Player Matchup

Arachne
Arachne
FoldingDishes
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,240 Elo+
Solo
He Bo
He Bo
Kamaligy
He Bo
Level 119
God Stats
5W - 4L
1,220 SR
Queue Stats
322W - 308L
1,500 Elo+
Solo
Ares
Ares
PunkFrost
Ares
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
262W - 226L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
xXMOAPING_SOULXx
Heimdallr
Level 89
God Stats
7W - 1L
1,701 SR
Queue Stats
50W - 55L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zach_1000000
Cu Chulainn
Level 118
God Stats
25W - 10L
1,835 SR
Queue Stats
250W - 236L
1,536 Elo+
Party 2
Team Averages
Level 105
1,551 SR
1,452 Elo+

VS

Team Averages
Level 90
1,441 SR
1,528 Elo+
Hera
Hera
LiliaBunni
Hera
Level 105
God Stats
3W - 4L
1,178 SR
Queue Stats
276W - 253L
1,502 Elo+
Party 1
Skadi
Skadi
Volk19526
Skadi
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 216L
1,522 Elo+
Party 1
Vulcan
Vulcan
vICasperlv
Vulcan
Level 83
God Stats
0W - 1L
1,758 SR
Queue Stats
82W - 48L
1,542 Elo+
Solo
Mercury
Mercury
xCxmpTito
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,555 Elo+
Solo
Cabrakan
Cabrakan
xInfernoTitanx
Cabrakan
Level 96
God Stats
5W - 10L
1,268 SR
Queue Stats
278W - 273L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
2 / 2 / 6
8,001
500
4,035
12,740
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Kamaligy
He Bo
15
5 / 1 / 1
8,688
543
8,596
8,573
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
6 / 2 / 3
8,819
551
8,103
14,899
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
14
2 / 0 / 6
8,410
526
9,285
14,492
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
zach_1000000
Cu Chulainn
15
2 / 1 / 4
8,934
558
9,772
12,667
11,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,638
415
7,175
8,412
5,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Volk19526
Skadi
11
3 / 4 / 1
7,333
458
11,792
12,446
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
vICasperlv
Vulcan
15
0 / 3 / 1
8,248
516
9,297
7,351
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xCxmpTito
Mercury
13
2 / 4 / 2
7,875
492
4,398
13,496
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
13
1 / 3 / 0
7,063
441
5,016
15,018
18,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
6
6
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
2
6
2.5
W
He Bo
Kamaligy
He Bo
5
1
1
5.5
L
0
3
3
0.5
W
Ares
6
2
3
3.75
L
Skadi
Volk19526
Skadi
3
4
1
0.88
L
Vulcan
vICasperlv
Vulcan
0
3
1
0.17
L
Mercury
xCxmpTito
Mercury
2
4
2
0.75
L
Cabrakan
1
3
0
0.33
W
Heimdallr
2
0
6
5
W
Cu Chulainn
zach_1000000
Cu Chulainn
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,791
Damage
37,678
63,371
Taken
56,723
44,850
Mitigated
37,880
21,093
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
4,035
2,889
0
2,129
12,740
5,047
0
3,093
9,647
0
56,601
W
He Bo
Kamaligy
He Bo
8,596
444
117
2,584
8,573
3,391
0
5,770
2,799
61,577
0
L
7,175
3,172
0
1,693
8,412
5,201
464
1,417
6,995
37,827
30
W
Ares
8,103
0
192
2,989
14,899
16,307
0
1,957
12,942
32,562
0
L
Skadi
Volk19526
Skadi
11,792
5,409
0
2,252
12,446
4,998
256
5,217
7,229
0
50,729
L
Vulcan
vICasperlv
Vulcan
9,297
1,438
0
1,090
7,351
3,290
0
5,406
1,945
77,208
0
L
Mercury
xCxmpTito
Mercury
4,398
1,892
0
712
13,496
5,544
0
2,606
10,890
0
66,469
L
Cabrakan
5,016
1,091
0
3,750
15,018
18,847
310
2,175
12,843
33,459
361
W
Heimdallr
9,285
3,043
0
8,932
14,492
8,752
269
3,934
10,558
0
75,329
W
Cu Chulainn
zach_1000000
Cu Chulainn
9,772
1,174
0
4,150
12,667
11,353
39
5,381
6,328
222
77,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
37,157
464
Minions Killed
424
0
Camps Cleared
0
1,624,119
Distance Traveled
1,597,407
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,001
500
84
5
0
394,184
0
W
He Bo
8,688
543
120
8
0
310,274
6
L
Hera
6,638
415
78
5
0
274,904
0
W
Ares
8,819
551
31
2
0
329,481
0
L
Skadi
7,333
458
74
5
0
339,642
7
L
Vulcan
8,248
516
123
8
0
324,575
5
L
Mercury
7,875
492
99
6
0
402,442
0
L
Cabrakan
7,063
441
50
3
0
255,844
0
W
Heimdallr
8,410
526
118
7
0
301,317
0
W
Cu Chulainn
8,934
558
111
7
0
288,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role