Player Matchup

Arachne
Arachne
Alex_Nightwings
Arachne
Level 65
God Stats
7W - 4L
1,461 SR
Queue Stats
101W - 106L
1,151 Elo+
Party 1
Izanami
Izanami
Birsan27
Izanami
Level 96
God Stats
119W - 94L
1,586 SR
Queue Stats
597W - 590L
1,422 Elo+
Solo
Hera
Hera
KamilaSnowFlake_
Hera
Level 49
God Stats
4W - 6L
1,531 SR
Queue Stats
75W - 90L
1,151 Elo+
Party 1
Chaac
Chaac
OG-KILLAH24-7
Chaac
Level 75
God Stats
4W - 2L
1,795 SR
Queue Stats
89W - 97L
1,397 Elo+
Solo
Bacchus
Bacchus
TlKHO
Bacchus
Level 89
God Stats
12W - 11L
1,754 SR
Queue Stats
154W - 162L
1,482 Elo+
Solo
Team Averages
Level 75
1,626 SR
1,321 Elo+

VS

Team Averages
Level 93
1,450 SR
1,429 Elo+
Surtr
Surtr
EatToeNails
Surtr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,656 Elo+
Solo
Hera
Hera
Mogarus
Hera
Level 115
God Stats
18W - 13L
1,587 SR
Queue Stats
40W - 35L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
PIGDOG2797
Kukulkan
Level 88
God Stats
8W - 7L
1,483 SR
Queue Stats
39W - 34L
1,447 Elo+
Party 2
Nemesis
Nemesis
XManInTheSuitX
Nemesis
Level 87
God Stats
8W - 11L
1,152 SR
Queue Stats
86W - 83L
1,138 Elo+
Solo
Aphrodite
Aphrodite
richydate5
Aphrodite
Level 111
God Stats
37W - 25L
1,527 SR
Queue Stats
593W - 584L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,729
485
7,189
10,266
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Birsan27
Izanami
17
8 / 2 / 2
10,496
583
15,269
15,447
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 2
9,040
502
8,728
7,302
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 5
9,691
538
9,835
15,613
19,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
TlKHO
Bacchus
14
3 / 2 / 10
8,828
490
10,349
13,117
12,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,297
461
5,386
13,065
13,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
Mogarus
Hera
14
2 / 5 / 1
8,469
471
11,875
13,016
4,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
PIGDOG2797
Kukulkan
14
0 / 7 / 0
8,012
445
7,612
12,567
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 0
8,319
462
3,815
14,360
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
richydate5
Aphrodite
13
1 / 4 / 3
8,657
481
4,894
18,561
10,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
6
6
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Izanami
Birsan27
Izanami
8
2
2
4.5
L
1
3
0
0.33
W
5
1
2
6
L
Hera
Mogarus
Hera
2
5
1
0.5
W
2
1
5
4.5
L
Kukulkan
PIGDOG2797
Kukulkan
0
7
0
0
W
Bacchus
TlKHO
Bacchus
3
2
10
4
L
2
3
0
0.67
L
Aphrodite
richydate5
Aphrodite
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,370
Damage
33,582
61,745
Taken
71,569
45,808
Mitigated
40,958
18,233
Healing
22,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,189
5,745
0
1,089
10,266
4,142
1,226
4,284
5,982
0
38,886
W
Izanami
Birsan27
Izanami
15,269
9,955
0
9,619
15,447
7,171
940
9,505
5,942
0
99,985
L
5,386
2,194
0
3,277
13,065
13,736
0
0
13,065
2,174
44,310
W
8,728
2,767
0
786
7,302
3,078
330
4,184
3,118
47,675
0
L
Hera
Mogarus
Hera
11,875
4,733
79
3,786
13,016
4,936
637
2,074
10,774
61,566
0
W
9,835
1,902
0
3,806
15,613
19,268
17
1,080
14,533
0
78,368
L
Kukulkan
PIGDOG2797
Kukulkan
7,612
1,391
181
543
12,567
6,051
720
7,175
5,232
62,525
0
W
Bacchus
TlKHO
Bacchus
10,349
646
0
2,933
13,117
12,149
253
6,804
6,313
21,167
0
L
3,815
1,053
0
618
14,360
6,134
308
2,560
11,522
0
72,627
L
Aphrodite
richydate5
Aphrodite
4,894
995
3,673
10,186
18,561
10,101
234
6,194
11,899
40,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
41,754
417
Minions Killed
433
0
Camps Cleared
0
1,710,026
Distance Traveled
1,625,636
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,729
485
56
3
0
433,052
0
W
Izanami
10,496
583
142
8
0
302,079
4
L
Surtr
8,297
461
77
4
0
286,083
1
W
Hera
9,040
502
71
4
0
314,657
0
L
Hera
8,469
471
84
5
0
299,805
0
W
Chaac
9,691
538
126
7
0
292,494
7
L
Kukulkan
8,012
445
114
6
0
295,820
0
W
Bacchus
8,828
490
22
1
0
367,744
11
L
Nemesis
8,319
462
101
6
0
400,557
0
L
Aphrodite
8,657
481
57
3
0
343,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role