Player Matchup

Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SukunasBussy
Chronos
Level 109
God Stats
16W - 9L
1,711 SR
Queue Stats
180W - 173L
1,598 Elo+
Solo
Xbalanque
Xbalanque
THEBESTDOG1457
Xbalanque
Level 102
God Stats
22W - 13L
1,672 SR
Queue Stats
418W - 394L
1,496 Elo+
Solo
Fenrir
Fenrir
XxXxPuggxXxX
Fenrir
Level 104
God Stats
14W - 12L
1,638 SR
Queue Stats
191W - 196L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
mass 117
Guan Yu
Level 87
God Stats
2W - 2L
1,347 SR
Queue Stats
329W - 314L
1,514 Elo+
Party 2
Team Averages
Level 101
1,574 SR
1,515 Elo+

VS

Team Averages
Level 117
1,423 SR
1,482 Elo+
Fenrir
Fenrir
Kamaligy
Fenrir
Level 119
God Stats
3W - 5L
1,468 SR
Queue Stats
322W - 308L
1,520 Elo+
Solo
Lancelot
Lancelot
NotAustinBrown
Lancelot
Level 127
God Stats
7W - 8L
1,142 SR
Queue Stats
325W - 296L
1,494 Elo+
Party 1
Hel
Hel
WEROPSKI
Hel
Level 149
God Stats
1W - 1L
1,503 SR
Queue Stats
36W - 59L
1,382 Elo+
Solo
Cupid
Cupid
Zxchdini
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
vICasperlv
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 48L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 5
7,136
549
3,855
10,986
9,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
SukunasBussy
Chronos
14
6 / 1 / 4
8,679
668
10,968
11,227
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
THEBESTDOG1457
Xbalanque
14
2 / 1 / 0
7,900
608
5,948
6,245
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
2 / 2 / 3
7,088
545
5,283
12,953
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
mass 117
Guan Yu
12
0 / 4 / 0
6,678
514
4,357
12,368
13,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kamaligy
Fenrir
14
5 / 0 / 1
7,648
588
8,657
12,594
9,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
12
4 / 2 / 2
7,521
579
8,386
8,663
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 4
5,830
448
4,313
12,857
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Zxchdini
Cupid
12
0 / 0 / 1
6,813
524
3,801
7,722
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
vICasperlv
Yu Huang
10
0 / 4 / 2
5,808
447
5,053
8,722
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
9
9
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
5
4.5
L
Fenrir
Kamaligy
Fenrir
5
0
1
5.5
L
Lancelot
4
2
2
2.5
W
Chronos
SukunasBussy
Chronos
6
1
4
8
W
Xbalanque
THEBESTDOG1457
Xbalanque
2
1
0
2
L
0
6
4
0.33
W
Fenrir
2
2
3
1.75
L
Cupid
Zxchdini
Cupid
0
0
1
0.5
W
Guan Yu
mass 117
Guan Yu
0
4
0
0
L
Yu Huang
vICasperlv
Yu Huang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
30,210
53,779
Taken
50,558
35,867
Mitigated
24,138
18,205
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,855
483
1,892
2,951
10,986
9,530
0
3,615
7,371
18,791
0
L
Fenrir
Kamaligy
Fenrir
8,657
1,923
0
5,418
12,594
9,847
30
1,502
11,032
0
47,892
L
Lancelot
8,386
2,701
0
2,755
8,663
3,751
0
1,688
6,917
0
45,725
W
Chronos
SukunasBussy
Chronos
10,968
3,110
0
3,350
11,227
4,714
743
3,368
7,859
69,040
0
W
Xbalanque
THEBESTDOG1457
Xbalanque
5,948
3,922
22
3,206
6,245
2,769
0
1,067
5,178
0
71,687
L
4,313
286
2,063
4,871
12,857
4,084
0
5,314
7,453
41,749
0
W
Fenrir
5,283
1,815
0
3,176
12,953
5,548
0
1,259
11,694
0
57,085
L
Cupid
Zxchdini
Cupid
3,801
1,931
298
4,392
7,722
3,074
0
648
7,074
0
49,529
W
Guan Yu
mass 117
Guan Yu
4,357
802
576
3,032
12,368
13,306
0
57
12,311
0
44,324
L
Yu Huang
vICasperlv
Yu Huang
5,053
965
0
1,707
8,722
3,382
81
5,173
3,259
34,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
33,620
408
Minions Killed
366
0
Camps Cleared
0
1,279,991
Distance Traveled
1,316,935
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,136
549
18
1
0
273,007
4
L
Fenrir
7,648
588
57
4
0
267,394
4
L
Lancelot
7,521
579
90
7
0
307,991
0
W
Chronos
8,679
668
130
10
0
255,545
1
W
Xbalanque
7,900
608
126
10
0
225,533
0
L
Hel
5,830
448
61
5
0
252,301
0
W
Fenrir
7,088
545
73
6
0
288,812
0
L
Cupid
6,813
524
97
7
0
249,653
0
W
Guan Yu
6,678
514
61
5
0
237,094
0
L
Yu Huang
5,808
447
61
5
0
239,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role