Player Matchup

Janus
Janus
Dosher35
Janus
Level 25
God Stats
1W - 2L
1,211 SR
Queue Stats
5W - 8L
1,187 Elo+
Party 1
Set
Set
Mr_Moisty-__-
Set
Level 80
God Stats
16W - 19L
1,402 SR
Queue Stats
243W - 252L
1,388 Elo+
Solo
Hou Yi
Hou Yi
VWilly Wonka
Hou Yi
Level 47
God Stats
3W - 7L
1,500 SR
Queue Stats
70W - 86L
1,405 Elo+
Solo
Horus
Horus
manheim o
Horus
Level 153
God Stats
5W - 2L
1,736 SR
Queue Stats
143W - 163L
1,405 Elo+
Solo
Jormungandr
Jormungandr
robertprime
Jormungandr
Level 34
God Stats
0W - 1L
1,282 SR
Queue Stats
5W - 8L
1,187 Elo+
Party 1
Team Averages
Level 68
1,426 SR
1,314 Elo+

VS

Team Averages
Level 98
1,483 SR
1,387 Elo+
Loki
Loki
BigBoyJohnyy
Loki
Level 128
God Stats
1W - 2L
1,167 SR
Queue Stats
84W - 83L
1,416 Elo+
Solo
Hades
Hades
BlackTBeats2320
Hades
Level 48
God Stats
5W - 6L
1,400 SR
Queue Stats
87W - 95L
1,337 Elo+
Solo
Xbalanque
Xbalanque
BuddhaTrek
Xbalanque
Level 117
God Stats
6W - 8L
1,644 SR
Queue Stats
96W - 74L
1,375 Elo+
Solo
Agni
Agni
DEAD_SENPAI
Agni
Level 88
God Stats
6W - 5L
1,852 SR
Queue Stats
346W - 331L
1,405 Elo+
Solo
Cthulhu
Cthulhu
MotokinJP
Cthulhu
Level 109
God Stats
125W - 102L
1,353 SR
Queue Stats
609W - 590L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dosher35
Janus
11
2 / 7 / 2
6,828
525
7,001
10,181
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 1
6,097
469
2,010
11,587
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
10
3 / 2 / 1
5,884
453
6,670
11,669
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
manheim o
Horus
12
0 / 0 / 0
6,631
510
1,616
8,066
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
robertprime
Jormungandr
9
0 / 4 / 3
5,770
444
7,057
12,766
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
8,088
622
7,268
9,772
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 0
7,159
551
3,088
4,111
2,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
BuddhaTrek
Xbalanque
12
3 / 2 / 5
6,999
538
13,487
9,862
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 2
8,198
631
6,234
7,080
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MotokinJP
Cthulhu
10
1 / 3 / 4
6,338
488
5,590
12,663
9,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
18
18
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
0
0
0
0
W
Xbalanque
BuddhaTrek
Xbalanque
3
2
5
2.75
W
7
2
2
4
L
Janus
Dosher35
Janus
2
7
2
0.43
W
Cthulhu
MotokinJP
Cthulhu
1
3
4
1
L
2
5
1
0.5
L
Hou Yi
3
2
1
1.75
L
Horus
manheim o
Horus
0
0
0
0
L
Jormungandr
robertprime
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
35,667
54,269
Taken
43,488
28,876
Mitigated
21,716
12,966
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,268
1,772
0
502
9,772
3,958
0
2,174
7,598
0
55,372
W
3,088
512
0
3,253
4,111
2,150
0
0
3,866
47,885
0
W
Xbalanque
BuddhaTrek
Xbalanque
13,487
6,690
0
5,091
9,862
3,764
1,004
2,951
6,911
0
55,987
W
6,234
547
188
2,348
7,080
2,732
408
3,868
3,212
47,967
0
L
Janus
Dosher35
Janus
7,001
737
81
726
10,181
4,086
0
5,501
4,680
40,307
0
W
Cthulhu
MotokinJP
Cthulhu
5,590
355
1,484
3,745
12,663
9,112
27
5,065
7,598
23,958
0
L
2,010
1,037
0
1,494
11,587
4,552
0
957
10,630
0
32,198
L
Hou Yi
6,670
3,896
0
5,327
11,669
4,420
0
3,234
8,435
0
27,665
L
Horus
manheim o
Horus
1,616
737
0
3,266
8,066
5,170
0
3,088
4,978
0
45,486
L
Jormungandr
robertprime
Jormungandr
7,057
1,631
211
1,861
12,766
10,648
0
2,132
10,634
29,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
36,782
261
Minions Killed
354
0
Camps Cleared
0
1,175,856
Distance Traveled
1,264,708
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,088
622
70
5
0
286,589
0
W
Hades
7,159
551
112
9
0
236,499
0
W
Xbalanque
6,999
538
85
7
0
224,150
0
W
Agni
8,198
631
74
6
0
253,796
2
L
Janus
6,828
525
65
5
0
228,902
0
W
Cthulhu
6,338
488
13
1
0
263,674
6
L
Set
6,097
469
61
5
0
238,487
6
L
Hou Yi
5,884
453
33
3
0
219,911
0
L
Horus
6,631
510
83
6
0
231,669
0
L
Jormungandr
5,770
444
19
1
0
256,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role