Player Matchup

Cthulhu
Cthulhu
DemonSemane
Cthulhu
Level 67
God Stats
8W - 3L
1,708 SR
Queue Stats
201W - 190L
1,466 Elo+
Party 2
Scylla
Scylla
Dustyjohn18
Scylla
Level 53
God Stats
14W - 11L
1,612 SR
Queue Stats
129W - 148L
1,486 Elo+
Party 2
Hades
Hades
Notlivng
Hades
Level 69
God Stats
6W - 2L
1,886 SR
Queue Stats
232W - 228L
1,520 Elo+
Party 2
Chiron
Chiron
ZoIdyck
Chiron
Level 57
God Stats
5W - 5L
1,500 SR
Queue Stats
197W - 196L
1,516 Elo+
Solo
Ravana
Ravana
powerfang321
Ravana
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 15L
1,538 Elo+
Solo
Team Averages
Level 61
1,641 SR
1,505 Elo+

VS

Team Averages
Level 96
1,439 SR
1,507 Elo+
Geb
Geb
IDownloadCars
Geb
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 92L
1,669 Elo+
Party 1
Arachne
Arachne
Insectdrum
Arachne
Level 97
God Stats
2W - 6L
1,449 SR
Queue Stats
418W - 407L
1,491 Elo+
Solo
Apollo
Apollo
ItsWizardLizard
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JoseGV0899
Zhong Kui
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 89L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
TheSech99Tw
Baron Samedi
Level 64
God Stats
3W - 6L
1,248 SR
Queue Stats
72W - 84L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonSemane
Cthulhu
12
2 / 1 / 4
8,309
519
6,806
9,651
9,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
2 / 1 / 2
9,311
582
7,261
4,998
1,851
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Notlivng
Hades
17
5 / 2 / 1
10,485
655
12,141
16,727
10,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
ZoIdyck
Chiron
14
1 / 0 / 4
8,485
530
9,784
11,432
4,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
13
3 / 2 / 5
8,696
544
6,935
8,404
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,093
443
6,606
15,445
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Insectdrum
Arachne
14
0 / 1 / 1
7,723
483
1,789
13,207
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 1
6,836
427
6,736
9,846
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
JoseGV0899
Zhong Kui
13
2 / 5 / 0
8,056
504
11,564
17,561
12,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
TheSech99Tw
Baron Samedi
13
2 / 3 / 1
7,333
458
5,395
9,199
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DemonSemane
Cthulhu
2
1
4
4
W
Scylla
2
1
2
3
L
2
2
2
1.5
L
Arachne
Insectdrum
Arachne
0
1
1
0.5
L
0
2
1
0.25
L
Zhong Kui
JoseGV0899
Zhong Kui
2
5
0
0.4
W
Hades
Notlivng
Hades
5
2
1
2.75
L
Baron Samedi
TheSech99Tw
Baron Samedi
2
3
1
0.83
W
Chiron
ZoIdyck
Chiron
1
0
4
3
W
Ravana
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,927
Damage
32,090
51,212
Taken
65,258
30,634
Mitigated
40,938
21,855
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DemonSemane
Cthulhu
6,806
330
2,480
1,873
9,651
9,446
280
2,835
6,816
29,849
478
W
Scylla
7,261
1,098
0
600
4,998
1,851
244
2,963
2,035
78,522
0
L
6,606
639
0
3,535
15,445
14,093
0
3,721
11,724
26,966
0
L
Arachne
Insectdrum
Arachne
1,789
1,050
0
4,135
13,207
5,589
0
2,337
10,870
0
70,636
L
6,736
3,574
0
4,963
9,846
3,971
0
2,799
7,047
0
57,227
L
Zhong Kui
JoseGV0899
Zhong Kui
11,564
2,840
0
8,394
17,561
12,409
10
11,280
6,281
63,283
0
W
Hades
Notlivng
Hades
12,141
2,958
0
10,791
16,727
10,607
511
12,824
3,903
83,805
0
L
Baron Samedi
TheSech99Tw
Baron Samedi
5,395
243
69
1,441
9,199
4,876
0
5,593
3,606
49,061
0
W
Chiron
ZoIdyck
Chiron
9,784
5,175
730
4,372
11,432
4,619
941
2,673
8,759
0
74,498
W
Ravana
6,935
2,088
0
1,009
8,404
4,111
0
3,194
5,210
0
58,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
37,041
524
Minions Killed
424
0
Camps Cleared
0
1,418,963
Distance Traveled
1,443,136
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,309
519
35
2
0
277,604
0
W
Scylla
9,311
582
138
9
0
278,809
5
L
Geb
7,093
443
26
2
0
303,190
8
L
Arachne
7,723
483
116
7
0
360,458
0
L
Apollo
6,836
427
91
6
0
296,496
3
L
Zhong Kui
8,056
504
96
6
0
224,684
4
W
Hades
10,485
655
157
10
0
267,021
2
L
Baron Samedi
7,333
458
95
6
0
258,308
8
W
Chiron
8,485
530
114
7
0
277,806
0
W
Ravana
8,696
544
80
5
0
317,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role