Player Matchup

Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MagicalMamaMaids
Hel
Level 88
God Stats
16W - 14L
1,580 SR
Queue Stats
362W - 363L
1,449 Elo+
Party 1
Lancelot
Lancelot
ScorchUall
Lancelot
Level 140
God Stats
2W - 2L
1,387 SR
Queue Stats
144W - 143L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Sgt tahco
Kuzenbo
Level 34
God Stats
5W - 4L
1,495 SR
Queue Stats
216W - 258L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The_Wild_Me
Ah Muzen Cab
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
354W - 322L
1,379 Elo+
Party 1
Team Averages
Level 80
1,493 SR
1,438 Elo+

VS

Team Averages
Level 92
1,396 SR
1,481 Elo+
Danzaburou
Danzaburou
GoldenWater380
Danzaburou
Level 135
God Stats
2W - 5L
1,264 SR
Queue Stats
104W - 104L
1,422 Elo+
Solo
Bellona
Bellona
HectorMIlI
Bellona
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,493 Elo+
Party 2
Olorun
Olorun
JahZarasJourney
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
Jawwless
Ratatoskr
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 285L
1,552 Elo+
Solo
Xing Tian
Xing Tian
xCHOZENRAIKAGEx
Xing Tian
Level 22
God Stats
0W - 3L
1,217 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 5 / 5
7,519
501
7,704
12,058
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 1
9,733
649
9,111
7,710
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
ScorchUall
Lancelot
15
1 / 3 / 1
8,655
577
11,492
16,487
11,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Sgt tahco
Kuzenbo
12
3 / 2 / 3
7,450
497
6,075
10,874
12,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
The_Wild_Me
Ah Muzen Cab
14
2 / 1 / 3
8,245
550
5,293
8,953
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldenWater380
Danzaburou
11
2 / 5 / 1
7,007
467
9,793
12,712
4,311
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
HectorMIlI
Bellona
13
3 / 2 / 3
8,482
565
9,770
16,124
21,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 1
8,535
569
8,107
11,044
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Jawwless
Ratatoskr
10
2 / 1 / 0
6,655
444
2,018
6,799
2,129
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
xCHOZENRAIKAGEx
Xing Tian
12
1 / 1 / 5
7,532
502
3,032
11,043
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
11
Kills
12
12
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
5
5
0.9
L
Danzaburou
GoldenWater380
Danzaburou
2
5
1
0.5
L
Bellona
HectorMIlI
Bellona
3
2
3
2.25
L
4
3
1
1.5
L
Ratatoskr
Jawwless
Ratatoskr
2
1
0
2
W
3
1
1
3.5
W
Lancelot
ScorchUall
Lancelot
1
3
1
0.5
W
Kuzenbo
Sgt tahco
Kuzenbo
3
2
3
2.25
W
Ah Muzen Cab
The_Wild_Me
Ah Muzen Cab
2
1
3
3.5
L
Xing Tian
xCHOZENRAIKAGEx
Xing Tian
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
32,720
56,082
Taken
57,722
34,629
Mitigated
42,330
19,940
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,704
2,087
0
2,064
12,058
4,927
629
2,380
9,678
0
34,280
L
Danzaburou
GoldenWater380
Danzaburou
9,793
3,829
0
1,793
12,712
4,311
0
4,519
8,193
0
47,868
L
Bellona
HectorMIlI
Bellona
9,770
4,060
0
3,669
16,124
21,946
0
177
15,299
0
55,937
L
8,107
3,510
189
4,379
11,044
3,346
386
8,638
2,406
60,713
0
L
Ratatoskr
Jawwless
Ratatoskr
2,018
100
0
611
6,799
2,129
0
293
6,350
0
40,980
W
9,111
602
1,392
4,730
7,710
2,872
344
3,626
4,084
90,410
0
W
Lancelot
ScorchUall
Lancelot
11,492
2,153
0
6,591
16,487
11,499
0
1,859
14,628
1,053
74,486
W
Kuzenbo
Sgt tahco
Kuzenbo
6,075
2,045
414
2,095
10,874
12,022
170
2,336
8,538
21,122
0
W
Ah Muzen Cab
The_Wild_Me
Ah Muzen Cab
5,293
1,672
0
2,654
8,953
3,309
1,562
938
8,015
0
69,026
L
Xing Tian
xCHOZENRAIKAGEx
Xing Tian
3,032
465
0
979
11,043
10,598
0
1,970
8,839
17,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
38,211
472
Minions Killed
387
0
Camps Cleared
0
1,594,969
Distance Traveled
1,391,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,519
501
42
3
0
345,580
0
L
Danzaburou
7,007
467
75
5
0
288,747
0
L
Bellona
8,482
565
113
8
0
325,794
0
L
Olorun
8,535
569
88
6
0
257,386
0
L
Ratatoskr
6,655
444
61
4
0
227,015
0
W
Hel
9,733
649
161
11
0
312,963
0
W
Lancelot
8,655
577
123
8
0
324,205
0
W
Kuzenbo
7,450
497
15
1
0
322,950
0
W
Ah Muzen Cab
8,245
550
131
9
0
289,271
0
L
Xing Tian
7,532
502
50
3
0
292,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role