Player Matchup

Persephone
Persephone
 
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Chuck8873
Geb
Level 107
God Stats
2W - 0L
1,530 SR
Queue Stats
113W - 99L
1,494 Elo+
Solo
Hades
Hades
GameMirages
Hades
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,353 Elo+
Party 1
Thor
Thor
Prettyez
Thor
Level 29
God Stats
5W - 4L
1,522 SR
Queue Stats
175W - 75L
1,615 Elo+
Solo
Ares
Ares
danhenriquesc
Ares
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
281W - 296L
1,506 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,494 Elo+

VS

Team Averages
Level 49
1,411 SR
1,396 Elo+
Artemis
Artemis
DanDelg1
Artemis
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 123L
1,469 Elo+
Solo
Hachiman
Hachiman
KnightAL92
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,334 Elo+
Solo
Ymir
Ymir
Lilgaychknwng
Ymir
Level 34
God Stats
1W - 3L
1,250 SR
Queue Stats
98W - 114L
1,434 Elo+
Solo
Hera
Hera
Princess--Love24
Hera
Level 27
God Stats
0W - 2L
1,305 SR
Queue Stats
32W - 55L
1,357 Elo+
Solo
Rama
Rama
igorjpaf
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
5 / 1 / 29
11,623
894
22,202
10,677
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 6 / 16
10,941
842
9,414
18,896
18,900
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 22
9,718
748
9,627
13,651
10,625
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
20
20 / 2 / 13
12,501
962
21,065
15,754
14,762
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
3 / 4 / 24
10,350
796
7,437
15,293
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanDelg1
Artemis
15
4 / 10 / 6
8,942
688
15,274
16,865
7,373
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
KnightAL92
Hachiman
16
3 / 10 / 7
9,083
699
11,864
16,829
7,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 8 / 9
10,366
797
13,197
20,774
28,669
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 4 / 2
6,530
502
1,293
5,407
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
2 / 8 / 7
8,838
680
6,353
14,180
6,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
46
40
Kills
15
18
Deaths
40
104
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
29
19.5
W
9
6
16
2.83
L
Artemis
DanDelg1
Artemis
4
10
6
0.7
W
3
5
22
2.8
L
Hachiman
KnightAL92
Hachiman
3
10
7
0.65
L
6
8
9
1.31
W
Thor
20
2
13
13.25
L
0
4
2
0.25
W
3
4
24
3.75
L
Rama
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,745
Damage
47,981
74,271
Taken
74,055
71,915
Mitigated
51,611
27,611
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
22,202
2,038
1,733
5,940
10,677
6,141
3,404
2,691
7,985
51,848
0
W
9,414
1,494
1,100
2,580
18,896
18,900
1,876
3,531
14,745
17,931
0
L
Artemis
DanDelg1
Artemis
15,274
8,868
169
1,698
16,865
7,373
0
10,884
5,981
0
26,060
W
9,627
2,074
182
3,261
13,651
10,625
640
2,995
10,656
19,524
0
L
Hachiman
KnightAL92
Hachiman
11,864
5,549
0
668
16,829
7,541
0
11,588
5,241
0
22,914
L
13,197
2,508
398
2,041
20,774
28,669
0
14,269
6,505
22,095
0
W
Thor
21,065
4,014
734
7,413
15,754
14,762
877
2,377
13,377
0
37,633
L
1,293
477
237
897
5,407
1,709
0
2,613
2,794
3,826
0
W
7,437
190
1,915
2,753
15,293
21,487
1,333
2,896
12,397
10,260
0
L
Rama
6,353
3,737
0
982
14,180
6,319
0
9,326
4,854
0
14,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,133
Gold Earned
43,759
135
Minions Killed
83
0
Camps Cleared
0
1,044,749
Distance Traveled
723,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,623
894
53
4
0
218,357
0
W
Geb
10,941
842
16
1
0
186,423
0
L
Artemis
8,942
688
21
2
0
151,875
0
W
Hades
9,718
748
25
2
0
195,210
0
L
Hachiman
9,083
699
31
2
0
155,268
0
L
Ymir
10,366
797
14
1
0
178,946
0
W
Thor
12,501
962
35
3
0
240,274
0
L
Hera
6,530
502
6
0
0
67,696
0
W
Ares
10,350
796
6
0
0
204,485
0
L
Rama
8,838
680
11
1
0
169,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role