Player Matchup

Achilles
Achilles
Platinum I
ITankYouSpank
Achilles
Platinum I
Level 154
God Stats
3W - 2L
1,715 SR
Queue Stats
141W - 132L
1,838 MMR
Party 3
Mercury
Mercury
Platinum IV
Limitless III
Mercury
Platinum IV
Level 125
God Stats
11W - 6L
1,753 SR
Queue Stats
182W - 173L
1,804 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
MistaAdams
Ah Muzen Cab
Platinum II
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 136L
1,791 MMR
Party 3
Agni
Agni
Platinum III
PickMeHera
Agni
Platinum III
Level 88
God Stats
1W - 4L
1,435 SR
Queue Stats
91W - 76L
1,860 MMR
Party 2
Chang'e
Chang'e
Platinum III
zbait2002
Chang'e
Platinum III
Level 152
God Stats
114W - 90L
1,678 SR
Queue Stats
513W - 532L
1,838 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,616 SR
1,826 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,532 SR
1,826 MMR
Atlas
Atlas
Platinum IV
BlackWolfBJN
Atlas
Platinum IV
Level 129
God Stats
13W - 6L
1,575 SR
Queue Stats
117W - 94L
1,809 MMR
Solo
Rama
Rama
Platinum II
Hydruhh
Rama
Platinum II
Level 56
God Stats
28W - 26L
1,649 SR
Queue Stats
192W - 184L
1,793 MMR
Party 1
Fenrir
Fenrir
Platinum V
Jaaayy LMAO
Fenrir
Platinum V
Level 153
God Stats
5W - 3L
1,426 SR
Queue Stats
415W - 399L
1,819 MMR
Solo
Awilix
Awilix
Platinum III
xKIDEx
Awilix
Platinum III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 299L
1,823 MMR
Solo
Tiamat
Tiamat
Platinum I
ƬToro
Tiamat
Platinum I
Level 106
God Stats
4W - 4L
1,509 SR
Queue Stats
311W - 304L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ITankYouSpank
Achilles
10
1 / 2 / 0
6,655
475
7,645
14,245
13,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
12
2 / 3 / 3
7,326
523
5,556
10,394
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
MistaAdams
Ah Muzen Cab
13
0 / 3 / 2
7,519
537
10,734
9,230
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 1
7,418
530
11,494
8,782
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
zbait2002
Chang'e
13
0 / 3 / 0
7,483
535
5,461
12,802
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebHe BoThanatos

VS

Bans
ChronosSusanoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,084
577
7,567
17,369
16,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Hydruhh
Rama
15
5 / 1 / 1
8,917
637
8,859
13,271
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
5 / 0 / 0
8,904
636
10,502
11,918
9,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
xKIDEx
Awilix
13
1 / 3 / 5
7,954
568
5,702
11,275
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
ƬToro
Tiamat
14
2 / 1 / 4
8,348
596
6,105
7,573
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Rama
Hydruhh
Rama
5
1
1
5.5
L
Achilles
ITankYouSpank
Achilles
1
2
0
0.5
W
Fenrir
5
0
0
5
L
Mercury
2
3
3
1.17
L
Ah Muzen Cab
MistaAdams
Ah Muzen Cab
0
3
2
0.33
L
2
5
1
0.5
W
Awilix
xKIDEx
Awilix
1
3
5
1.17
L
Chang'e
zbait2002
Chang'e
0
3
0
0
W
Tiamat
ƬToro
Tiamat
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
38,735
55,453
Taken
61,406
28,871
Mitigated
41,058
13,226
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,567
2,144
2,771
6,948
17,369
16,222
0
5,560
11,439
24,373
0
W
Rama
Hydruhh
Rama
8,859
7,855
0
6,930
13,271
6,378
0
201
13,066
0
78,257
L
Achilles
ITankYouSpank
Achilles
7,645
1,374
0
4,542
14,245
13,701
19
4,813
9,315
0
19,925
W
Fenrir
10,502
3,164
0
4,432
11,918
9,600
647
5,944
5,912
0
66,680
L
Mercury
5,556
2,609
0
449
10,394
3,696
0
1,966
8,400
0
48,932
L
Ah Muzen Cab
MistaAdams
Ah Muzen Cab
10,734
4,222
0
1,725
9,230
4,128
0
1,037
8,167
0
76,986
L
11,494
1,185
0
495
8,782
3,271
0
4,834
3,809
56,697
0
W
Awilix
xKIDEx
Awilix
5,702
1,712
0
788
11,275
4,701
6
2,246
8,881
0
64,541
L
Chang'e
zbait2002
Chang'e
5,461
374
278
5,737
12,802
4,075
278
712
12,090
57,332
0
W
Tiamat
ƬToro
Tiamat
6,105
872
0
2,741
7,573
4,157
260
2,597
4,831
59,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
42,207
430
Minions Killed
466
0
Camps Cleared
0
1,554,129
Distance Traveled
1,529,861
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,084
577
17
1
0
332,031
0
W
Rama
8,917
637
158
11
0
278,929
4
L
Achilles
6,655
475
21
2
0
310,573
5
W
Fenrir
8,904
636
91
7
0
264,204
2
L
Mercury
7,326
523
64
5
0
354,629
0
L
Ah Muzen Cab
7,519
537
127
9
0
282,068
0
L
Agni
7,418
530
118
8
0
298,667
0
W
Awilix
7,954
568
86
6
0
338,991
6
L
Chang'e
7,483
535
100
7
0
308,192
2
W
Tiamat
8,348
596
114
8
0
315,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role