Player Matchup

Kukulkan
Kukulkan
Archidamus
Kukulkan
Level 128
God Stats
3W - 0L
1,862 SR
Queue Stats
49W - 28L
1,637 Elo+
Party 2
Hun Batz
Hun Batz
Belrice
Hun Batz
Level 86
God Stats
3W - 0L
1,826 SR
Queue Stats
52W - 28L
1,637 Elo+
Party 2
Apollo
Apollo
FlubberTheGut
Apollo
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 75L
1,500 Elo+
Party 3
Terra
Terra
Voltarien
Terra
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,614 Elo+
Party 2
Thor
Thor
xHaZeee
Thor
Level 110
God Stats
7W - 3L
1,871 SR
Queue Stats
216W - 217L
1,499 Elo+
Party 3
Team Averages
Level 94
1,712 SR
1,578 Elo+

VS

Team Averages
Level 85
1,541 SR
1,573 Elo+
Hera
Hera
Dekrixx
Hera
Level 88
God Stats
2W - 7L
1,228 SR
Queue Stats
238W - 255L
1,534 Elo+
Solo
Susano
Susano
Itsxbeater
Susano
Level 84
God Stats
2W - 2L
1,680 SR
Queue Stats
207W - 194L
1,611 Elo+
Solo
Charybdis
Charybdis
Kingspooon94
Charybdis
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
161W - 157L
1,590 Elo+
Party 1
Chronos
Chronos
Mrmurru95
Chronos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,554 Elo+
Solo
Chang'e
Chang'e
QueenGuillotine
Chang'e
Level 148
God Stats
4W - 2L
2,014 SR
Queue Stats
177W - 167L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Archidamus
Kukulkan
19
7 / 1 / 17
11,291
869
17,602
11,728
6,571
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hun Batz
Belrice
Hun Batz
16
6 / 6 / 14
10,316
794
19,363
13,910
7,115
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
6 / 4 / 15
10,117
778
10,486
15,271
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Voltarien
Terra
16
4 / 2 / 15
10,072
775
6,454
16,296
14,649
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
xHaZeee
Thor
18
8 / 2 / 15
10,791
830
16,330
12,851
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dekrixx
Hera
19
6 / 3 / 8
10,582
814
17,947
13,036
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Itsxbeater
Susano
13
3 / 7 / 2
7,923
609
8,702
13,977
4,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Kingspooon94
Charybdis
17
5 / 4 / 6
9,753
750
13,691
14,658
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Mrmurru95
Chronos
11
0 / 11 / 7
7,347
565
4,887
18,394
5,234
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 7
8,041
619
5,129
14,036
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
31
Kills
14
15
Deaths
31
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Archidamus
Kukulkan
7
1
17
15.5
W
Hun Batz
Belrice
Hun Batz
6
6
14
2.17
L
Hera
Dekrixx
Hera
6
3
8
3.33
W
6
4
15
3.38
L
Susano
Itsxbeater
Susano
3
7
2
0.57
L
Charybdis
Kingspooon94
Charybdis
5
4
6
2
L
Chronos
Mrmurru95
Chronos
0
11
7
0.32
L
0
6
7
0.58
W
Terra
Voltarien
Terra
4
2
15
5.75
W
Thor
xHaZeee
Thor
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,235
Damage
50,356
70,056
Taken
74,101
42,451
Mitigated
23,002
30,852
Healing
19,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Archidamus
Kukulkan
17,602
1,820
1,903
1,765
11,728
6,571
1,865
5,679
6,049
46,541
0
W
Hun Batz
Belrice
Hun Batz
19,363
1,917
979
819
13,910
7,115
1,558
6,357
7,553
0
30,047
L
Hera
Dekrixx
Hera
17,947
3,893
1,941
2,913
13,036
4,258
0
2,973
10,063
33,967
0
W
10,486
4,896
1,383
3,396
15,271
7,533
2,743
3,880
9,844
0
31,303
L
Susano
Itsxbeater
Susano
8,702
229
0
318
13,977
4,206
0
6,349
7,628
0
15,949
L
Charybdis
Kingspooon94
Charybdis
13,691
6,051
681
3,110
14,658
5,452
0
3,664
10,994
0
29,686
L
Chronos
Mrmurru95
Chronos
4,887
1,156
0
510
18,394
5,234
0
7,446
10,948
12,533
0
L
5,129
151
7,113
3,160
14,036
3,852
0
3,624
10,412
12,627
0
W
Terra
Voltarien
Terra
6,454
426
9,333
7,635
16,296
14,649
729
6,749
9,547
11,202
0
W
Thor
xHaZeee
Thor
16,330
1,490
2,060
1,579
12,851
6,583
1,808
5,298
7,553
0
31,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,587
Gold Earned
43,646
155
Minions Killed
132
0
Camps Cleared
0
1,193,648
Distance Traveled
1,008,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,291
869
62
5
0
263,838
0
W
Hun Batz
10,316
794
16
1
0
213,079
0
L
Hera
10,582
814
34
3
0
225,533
0
W
Apollo
10,117
778
37
3
0
219,619
0
L
Susano
7,923
609
15
1
0
176,729
0
L
Charybdis
9,753
750
44
3
0
201,560
0
L
Chronos
7,347
565
11
1
0
187,786
0
L
Chang'e
8,041
619
28
2
0
216,664
0
W
Terra
10,072
775
16
1
0
247,056
0
W
Thor
10,791
830
24
2
0
250,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role