Player Matchup

Kuzenbo
Kuzenbo
Jacey1
Kuzenbo
Level 62
God Stats
0W - 1L
1,446 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 1
Bastet
Bastet
aangii
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,741 Elo+
Solo
Ullr
Ullr
aronimus68
Ullr
Level 108
God Stats
1W - 1L
1,744 SR
Queue Stats
13W - 10L
1,647 Elo+
Party 1
Geb
Geb
teoprcic0
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,629 Elo+
Party 1
Achilles
Achilles
боже
Achilles
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
348W - 337L
1,480 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,629 Elo+

VS

Team Averages
Level 111
1,409 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChouRikken
Ah Muzen Cab
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 54L
1,594 Elo+
Party 2
Discordia
Discordia
Eradan4
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,505 Elo+
Solo
Hera
Hera
Jester_Clarke
Hera
Level 148
God Stats
10W - 1L
1,500 SR
Queue Stats
397W - 384L
1,478 Elo+
Solo
Cabrakan
Cabrakan
MiniDudu86
Cabrakan
Level 87
God Stats
5W - 3L
1,047 SR
Queue Stats
178W - 161L
1,577 Elo+
Party 2
Xing Tian
Xing Tian
Ptit Dudu
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 314L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jacey1
Kuzenbo
14
4 / 6 / 3
8,473
847
7,727
16,420
16,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
aangii
Bastet
11
2 / 7 / 1
6,520
652
6,042
13,181
6,020
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 6 / 5
6,740
674
4,030
12,423
5,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 7 / 6
7,557
756
7,166
23,082
18,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Achilles
боже
Achilles
12
2 / 5 / 5
6,862
686
7,651
12,942
18,123
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChouRikken
Ah Muzen Cab
19
20 / 1 / 10
11,460
1,146
33,796
11,019
6,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Eradan4
Discordia
17
2 / 0 / 26
9,245
925
14,485
5,705
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 17
8,649
865
10,763
5,612
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MiniDudu86
Cabrakan
13
2 / 3 / 19
7,990
799
6,844
10,603
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Ptit Dudu
Xing Tian
13
2 / 4 / 20
8,553
855
6,818
14,019
20,615
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
123
8
Kills
31
31
Deaths
9
20
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChouRikken
Ah Muzen Cab
20
1
10
25
W
Discordia
Eradan4
Discordia
2
0
26
15
L
Kuzenbo
Jacey1
Kuzenbo
4
6
3
0.92
W
5
1
17
13.5
W
Cabrakan
MiniDudu86
Cabrakan
2
3
19
3.83
W
Xing Tian
Ptit Dudu
Xing Tian
2
4
20
3
L
Bastet
aangii
Bastet
2
7
1
0.36
L
0
6
5
0.42
L
0
7
6
0.43
L
Achilles
боже
Achilles
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,616
Damage
72,706
78,048
Taken
46,958
64,754
Mitigated
46,413
16,515
Healing
22,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChouRikken
Ah Muzen Cab
33,796
24,707
463
7,979
11,019
6,437
4,369
4,433
6,340
0
61,809
W
Discordia
Eradan4
Discordia
14,485
1,731
1,307
2,909
5,705
2,701
1,324
1,890
3,777
28,173
0
L
Kuzenbo
Jacey1
Kuzenbo
7,727
2,322
2,205
1,864
16,420
16,550
0
7,952
8,212
15,050
0
W
10,763
2,286
1,447
2,079
5,612
2,725
1,074
1,274
4,297
17,661
0
W
Cabrakan
MiniDudu86
Cabrakan
6,844
787
1,399
1,670
10,603
13,935
0
3,147
7,140
7,613
768
W
Xing Tian
Ptit Dudu
Xing Tian
6,818
167
717
2,144
14,019
20,615
0
4,149
9,746
13,074
0
L
Bastet
aangii
Bastet
6,042
1,523
0
1,410
13,181
6,020
0
6,762
6,295
0
12,201
L
4,030
1,498
1,298
1,265
12,423
5,882
0
6,960
5,463
0
14,736
L
7,166
439
1,084
5,384
23,082
18,179
0
9,560
13,255
15,865
0
L
Achilles
боже
Achilles
7,651
654
661
1,344
12,942
18,123
0
6,152
6,681
0
12,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
45,897
85
Minions Killed
156
0
Camps Cleared
0
867,863
Distance Traveled
981,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,460
1,146
79
8
0
205,522
0
W
Discordia
9,245
925
46
5
0
180,626
0
L
Kuzenbo
8,473
847
14
1
0
175,527
2
W
Hera
8,649
865
15
2
0
197,772
0
W
Cabrakan
7,990
799
6
1
0
197,845
0
W
Xing Tian
8,553
855
10
1
0
200,056
0
L
Bastet
6,520
652
12
1
0
184,789
0
L
Ullr
6,740
674
31
3
0
165,743
0
L
Geb
7,557
756
21
2
0
170,579
0
L
Achilles
6,862
686
7
1
0
171,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role