Player Matchup

Ares
Ares
GaneshaFan316
Ares
Level 19
God Stats
2W - 4L
1,489 SR
Queue Stats
32W - 49L
1,415 Elo+
Party 2
Nemesis
Nemesis
Hdje69
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 21L
1,174 Elo+
Solo
Freya
Freya
SerahTUF
Freya
Level 86
God Stats
4W - 3L
1,675 SR
Queue Stats
53W - 74L
1,375 Elo+
Party 2
Ishtar
Ishtar
domcatt
Ishtar
Level 88
God Stats
5W - 1L
1,557 SR
Queue Stats
49W - 68L
1,367 Elo+
Party 2
Susano
Susano
oddmanink
Susano
Level 67
God Stats
27W - 27L
1,553 SR
Queue Stats
53W - 73L
1,375 Elo+
Party 2
Team Averages
Level 53
1,555 SR
1,341 Elo+

VS

Team Averages
Level 60
1,458 SR
1,376 Elo+
Pele
Pele
Dragonmuffin929
Pele
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 4L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jusdatkiid
Morgan Le Fay
Level 103
God Stats
10W - 9L
1,687 SR
Queue Stats
51W - 54L
1,470 Elo+
Party 1
Da Ji
Da Ji
YaBoiKhep
Da Ji
Level 116
God Stats
0W - 1L
1,360 SR
Queue Stats
54W - 58L
1,427 Elo+
Party 1
Ymir
Ymir
i8thstar
Ymir
Level 10
God Stats
0W - 2L
1,114 SR
Queue Stats
0W - 5L
1,053 Elo+
Party 3
Artemis
Artemis
kimidog99
Artemis
Level 65
God Stats
27W - 36L
1,404 SR
Queue Stats
121W - 161L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
12,094
756
10,612
24,525
35,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Hdje69
Nemesis
18
1 / 4 / 11
11,276
705
7,469
17,604
9,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
SerahTUF
Freya
20
7 / 1 / 7
12,882
805
14,284
12,980
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
domcatt
Ishtar
18
2 / 0 / 13
11,384
712
12,689
19,870
10,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
oddmanink
Susano
20
13 / 0 / 10
13,066
817
18,812
12,407
7,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,350
647
13,314
16,306
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morgan Le Fay
Jusdatkiid
Morgan Le Fay
18
1 / 0 / 2
10,715
670
24,956
10,406
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
YaBoiKhep
Da Ji
17
3 / 10 / 1
10,667
667
9,362
21,436
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
0 / 9 / 2
9,355
585
3,814
18,282
14,120
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
kimidog99
Artemis
17
1 / 6 / 4
10,321
645
11,099
16,274
7,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
28
Kills
8
8
Deaths
29
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
5
3
9
3.17
W
Nemesis
Hdje69
Nemesis
1
4
11
1.63
L
Morgan Le Fay
Jusdatkiid
Morgan Le Fay
1
0
2
2
W
Freya
SerahTUF
Freya
7
1
7
10.5
L
Da Ji
YaBoiKhep
Da Ji
3
10
1
0.35
W
Ishtar
domcatt
Ishtar
2
0
13
8.5
L
Ymir
0
9
2
0.11
L
Artemis
kimidog99
Artemis
1
6
4
0.5
W
Susano
oddmanink
Susano
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,866
Damage
62,545
87,386
Taken
82,704
70,157
Mitigated
44,000
19,144
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,314
2,779
0
1,637
16,306
7,358
1,043
3,569
12,632
0
36,179
W
10,612
101
0
4,963
24,525
35,471
307
6,945
17,580
19,636
0
W
Nemesis
Hdje69
Nemesis
7,469
1,114
154
2,417
17,604
9,170
2,897
7,254
10,350
0
47,099
L
Morgan Le Fay
Jusdatkiid
Morgan Le Fay
24,956
2,649
238
2,907
10,406
4,814
150
4,032
6,103
68,233
0
W
Freya
SerahTUF
Freya
14,284
4,290
0
4,694
12,980
7,120
1,686
4,522
8,458
59,844
0
L
Da Ji
YaBoiKhep
Da Ji
9,362
2,310
0
843
21,436
10,259
371
4,810
16,426
0
35,337
W
Ishtar
domcatt
Ishtar
12,689
7,620
0
6,394
19,870
10,874
2,414
5,334
14,536
0
51,227
L
Ymir
3,814
211
0
0
18,282
14,120
213
7,159
10,893
12,192
0
L
Artemis
kimidog99
Artemis
11,099
4,522
0
821
16,274
7,449
690
4,422
11,694
0
39,483
W
Susano
oddmanink
Susano
18,812
5,439
0
522
12,407
7,522
1,476
4,715
7,692
0
53,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,702
Gold Earned
51,408
317
Minions Killed
241
0
Camps Cleared
0
1,700,847
Distance Traveled
1,451,748
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,350
647
36
2
0
309,999
0
W
Ares
12,094
756
10
1
0
358,199
4
W
Nemesis
11,276
705
60
4
0
350,236
2
L
Morgan Le Fay
10,715
670
85
5
0
338,714
5
W
Freya
12,882
805
118
7
0
298,824
10
L
Da Ji
10,667
667
44
3
0
301,878
0
W
Ishtar
11,384
712
59
4
0
336,804
0
L
Ymir
9,355
585
17
1
0
235,959
0
L
Artemis
10,321
645
59
4
0
265,198
0
W
Susano
13,066
817
70
4
0
356,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role