup

King Arthur
King Arthur
DendaKill
King Arthur
Level 108
God Stats
10W - 16L
1,536 SR
Queue Stats
200W - 233L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Kingsroyal999
Ne Zha
Level 102
God Stats
9W - 9L
1,467 SR
Queue Stats
364W - 337L
1,557 Elo+
Solo
Janus
Janus
UBGambiT
Janus
Level 31
God Stats
0W - 1L
1,318 SR
Queue Stats
9W - 10L
1,577 Elo+
Solo
Danzaburou
Danzaburou
ZestyPineapple2
Danzaburou
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 263L
1,461 Elo+
Party 2
Discordia
Discordia
ZestyTangerine
Discordia
Level 107
God Stats
14W - 8L
1,711 SR
Queue Stats
189W - 206L
1,448 Elo+
Party 2
Team Averages
Level 90
1,506 SR
1,502 Elo+

VS

Team Averages
Level 117
1,641 SR
1,521 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ChillLofi063
Nox
Level 105
God Stats
21W - 5L
2,076 SR
Queue Stats
529W - 516L
1,467 Elo+
Solo
Cerberus
Cerberus
KillerMunchkinn
Cerberus
Level 128
God Stats
3W - 2L
1,518 SR
Queue Stats
96W - 82L
1,597 Elo+
Party 1
Surtr
Surtr
Night-Owl31
Surtr
Level 92
God Stats
4W - 2L
1,844 SR
Queue Stats
11W - 7L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
notgregstreet
Nu Wa
Level 106
God Stats
3W - 1L
1,268 SR
Queue Stats
38W - 47L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DendaKill
King Arthur
10
0 / 0 / 0
4,411
735
0
272
102
11
0 / 4 / 0
6,217
1,036
1,343
7,495
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Janus
UBGambiT
Janus
12
0 / 2 / 0
6,779
1,130
3,090
4,688
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ZestyPineapple2
Danzaburou
12
0 / 0 / 0
6,708
1,118
3,760
7,519
3,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ZestyTangerine
Discordia
11
0 / 3 / 0
6,466
1,078
3,691
8,698
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

308

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 0 / 5
7,810
1,302
7,666
2,462
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 0 / 5
7,058
1,176
3,218
771
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
12
1 / 0 / 6
7,620
1,270
2,503
4,833
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 5
7,139
1,190
7,535
5,120
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 7
7,251
1,209
6,159
2,911
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
9
9
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
5
5.5
W
2
0
5
4.5
L
King Arthur
DendaKill
King Arthur
0
0
0
0
W
Cerberus
1
0
6
4
L
0
4
0
0
W
2
0
5
4.5
L
Janus
UBGambiT
Janus
0
2
0
0
L
Danzaburou
ZestyPineapple2
Danzaburou
0
0
0
0
L
Discordia
ZestyTangerine
Discordia
0
3
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,884
Damage
27,081
28,672
Taken
16,097
11,469
Mitigated
9,788
1,949
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,666
2,692
0
659
2,462
1,138
0
1,225
1,237
0
18,494
W
3,218
87
0
0
771
333
0
342
429
11,629
0
L
King Arthur
DendaKill
King Arthur
0
0
0
0
272
102
0
248
0
0
0
W
Cerberus
2,503
430
125
1,626
4,833
4,259
0
1,819
3,014
11,739
0
L
1,343
0
0
83
7,495
2,901
0
3,927
3,436
0
4,840
W
7,535
3,098
0
2,485
5,120
2,950
0
1,742
3,378
268
17,592
L
Janus
UBGambiT
Janus
3,090
129
33
344
4,688
1,701
0
2,653
1,949
28,922
0
L
Danzaburou
ZestyPineapple2
Danzaburou
3,760
987
0
1,089
7,519
3,234
0
2,160
5,211
0
18,287
L
Discordia
ZestyTangerine
Discordia
3,691
55
0
400
8,698
3,531
0
2,652
5,960
15,495
0
W
6,159
1,745
0
0
2,911
1,108
0
1,653
1,258
23,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
36,878
137
Minions Killed
147
4
Camps Cleared
8
451,563
Distance Traveled
585,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,810
1,302
30
5
0
125,430
0
W
Nox
7,058
1,176
16
3
2
127,334
0
L
King Arthur
4,411
735
0
0
0
0
0
W
Cerberus
7,620
1,270
32
5
2
128,799
0
L
Ne Zha
6,217
1,036
7
1
0
91,836
0
W
Surtr
7,139
1,190
19
3
2
89,259
0
L
Janus
6,779
1,130
78
13
0
120,605
0
L
Danzaburou
6,708
1,118
31
5
3
123,183
0
L
Discordia
6,466
1,078
21
4
1
115,939
0
W
Nu Wa
7,251
1,209
50
8
2
114,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role