Player Matchup

Bacchus
Bacchus
AlGaCo
Bacchus
Level 20
God Stats
18W - 6L
1,824 SR
Queue Stats
18W - 7L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Kasperkj1n
Nu Wa
Level 51
God Stats
27W - 16L
1,796 SR
Queue Stats
29W - 18L
1,806 Elo+
Party 1
Artemis
Artemis
SAPT
Artemis
Level 125
God Stats
13W - 2L
1,749 SR
Queue Stats
35W - 34L
1,636 Elo+
Party 1
Team Averages
Level 65
1,789 SR
1,649 Elo+

VS

Team Averages
Level 55
1,492 SR
1,497 Elo+
Thanatos
Thanatos
JakDan
Thanatos
Level 43
God Stats
3W - 6L
1,310 SR
Queue Stats
162W - 158L
1,468 Elo+
Party 2
Surtr
Surtr
RealJesoo
Surtr
Level 52
God Stats
4W - 3L
1,668 SR
Queue Stats
164W - 158L
1,468 Elo+
Party 2
Hel
Hel
WaltzOfDeath
Hel
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlGaCo
Bacchus
12
1 / 1 / 6
7,914
791
4,868
7,114
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
14
4 / 0 / 3
8,113
811
6,237
3,307
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
SAPT
Artemis
12
2 / 2 / 5
7,459
746
8,756
6,112
2,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JakDan
Thanatos
12
1 / 4 / 2
6,949
695
4,165
8,427
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
RealJesoo
Surtr
12
2 / 0 / 0
6,855
686
4,571
8,520
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
6,434
643
2,198
6,987
2,745
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
3
3
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlGaCo
Bacchus
1
1
6
4
L
Thanatos
JakDan
Thanatos
1
4
2
0.5
W
Nu Wa
4
0
3
5.5
L
Surtr
RealJesoo
Surtr
2
0
0
2
W
Artemis
SAPT
Artemis
2
2
5
2.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
10,934
16,533
Taken
23,934
12,951
Mitigated
12,403
3,499
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlGaCo
Bacchus
4,868
950
0
1,659
7,114
9,493
348
1,341
5,622
9,508
0
L
Thanatos
JakDan
Thanatos
4,165
1,569
0
3,660
8,427
4,377
0
3,754
4,673
0
23,979
W
Nu Wa
6,237
2,325
0
495
3,307
1,142
1,711
674
2,553
32,939
0
L
Surtr
RealJesoo
Surtr
4,571
844
0
1,803
8,520
5,281
0
4,191
4,329
109
15,626
W
Artemis
SAPT
Artemis
8,756
3,709
0
1,345
6,112
2,316
1,364
1,030
4,965
0
36,502
L
2,198
689
1,027
1,241
6,987
2,745
0
3,264
3,723
28,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
20,238
114
Minions Killed
124
0
Camps Cleared
0
573,747
Distance Traveled
562,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,914
791
8
1
0
199,503
0
L
Thanatos
6,949
695
54
5
0
190,840
0
W
Nu Wa
8,113
811
56
6
0
199,681
0
L
Surtr
6,855
686
32
3
0
197,287
1
W
Artemis
7,459
746
50
5
0
174,563
0
L
Hel
6,434
643
38
4
0
174,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role