Player Matchup

Cerberus
Cerberus
Kini_moD_10
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 121L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
SotoNyan
Sun Wukong
Level 73
God Stats
4W - 0L
1,889 SR
Queue Stats
46W - 39L
1,531 Elo+
Party 3
Discordia
Discordia
Texinha
Discordia
Level 106
God Stats
5W - 5L
1,307 SR
Queue Stats
207W - 200L
1,428 Elo+
Solo
Surtr
Surtr
akirayoo
Surtr
Level 121
God Stats
3W - 0L
1,630 SR
Queue Stats
46W - 40L
1,516 Elo+
Party 3
Zhong Kui
Zhong Kui
user3000
Zhong Kui
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
274W - 295L
1,539 Elo+
Party 2
Team Averages
Level 71
1,565 SR
1,496 Elo+

VS

Team Averages
Level 93
1,542 SR
1,549 Elo+
Ullr
Ullr
GARY FUNK 8039
Ullr
Level 21
God Stats
0W - 2L
1,279 SR
Queue Stats
33W - 28L
1,560 Elo+
Solo
Medusa
Medusa
NordFort
Medusa
Level 80
God Stats
5W - 5L
1,500 SR
Queue Stats
245W - 228L
1,571 Elo+
Solo
Discordia
Discordia
ThyBlackBeard
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
slasherslash
Morgan Le Fay
Level 126
God Stats
4W - 5L
1,932 SR
Queue Stats
289W - 266L
1,509 Elo+
Solo
Izanami
Izanami
stoupe 23
Izanami
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kini_moD_10
Cerberus
16
1 / 2 / 11
9,887
824
5,040
13,329
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
SotoNyan
Sun Wukong
16
6 / 2 / 7
9,819
818
8,714
14,781
13,107
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Discordia
Texinha
Discordia
16
4 / 3 / 9
10,026
836
15,843
8,385
4,326
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
akirayoo
Surtr
16
2 / 4 / 11
9,740
812
6,124
16,933
22,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
user3000
Zhong Kui
18
5 / 2 / 8
10,313
859
5,054
13,472
11,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,224
519
0
0
0
Medusa
NordFort
Medusa
16
4 / 6 / 6
9,257
771
10,246
13,960
5,774
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
ThyBlackBeard
Discordia
18
6 / 2 / 4
9,809
817
16,960
6,555
2,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
slasherslash
Morgan Le Fay
16
3 / 6 / 5
9,373
781
12,421
14,216
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
stoupe 23
Izanami
15
0 / 4 / 4
8,233
686
10,098
8,009
3,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
18
Kills
13
13
Deaths
18
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cerberus
Kini_moD_10
Cerberus
1
2
11
3.25
L
Medusa
NordFort
Medusa
4
6
6
1.17
W
Sun Wukong
SotoNyan
Sun Wukong
6
2
7
4.75
W
Discordia
Texinha
Discordia
4
3
9
2.83
L
Discordia
ThyBlackBeard
Discordia
6
2
4
4
W
Surtr
akirayoo
Surtr
2
4
11
1.88
L
Morgan Le Fay
slasherslash
Morgan Le Fay
3
6
5
0.92
L
Izanami
stoupe 23
Izanami
0
4
4
0.5
W
Zhong Kui
user3000
Zhong Kui
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
49,725
66,900
Taken
42,740
67,945
Mitigated
17,772
26,724
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Kini_moD_10
Cerberus
5,040
37
350
3,676
13,329
16,281
628
4,971
8,358
12,618
0
L
Medusa
NordFort
Medusa
10,246
4,498
684
2,326
13,960
5,774
1,105
8,706
5,254
0
18,338
W
Sun Wukong
SotoNyan
Sun Wukong
8,714
1,394
1,010
1,854
14,781
13,107
178
8,736
6,045
0
16,892
W
Discordia
Texinha
Discordia
15,843
482
123
1,028
8,385
4,326
3,573
4,022
4,363
34,217
0
L
Discordia
ThyBlackBeard
Discordia
16,960
834
964
1,169
6,555
2,899
178
3,583
2,972
30,497
0
W
Surtr
akirayoo
Surtr
6,124
1,516
2,581
6,646
16,933
22,412
1,034
6,893
10,040
685
19,463
L
Morgan Le Fay
slasherslash
Morgan Le Fay
12,421
981
0
2,357
14,216
6,047
0
9,483
4,733
29,033
0
L
Izanami
stoupe 23
Izanami
10,098
4,804
1,098
1,082
8,009
3,052
714
4,612
3,397
0
21,372
W
Zhong Kui
user3000
Zhong Kui
5,054
485
2,650
6,806
13,472
11,819
1,694
4,759
8,713
27,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,785
Gold Earned
42,896
147
Minions Killed
126
0
Camps Cleared
0
1,140,759
Distance Traveled
809,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,224
519
0
0
0
4,804
0
W
Cerberus
9,887
824
15
1
0
240,928
0
L
Medusa
9,257
771
23
2
0
222,658
0
W
Sun Wukong
9,819
818
14
1
0
244,247
0
W
Discordia
10,026
836
35
3
0
185,889
0
L
Discordia
9,809
817
35
3
0
217,853
0
W
Surtr
9,740
812
15
1
0
235,750
0
L
Morgan Le Fay
9,373
781
33
3
0
185,166
0
L
Izanami
8,233
686
35
3
0
179,026
0
W
Zhong Kui
10,313
859
68
6
0
233,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role