Player Matchup

Thanatos
Thanatos
Ferkor
Thanatos
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 21L
1,453 Elo+
Party 2
Ishtar
Ishtar
Klohrel
Ishtar
Level 82
God Stats
24W - 35L
1,508 SR
Queue Stats
53W - 79L
1,391 Elo+
Solo
Janus
Janus
Noterf
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
WillDaW33d
Baron Samedi
Level 126
God Stats
2W - 2L
1,266 SR
Queue Stats
193W - 134L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
badasoskr
Gilgamesh
Level 100
God Stats
4W - 1L
1,285 SR
Queue Stats
33W - 26L
1,480 Elo+
Party 2
Team Averages
Level 99
1,412 SR
1,471 Elo+

VS

Team Averages
Level 44
1,524 SR
1,426 Elo+
Anubis
Anubis
Kensuro68
Anubis
Level 28
God Stats
1W - 5L
1,155 SR
Queue Stats
6W - 25L
1,329 Elo+
Party 1
Aphrodite
Aphrodite
SaitamaP
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,292 Elo+
Party 1
Hades
Hades
Twitch-killtixy
Hades
Level 45
God Stats
0W - 3L
1,967 SR
Queue Stats
28W - 45L
1,355 Elo+
Party 1
Set
Set
lukaszj1014
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,470 Elo+
Solo
Danzaburou
Danzaburou
rak1001
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ferkor
Thanatos
16
7 / 4 / 10
11,010
1,101
12,412
11,309
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Klohrel
Ishtar
17
7 / 0 / 15
11,658
1,166
11,707
7,884
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
Noterf
Janus
17
3 / 1 / 18
11,023
1,102
15,698
6,636
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
WillDaW33d
Baron Samedi
18
7 / 0 / 18
11,840
1,184
24,365
7,623
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
badasoskr
Gilgamesh
17
5 / 1 / 15
11,363
1,136
12,172
13,551
14,084
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

298

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kensuro68
Anubis
15
0 / 6 / 2
9,235
924
11,448
16,293
8,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
SaitamaP
Aphrodite
15
1 / 5 / 2
9,136
914
4,160
15,047
7,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 4
9,890
989
8,423
19,682
10,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 1
9,742
974
9,113
16,366
7,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
rak1001
Danzaburou
15
1 / 4 / 2
9,586
959
9,902
12,290
5,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
17
29
Kills
6
6
Deaths
29
76
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ferkor
Thanatos
7
4
10
3
L
Anubis
Kensuro68
Anubis
0
6
2
0.17
W
Ishtar
Klohrel
Ishtar
7
0
15
14.5
W
Janus
Noterf
Janus
3
1
18
12
L
Aphrodite
SaitamaP
Aphrodite
1
5
2
0.4
L
1
7
4
0.43
W
Baron Samedi
WillDaW33d
Baron Samedi
7
0
18
16
W
Gilgamesh
badasoskr
Gilgamesh
5
1
15
12.5
L
3
7
1
0.5
L
Danzaburou
rak1001
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,354
Damage
43,046
47,003
Taken
79,678
28,830
Mitigated
39,467
22,562
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ferkor
Thanatos
12,412
4,087
0
6,491
11,309
5,246
0
6,001
5,308
0
21,655
L
Anubis
Kensuro68
Anubis
11,448
121
0
250
16,293
8,034
0
7,471
8,714
33,753
0
W
Ishtar
Klohrel
Ishtar
11,707
7,618
0
3,804
7,884
3,214
0
5,164
2,720
0
30,625
W
Janus
Noterf
Janus
15,698
1,145
0
1,172
6,636
2,817
0
2,484
4,152
37,347
0
L
Aphrodite
SaitamaP
Aphrodite
4,160
671
4,694
4,601
15,047
7,883
0
7,584
7,412
5,095
0
L
8,423
1,119
1,072
4,432
19,682
10,949
0
9,529
9,956
28,647
0
W
Baron Samedi
WillDaW33d
Baron Samedi
24,365
960
5,055
5,027
7,623
3,469
0
3,345
4,119
46,174
0
W
Gilgamesh
badasoskr
Gilgamesh
12,172
3,121
0
1,013
13,551
14,084
0
7,037
6,399
0
29,879
L
9,113
2,967
0
1,177
16,366
7,527
0
7,884
8,392
0
14,051
L
Danzaburou
rak1001
Danzaburou
9,902
4,892
0
2,237
12,290
5,074
0
7,595
4,596
0
33,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
47,589
209
Minions Killed
168
14
Camps Cleared
3
968,424
Distance Traveled
815,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,010
1,101
26
3
3
179,597
0
L
Anubis
9,235
924
47
5
0
169,821
0
W
Ishtar
11,658
1,166
51
5
5
200,969
0
W
Janus
11,023
1,102
51
5
0
198,740
0
L
Aphrodite
9,136
914
2
0
0
173,181
0
L
Hades
9,890
989
61
6
2
172,402
0
W
Baron Samedi
11,840
1,184
47
5
3
191,568
0
W
Gilgamesh
11,363
1,136
34
3
3
197,550
0
L
Set
9,742
974
9
1
0
159,626
0
L
Danzaburou
9,586
959
49
5
1
140,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role