Player Matchup

Medusa
Medusa
Crocwearer
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,607 Elo+
Party 1
Mercury
Mercury
IFooJan
Mercury
Level 169
God Stats
38W - 16L
1,920 SR
Queue Stats
343W - 326L
1,547 Elo+
Solo
Khepri
Khepri
KhepriYaBestie
Khepri
Level 107
God Stats
1W - 4L
1,459 SR
Queue Stats
4W - 7L
1,490 Elo+
Party 1
Ra
Ra
LUCL3ARB0MB
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,551 Elo+
Party 1
Chang'e
Chang'e
Turbanator24
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,503 Elo+
Party 1
Team Averages
Level 136
1,576 SR
1,540 Elo+

VS

Team Averages
Level 136
1,557 SR
1,553 Elo+
Serqet
Serqet
FWYG ZoLDiah
Serqet
Level 172
God Stats
11W - 16L
1,563 SR
Queue Stats
986W - 992L
1,510 Elo+
Solo
Hades
Hades
KiNg-EdU_04
Hades
Level 127
God Stats
4W - 8L
1,455 SR
Queue Stats
138W - 155L
1,550 Elo+
Solo
Chiron
Chiron
direavenger09
Chiron
Level 128
God Stats
2W - 5L
1,578 SR
Queue Stats
198W - 175L
1,584 Elo+
Party 2
Bacchus
Bacchus
don0196
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,535 Elo+
Solo
He Bo
He Bo
fin117
He Bo
Level 148
God Stats
10W - 5L
1,689 SR
Queue Stats
162W - 160L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crocwearer
Medusa
6
0 / 0 / 0
3,856
643
3,104
2,624
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
IFooJan
Mercury
7
0 / 0 / 0
4,126
688
648
3,502
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,657
610
401
2,754
1,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,212
702
1,800
1,534
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Turbanator24
Chang'e
7
2 / 0 / 0
4,652
775
1,949
2,086
499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
3
0 / 2 / 0
2,934
489
754
3,064
1,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,145
691
983
2,981
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,464
577
1,877
2,268
589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
don0196
Bacchus
5
0 / 0 / 0
3,594
599
1,452
3,194
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
fin117
He Bo
7
0 / 0 / 0
3,750
625
696
2,301
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Crocwearer
Medusa
0
0
0
0
L
Serqet
0
2
0
0
W
Mercury
IFooJan
Mercury
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Chang'e
Turbanator24
Chang'e
2
0
0
2
L
0
0
0
0
L
Bacchus
don0196
Bacchus
0
0
0
0
L
He Bo
fin117
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,902
Damage
5,762
12,500
Taken
13,808
4,266
Mitigated
5,756
5,010
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Crocwearer
Medusa
3,104
1,034
0
470
2,624
823
0
613
2,011
0
24,424
L
Serqet
754
299
0
534
3,064
1,453
0
1,949
1,115
0
6,591
W
Mercury
IFooJan
Mercury
648
503
0
924
3,502
1,074
0
1,192
2,310
0
22,175
W
401
34
0
1,139
2,754
1,381
0
567
2,187
7,498
0
L
983
145
38
2,275
2,981
1,066
0
1,536
1,445
27,569
0
W
1,800
412
88
536
1,534
489
0
759
775
28,374
0
W
Chang'e
Turbanator24
Chang'e
1,949
776
54
1,799
2,086
499
374
0
2,086
23,095
0
L
1,877
820
180
1,240
2,268
589
0
115
2,153
0
23,949
L
Bacchus
don0196
Bacchus
1,452
198
87
1,459
3,194
2,048
0
345
2,849
5,759
0
L
He Bo
fin117
He Bo
696
41
0
1,764
2,301
600
0
205
2,096
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,503
Gold Earned
17,887
199
Minions Killed
173
0
Camps Cleared
0
598,621
Distance Traveled
526,257
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,856
643
46
8
0
105,469
0
L
Serqet
2,934
489
8
1
0
57,568
0
W
Mercury
4,126
688
54
9
0
148,303
0
W
Khepri
3,657
610
14
2
0
124,099
0
L
Hades
4,145
691
66
11
0
114,987
0
W
Ra
4,212
702
50
8
0
112,723
0
W
Chang'e
4,652
775
35
6
0
108,027
0
L
Chiron
3,464
577
39
7
0
103,667
0
L
Bacchus
3,594
599
15
3
0
123,411
3
L
He Bo
3,750
625
45
8
0
126,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role