Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
YoanDbs
Atlas
Level 10
God Stats
3W - 6L
1,439 SR
Queue Stats
85W - 106L
1,365 Elo+
Party 2
Freya
Freya
kewiin65
Freya
Level 64
God Stats
10W - 26L
1,500 SR
Queue Stats
792W - 741L
1,439 Elo+
Party 2
Mulan
Mulan
skorpion1211
Mulan
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 39L
1,379 Elo+
Party 3
Team Averages
Level 57
1,488 SR
1,437 Elo+

VS

Team Averages
Level 88
1,482 SR
1,457 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
Fataliity Blaze
Agni
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 116L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
FataliityDrixx
Danzaburou
Level 84
God Stats
7W - 8L
1,512 SR
Queue Stats
21W - 24L
1,439 Elo+
Party 1
Skadi
Skadi
Henderikus
Skadi
Level 77
God Stats
8W - 21L
1,394 SR
Queue Stats
276W - 270L
1,435 Elo+
Solo
Yemoja
Yemoja
OwHe01
Yemoja
Level 37
God Stats
121W - 118L
1,506 SR
Queue Stats
158W - 167L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 1 / 0
7,575
541
5,428
12,466
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
 
Skadi
10
0 / 3 / 2
5,910
422
5,177
11,691
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
YoanDbs
Atlas
10
1 / 2 / 1
6,820
487
7,814
15,839
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
kewiin65
Freya
13
0 / 1 / 0
7,505
536
3,024
7,218
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,880
420
1,592
9,310
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 0 / 1
9,219
659
6,824
10,131
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 0 / 6
8,280
591
10,023
7,735
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
FataliityDrixx
Danzaburou
10
0 / 2 / 5
6,027
431
9,087
10,163
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
14
1 / 1 / 0
8,634
617
5,416
6,511
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
OwHe01
Yemoja
10
0 / 2 / 3
6,870
491
4,061
10,276
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
11
11
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
0
4
L
Skadi
 
Skadi
0
3
2
0.33
W
Pele
 
Pele
7
0
1
7.5
W
3
0
6
6
W
Danzaburou
FataliityDrixx
Danzaburou
0
2
5
1.25
W
Skadi
1
1
0
1
W
Yemoja
OwHe01
Yemoja
0
2
3
0.75
L
Atlas
YoanDbs
Atlas
1
2
1
0.75
L
Freya
kewiin65
Freya
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
35,411
56,524
Taken
44,816
27,594
Mitigated
20,046
17,307
Healing
12,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,428
1,453
0
6,455
12,466
4,529
0
1,908
10,558
55,970
0
L
Skadi
 
Skadi
5,177
1,552
249
1,036
11,691
3,788
0
2,447
9,244
0
39,465
W
Pele
 
Pele
6,824
2,238
0
2,009
10,131
4,149
0
836
9,257
0
95,390
W
10,023
438
0
1,953
7,735
2,794
137
1,622
5,957
67,601
0
W
Danzaburou
FataliityDrixx
Danzaburou
9,087
3,470
0
2,680
10,163
3,778
264
4,136
5,994
0
38,994
W
Skadi
5,416
1,713
0
1,279
6,511
2,804
0
4,759
1,752
0
73,292
W
Yemoja
OwHe01
Yemoja
4,061
732
2,587
2,447
10,276
6,521
291
4,913
5,363
27,828
0
L
Atlas
YoanDbs
Atlas
7,814
3,537
2,546
3,799
15,839
11,663
0
3,417
12,422
29,820
0
L
Freya
kewiin65
Freya
3,024
860
0
2,268
7,218
3,033
0
0
7,218
59,289
0
L
1,592
422
0
954
9,310
4,581
0
6,312
2,998
0
25,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
39,030
343
Minions Killed
479
0
Camps Cleared
0
1,329,807
Distance Traveled
1,363,398
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,575
541
78
6
0
314,415
0
L
Skadi
5,910
422
77
6
0
223,745
4
W
Pele
9,219
659
145
10
0
360,948
0
W
Agni
8,280
591
112
8
0
286,888
2
W
Danzaburou
6,027
431
50
4
0
236,438
4
W
Skadi
8,634
617
137
10
0
237,614
0
W
Yemoja
6,870
491
35
3
0
241,510
0
L
Atlas
6,820
487
29
2
0
263,686
1
L
Freya
7,505
536
119
9
0
254,621
0
L
Mulan
5,880
420
40
3
0
273,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role