Player Matchup

Ne Zha
Ne Zha
DYG114
Ne Zha
Level 128
God Stats
4W - 6L
1,248 SR
Queue Stats
297W - 269L
1,520 Elo+
Solo
Ares
Ares
Mr_Itadori
Ares
Level 139
God Stats
0W - 5L
1,163 SR
Queue Stats
141W - 149L
1,498 Elo+
Solo
Neith
Neith
Xono Operaus
Neith
Level 80
God Stats
0W - 2L
1,229 SR
Queue Stats
153W - 152L
1,488 Elo+
Party 1
Merlin
Merlin
Xono Uberaus
Merlin
Level 157
God Stats
5W - 3L
1,623 SR
Queue Stats
517W - 516L
1,520 Elo+
Party 1
Hercules
Hercules
h00krnd
Hercules
Level 146
God Stats
4W - 4L
1,341 SR
Queue Stats
224W - 193L
1,583 Elo+
Solo
Team Averages
Level 130
1,321 SR
1,522 Elo+

VS

Team Averages
Level 94
1,541 SR
1,591 Elo+
Poseidon
Poseidon
AngerPro6lems26
Poseidon
Level 93
God Stats
4W - 1L
1,484 SR
Queue Stats
306W - 306L
1,497 Elo+
Solo
Chaac
Chaac
BadTHG
Chaac
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 2
Thor
Thor
Blasilk
Thor
Level 114
God Stats
7W - 4L
1,761 SR
Queue Stats
167W - 136L
1,872 Elo+
Party 2
Surtr
Surtr
Landolc9914
Surtr
Level 85
God Stats
1W - 1L
1,310 SR
Queue Stats
108W - 95L
1,500 Elo+
Party 2
Izanami
Izanami
Solomon Cain856
Izanami
Level 116
God Stats
3W - 2L
1,650 SR
Queue Stats
159W - 158L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DYG114
Ne Zha
11
3 / 1 / 1
6,386
581
5,929
10,005
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 1 / 0
3,941
358
838
2,184
720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 0
5,733
521
6,189
6,664
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
0 / 4 / 1
5,959
542
4,805
8,194
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
h00krnd
Hercules
11
3 / 1 / 1
6,827
621
7,747
14,151
15,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 2 / 1
6,314
574
5,931
7,343
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
BadTHG
Chaac
10
1 / 3 / 0
5,684
517
5,292
9,581
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Blasilk
Thor
11
1 / 0 / 1
6,116
556
2,824
8,325
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
3 / 1 / 1
5,658
514
5,784
10,415
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,505
591
4,781
8,729
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
7
Kills
8
8
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
2
1
1.25
W
Chaac
BadTHG
Chaac
1
3
0
0.33
W
Thor
Blasilk
Thor
1
0
1
1.5
L
Ne Zha
DYG114
Ne Zha
3
1
1
3.5
W
3
1
1
3.5
L
0
1
0
0
W
1
1
2
2
L
1
1
0
1
L
Merlin
0
4
1
0.13
L
Hercules
h00krnd
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
24,612
41,198
Taken
44,393
26,060
Mitigated
18,761
11,817
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,931
984
0
1,210
7,343
2,178
0
3,327
3,484
44,841
0
W
Chaac
BadTHG
Chaac
5,292
1,370
0
3,253
9,581
4,730
0
0
9,581
0
32,601
W
Thor
Blasilk
Thor
2,824
699
0
1,203
8,325
2,820
188
156
8,117
0
44,275
L
Ne Zha
DYG114
Ne Zha
5,929
2,283
0
1,491
10,005
3,741
0
637
9,368
0
45,562
W
5,784
2,712
79
3,268
10,415
5,648
0
745
9,575
244
26,696
L
838
154
247
374
2,184
720
0
22
2,162
3,562
0
W
4,781
3,119
0
3,875
8,729
3,385
562
736
7,993
0
58,418
L
6,189
1,660
0
1,524
6,664
2,421
0
23
6,641
0
46,162
L
Merlin
4,805
96
0
577
8,194
3,269
0
5,379
2,815
39,975
0
L
Hercules
h00krnd
Hercules
7,747
4,083
0
7,604
14,151
15,909
126
62
14,089
0
47,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
30,277
305
Minions Killed
344
0
Camps Cleared
0
900,401
Distance Traveled
1,086,230
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,314
574
75
7
0
215,654
2
W
Chaac
5,684
517
52
5
0
208,959
0
W
Thor
6,116
556
77
7
0
247,495
3
L
Ne Zha
6,386
581
70
6
0
246,770
0
W
Surtr
5,658
514
33
3
0
219,508
0
L
Ares
3,941
358
6
1
0
51,101
0
W
Izanami
6,505
591
107
10
0
194,614
4
L
Neith
5,733
521
75
7
0
207,086
2
L
Merlin
5,959
542
78
7
0
194,854
0
L
Hercules
6,827
621
76
7
0
200,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role