Player Matchup

Athena
Athena
Silverwingzs
Athena
Level 144
God Stats
1W - 1L
1,779 SR
Queue Stats
30W - 29L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnDoWarrior
Ah Muzen Cab
Level 105
God Stats
6W - 5L
1,778 SR
Queue Stats
211W - 226L
1,458 Elo+
Solo
Heimdallr
Heimdallr
YÎRANO
Heimdallr
Level 146
God Stats
3W - 3L
1,709 SR
Queue Stats
237W - 243L
1,453 Elo+
Solo
Set
Set
onurke
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Solo
Apollo
Apollo
ragegamer123
Apollo
Level 147
God Stats
2W - 2L
1,444 SR
Queue Stats
145W - 113L
1,580 Elo+
Party 2
Team Averages
Level 114
1,642 SR
1,474 Elo+

VS

Team Averages
Level 102
1,540 SR
1,516 Elo+
Chronos
Chronos
Quantus1
Chronos
Level 127
God Stats
4W - 3L
1,298 SR
Queue Stats
387W - 394L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sylvexai
Morgan Le Fay
Level 100
God Stats
3W - 2L
1,736 SR
Queue Stats
120W - 105L
1,511 Elo+
Party 1
Sol
Sol
SzynekYo
Sol
Level 109
God Stats
11W - 8L
1,452 SR
Queue Stats
580W - 588L
1,509 Elo+
Solo
Ganesha
Ganesha
Zarkazon
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,491 Elo+
Solo
Nike
Nike
chaosmind52
Nike
Level 66
God Stats
3W - 0L
1,713 SR
Queue Stats
112W - 105L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 9 / 9
11,826
845
16,593
24,238
27,024
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
UnDoWarrior
Ah Muzen Cab
18
2 / 3 / 8
10,342
739
25,004
16,804
7,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
YÎRANO
Heimdallr
18
4 / 10 / 4
11,181
799
16,469
18,244
9,046
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
onurke
Set
13
0 / 10 / 5
8,094
578
5,526
18,969
13,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
17
4 / 9 / 7
10,290
735
12,074
16,203
8,455
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Quantus1
Chronos
19
10 / 2 / 26
11,500
821
21,149
17,917
9,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Sylvexai
Morgan Le Fay
19
13 / 3 / 22
12,002
857
27,789
16,101
9,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 2 / 19
11,613
830
21,612
18,977
10,424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Zarkazon
Ganesha
14
0 / 5 / 29
10,002
714
7,843
23,494
32,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 26
10,802
772
11,040
18,047
24,392
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
163
15
Kills
41
41
Deaths
15
33
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Chronos
Quantus1
Chronos
10
2
26
11.5
L
Athena
5
9
9
1.06
W
Morgan Le Fay
Sylvexai
Morgan Le Fay
13
3
22
8
W
12
2
19
10.75
L
Ah Muzen Cab
UnDoWarrior
Ah Muzen Cab
2
3
8
2
L
Heimdallr
YÎRANO
Heimdallr
4
10
4
0.6
W
Ganesha
Zarkazon
Ganesha
0
5
29
2.9
W
6
3
26
6.33
L
Set
onurke
Set
0
10
5
0.25
L
Apollo
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,666
Damage
89,433
94,458
Taken
94,536
66,298
Mitigated
86,714
19,115
Healing
44,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Quantus1
Chronos
21,149
7,034
4,109
4,776
17,917
9,895
886
3,522
14,395
31,422
0
L
Athena
16,593
2,346
831
2,884
24,238
27,024
28
19,506
4,732
22,023
0
W
Morgan Le Fay
Sylvexai
Morgan Le Fay
27,789
3,691
4,064
3,751
16,101
9,637
1,365
3,402
12,699
41,861
0
W
21,612
8,053
5,254
9,869
18,977
10,424
3,545
2,066
16,911
39,965
0
L
Ah Muzen Cab
UnDoWarrior
Ah Muzen Cab
25,004
9,525
1,058
8,207
16,804
7,902
495
13,676
3,128
0
51,001
L
Heimdallr
YÎRANO
Heimdallr
16,469
6,289
549
1,461
18,244
9,046
75
15,519
2,725
0
29,138
W
Ganesha
Zarkazon
Ganesha
7,843
875
1,649
4,380
23,494
32,366
0
4,958
18,536
14,909
0
W
11,040
814
3,413
2,980
18,047
24,392
1,024
2,645
15,402
1,730
21,078
L
Set
onurke
Set
5,526
1,394
0
1,718
18,969
13,871
0
17,459
1,510
0
11,227
L
Apollo
12,074
5,441
546
1,861
16,203
8,455
729
13,466
2,737
0
24,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
55,919
138
Minions Killed
165
0
Camps Cleared
0
1,115,163
Distance Traveled
1,347,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,500
821
40
3
0
293,144
0
L
Athena
11,826
845
11
1
0
216,170
0
W
Morgan Le Fay
12,002
857
32
2
0
257,531
0
W
Sol
11,613
830
59
4
0
261,363
0
L
Ah Muzen Cab
10,342
739
49
4
0
256,986
0
L
Heimdallr
11,181
799
32
2
0
206,191
0
W
Ganesha
10,002
714
4
0
0
236,712
0
W
Nike
10,802
772
30
2
0
299,179
0
L
Set
8,094
578
9
1
0
219,516
0
L
Apollo
10,290
735
37
3
0
216,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role