Player Matchup

Ravana
Ravana
Diamond II
Kantus19
Ravana
Diamond II
Level 158
God Stats
1W - 2L
1,788 SR
Queue Stats
115W - 95L
2,433 MMR
Solo
Eset
Eset
Masters
Sifυ
Eset
Masters
Level 157
God Stats
6W - 2L
1,769 SR
Queue Stats
372W - 339L
2,483 MMR
Solo
Rama
Rama
Diamond II
eltnamsiD
Rama
Diamond II
Level 106
God Stats
0W - 3L
1,402 SR
Queue Stats
102W - 83L
2,417 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
muggalul
Sun Wukong
Diamond II
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 144L
2,473 MMR
Solo
Maui
Maui
Masters
niipplelicker69
Maui
Masters
Level 158
God Stats
4W - 3L
1,677 SR
Queue Stats
194W - 171L
2,439 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,627 SR
2,449 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,554 SR
2,076 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Masters
 
Ymir
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Diamond I
Clarifyy
Bakasura
Diamond I
Level 155
God Stats
10W - 4L
1,691 SR
Queue Stats
154W - 117L
2,549 MMR
Party 1
Chernobog
Chernobog
Diamond I
Demolishi
Chernobog
Diamond I
Level 261
God Stats
43W - 26L
1,633 SR
Queue Stats
463W - 423L
2,400 MMR
Solo
Hercules
Hercules
Diamond I
JamZKarma
Hercules
Diamond I
Level 262
God Stats
5W - 1L
1,445 SR
Queue Stats
250W - 218L
2,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kantus19
Ravana
9
3 / 5 / 2
5,952
595
5,635
7,902
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
Sifυ
Eset
10
1 / 3 / 1
5,765
577
4,529
4,655
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
9
1 / 4 / 2
5,405
541
6,201
9,041
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
muggalul
Sun Wukong
10
0 / 1 / 0
5,868
587
4,821
10,206
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
5,627
563
3,605
7,822
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ChronosCliodhnaThorHe Bo

VS

Bans
Ao KuangHadesMercuryMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 1 / 7
6,682
668
3,751
4,625
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
1 / 1 / 9
5,583
558
2,825
5,460
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Clarifyy
Bakasura
12
10 / 0 / 4
7,337
734
9,908
8,135
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Demolishi
Chernobog
10
1 / 4 / 4
5,648
565
5,237
9,339
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JamZKarma
Hercules
11
1 / 0 / 1
6,116
612
7,099
7,735
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
7
6.5
W
Ymir
 
Ymir
1
1
9
5.5
W
Bakasura
Clarifyy
Bakasura
10
0
4
12
W
Chernobog
Demolishi
Chernobog
1
4
4
0.75
W
Hercules
JamZKarma
Hercules
1
0
1
1.5
L
Ravana
Kantus19
Ravana
3
5
2
0.8
L
Eset
Sifυ
Eset
1
3
1
0.5
L
Rama
1
4
2
0.5
L
Sun Wukong
muggalul
Sun Wukong
0
1
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,791
Damage
28,820
39,626
Taken
35,294
20,048
Mitigated
17,983
11,281
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,751
295
0
1,721
4,625
2,701
0
1,873
2,712
52,996
0
W
Ymir
 
Ymir
2,825
1,271
0
1,476
5,460
3,749
0
2,293
3,051
9,357
0
W
Bakasura
Clarifyy
Bakasura
9,908
6,741
0
2,859
8,135
3,239
0
1,755
6,260
0
45,456
W
Chernobog
Demolishi
Chernobog
5,237
3,532
0
2,745
9,339
3,361
0
1,927
7,402
0
38,591
W
Hercules
JamZKarma
Hercules
7,099
3,385
0
3,361
7,735
4,933
0
0
7,735
0
49,958
L
Ravana
Kantus19
Ravana
5,635
1,348
0
1,087
7,902
3,113
0
1,787
5,556
0
29,352
L
Eset
Sifυ
Eset
4,529
462
272
334
4,655
1,747
0
1,242
3,133
49,848
0
L
Rama
6,201
4,699
0
3,471
9,041
2,950
0
1,025
7,719
0
38,564
L
Sun Wukong
muggalul
Sun Wukong
4,821
1,061
0
3,891
10,206
6,289
0
0
9,401
0
45,516
L
3,605
1,088
60
2,166
7,822
5,949
0
2,522
4,390
11,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
31,366
320
Minions Killed
357
0
Camps Cleared
0
1,003,505
Distance Traveled
1,121,563
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,682
668
104
10
0
212,715
0
W
Ymir
5,583
558
11
1
0
208,492
3
W
Bakasura
7,337
734
86
9
0
278,993
0
W
Chernobog
5,648
565
74
7
0
191,273
0
W
Hercules
6,116
612
82
8
0
230,090
0
L
Ravana
5,952
595
52
5
0
221,954
0
L
Eset
5,765
577
95
10
0
207,769
1
L
Rama
5,405
541
73
7
0
173,990
2
L
Sun Wukong
5,868
587
85
9
0
190,725
0
L
Maui
5,627
563
15
2
0
209,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role