Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze IV
DouKat
Anhur
Bronze IV
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,193 MMR
Solo
Bacchus
Bacchus
Silver II
GilbertDaPmp
Bacchus
Silver II
Level 170
God Stats
72W - 67L
1,521 SR
Queue Stats
1,127W - 1,240L
1,102 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,507 SR
1,265 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,489 SR
1,151 MMR
Poseidon
Poseidon
Bronze I
Hereticsxbox705
Poseidon
Bronze I
Level 46
God Stats
1W - 2L
1,183 SR
Queue Stats
13W - 19L
1,025 MMR
Solo
Tyr
Tyr
Silver I
itachii77710
Tyr
Silver I
Level 121
God Stats
18W - 16L
1,821 SR
Queue Stats
177W - 205L
1,196 MMR
Solo
Chiron
Chiron
Silver V
lYl Lion
Chiron
Silver V
Level 119
God Stats
7W - 14L
1,464 SR
Queue Stats
350W - 340L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 4 / 1
7,124
648
6,381
14,344
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
DouKat
Anhur
12
1 / 4 / 1
7,523
684
6,059
13,314
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
GilbertDaPmp
Bacchus
11
0 / 4 / 1
7,334
667
4,234
16,830
22,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ne ZhaSurtrAchillesAgniAres

VS

Bans
CthulhuChronosSylvanusBaba YagaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
5 / 0 / 5
9,616
874
11,605
7,955
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 2 / 8
8,358
760
7,576
9,973
5,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
lYl Lion
Chiron
15
5 / 0 / 5
9,113
828
16,088
9,101
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
Anhur
DouKat
Anhur
1
4
1
0.38
L
Bacchus
GilbertDaPmp
Bacchus
0
4
1
0.13
W
Poseidon
5
0
5
7.5
W
2
2
8
3
W
Chiron
lYl Lion
Chiron
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,674
Damage
35,269
44,488
Taken
27,029
41,003
Mitigated
13,243
13,075
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,381
747
0
3,451
14,344
13,627
0
2,975
11,369
18,962
0
L
Anhur
DouKat
Anhur
6,059
3,639
0
2,511
13,314
5,268
0
4,226
9,088
0
31,579
L
Bacchus
GilbertDaPmp
Bacchus
4,234
511
1,052
6,061
16,830
22,108
0
4,443
12,387
17,228
0
W
Poseidon
11,605
2,571
0
2,013
7,955
4,018
1,165
2,586
5,131
70,582
0
W
7,576
1,666
0
2,432
9,973
5,626
75
3,412
6,195
0
19,807
W
Chiron
lYl Lion
Chiron
16,088
6,293
1,144
2,734
9,101
3,599
788
4,012
4,780
0
30,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,981
Gold Earned
27,087
100
Minions Killed
174
0
Camps Cleared
0
592,254
Distance Traveled
700,968
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,124
648
27
2
0
216,220
0
L
Anhur
7,523
684
52
5
0
195,322
0
L
Bacchus
7,334
667
21
2
0
180,712
0
W
Poseidon
9,616
874
120
11
0
236,455
0
W
Tyr
8,358
760
21
2
0
245,049
0
W
Chiron
9,113
828
33
3
0
219,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role