Player Matchup

Heimdallr
Heimdallr
AngeIlovesu
Heimdallr
Level 51
God Stats
2W - 0L
1,424 SR
Queue Stats
6W - 1L
1,888 Elo+
Party 1
Cthulhu
Cthulhu
ScyIIable
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,669 Elo+
Party 1
Nemesis
Nemesis
lNochii
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,475 SR
1,686 Elo+

VS

Team Averages
Level 46
1,500 SR
1,373 Elo+
The Morrigan
The Morrigan
Deathbringer194
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Emperor-Nate
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,313 Elo+
Party 2
Jormungandr
Jormungandr
Soccer_Life72
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngeIlovesu
Heimdallr
14
4 / 3 / 7
9,443
787
15,642
12,814
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
ScyIIable
Cthulhu
15
5 / 1 / 6
9,258
772
9,901
14,146
16,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
lNochii
Nemesis
14
3 / 0 / 9
8,770
731
5,145
8,495
6,520
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deathbringer194
The Morrigan
11
2 / 5 / 0
7,832
653
3,928
7,383
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
Emperor-Nate
Jing Wei
14
1 / 3 / 3
8,460
705
9,564
18,737
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Soccer_Life72
Jormungandr
11
1 / 4 / 3
8,387
699
4,734
10,831
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AngeIlovesu
Heimdallr
4
3
7
2.5
L
The Morrigan
Deathbringer194
The Morrigan
2
5
0
0.4
L
Jing Wei
Emperor-Nate
Jing Wei
1
3
3
0.83
W
Cthulhu
ScyIIable
Cthulhu
5
1
6
8
L
Jormungandr
Soccer_Life72
Jormungandr
1
4
3
0.63
W
Nemesis
lNochii
Nemesis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
18,226
35,455
Taken
36,951
29,558
Mitigated
22,426
9,065
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AngeIlovesu
Heimdallr
15,642
8,694
0
4,645
12,814
6,591
2,526
3,946
8,868
0
43,068
L
The Morrigan
Deathbringer194
The Morrigan
3,928
987
18
230
7,383
2,900
0
2,182
4,878
23,244
240
L
Jing Wei
Emperor-Nate
Jing Wei
9,564
6,897
0
3,337
18,737
8,195
0
4,175
14,013
0
35,818
W
Cthulhu
ScyIIable
Cthulhu
9,901
908
724
2,502
14,146
16,447
287
2,671
11,057
34,963
0
L
Jormungandr
Soccer_Life72
Jormungandr
4,734
1,848
0
521
10,831
11,331
0
2,445
8,108
14,460
0
W
Nemesis
lNochii
Nemesis
5,145
1,361
0
1,194
8,495
6,520
276
1,760
6,734
0
20,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
24,679
132
Minions Killed
114
0
Camps Cleared
0
716,933
Distance Traveled
566,012
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,443
787
64
5
0
204,059
0
L
The Morrigan
7,832
653
35
3
0
156,404
0
L
Jing Wei
8,460
705
54
5
0
273,040
1
W
Cthulhu
9,258
772
52
4
0
234,833
0
L
Jormungandr
8,387
699
25
2
0
136,568
2
W
Nemesis
8,770
731
16
1
0
278,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role