Player Matchup

Merlin
Merlin
Platinum I
MalevolentDoom
Merlin
Platinum I
Level 197
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 86L
1,981 MMR
Party 1
Mercury
Mercury
Platinum I
MoriBlack
Mercury
Platinum I
Level 192
God Stats
2W - 0L
1,481 SR
Queue Stats
120W - 86L
1,981 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
khrento
Sun Wukong
Platinum III
Level 123
God Stats
9W - 4L
1,809 SR
Queue Stats
100W - 111L
1,571 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,597 SR
1,845 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,587 SR
1,577 MMR
Terra
Terra
Silver I
BansheeLOCO
Terra
Silver I
Level 143
God Stats
7W - 7L
1,481 SR
Queue Stats
62W - 65L
1,537 MMR
Party 2
Persephone
Persephone
Gold IV
Deathjenos
Persephone
Gold IV
Level 89
God Stats
7W - 8L
1,611 SR
Queue Stats
11W - 13L
1,704 MMR
Solo
Chiron
Chiron
Silver I
IXI Lani IXI
Chiron
Silver I
Level 122
God Stats
6W - 6L
1,671 SR
Queue Stats
62W - 67L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,818
755
12,612
7,509
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MoriBlack
Mercury
17
8 / 1 / 2
11,161
859
13,561
8,983
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
khrento
Sun Wukong
16
1 / 2 / 3
9,268
713
10,799
12,774
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KuzenboThothAchillesAgniSurtr

VS

Bans
AnubisHorusAresCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
9,138
703
6,162
15,258
17,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Deathjenos
Persephone
13
1 / 5 / 2
8,886
684
7,892
12,352
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
14
2 / 4 / 1
9,047
696
6,582
13,168
5,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
4
4
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Persephone
Deathjenos
Persephone
1
5
2
0.4
L
Chiron
2
4
1
0.63
W
1
1
4
3
W
Mercury
MoriBlack
Mercury
8
1
2
9
W
Sun Wukong
khrento
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
20,636
29,266
Taken
40,778
18,672
Mitigated
27,389
7,896
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,162
1,125
4,171
5,083
15,258
17,052
56
4,808
9,772
12,304
0
L
Persephone
Deathjenos
Persephone
7,892
555
0
1,503
12,352
4,592
54
3,906
7,716
30,674
0
L
Chiron
6,582
2,857
814
3,004
13,168
5,745
1,640
3,026
9,728
0
41,018
W
12,612
658
0
2,023
7,509
3,197
552
3,956
3,462
53,005
0
W
Mercury
MoriBlack
Mercury
13,561
8,647
0
2,060
8,983
3,894
2,113
4,397
4,415
0
85,256
W
Sun Wukong
khrento
Sun Wukong
10,799
1,646
0
3,813
12,774
11,581
331
5,188
7,276
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
27,071
225
Minions Killed
149
0
Camps Cleared
0
828,119
Distance Traveled
729,978
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,138
703
20
2
0
264,456
0
L
Persephone
8,886
684
76
6
0
228,688
2
L
Chiron
9,047
696
53
4
0
236,834
0
W
Merlin
9,818
755
104
8
0
239,990
0
W
Mercury
11,161
859
92
7
0
323,493
0
W
Sun Wukong
9,268
713
29
2
0
264,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role