Player Matchup

Osiris
Osiris
El_rulas_00
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,612 Elo+
Party 2
Tiamat
Tiamat
Gladax6208
Tiamat
Level 155
God Stats
3W - 6L
1,285 SR
Queue Stats
308W - 303L
1,486 Elo+
Solo
Chiron
Chiron
Mistiblucue
Chiron
Level 129
God Stats
7W - 5L
1,648 SR
Queue Stats
477W - 499L
1,474 Elo+
Party 1
Nemesis
Nemesis
Orkichrist
Nemesis
Level 149
God Stats
2W - 2L
1,164 SR
Queue Stats
441W - 458L
1,474 Elo+
Party 1
Terra
Terra
Oskiipa
Terra
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,622 Elo+
Party 2
Team Averages
Level 143
1,419 SR
1,534 Elo+

VS

Team Averages
Level 141
1,482 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
AperH2O
Cu Chulainn
Level 157
God Stats
1W - 0L
1,305 SR
Queue Stats
78W - 82L
1,565 Elo+
Solo
Guan Yu
Guan Yu
Araein
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BiZ0u
Cthulhu
Level 154
God Stats
2W - 3L
1,505 SR
Queue Stats
506W - 527L
1,525 Elo+
Party 3
Ah Puch
Ah Puch
Inkonu
Ah Puch
Level 149
God Stats
9W - 5L
1,716 SR
Queue Stats
442W - 449L
1,538 Elo+
Party 3
Maui
Maui
ash-sey
Maui
Level 141
God Stats
10W - 9L
1,385 SR
Queue Stats
463W - 508L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
0 / 1 / 0
4,425
885
426
1,953
1,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Gladax6208
Tiamat
13
2 / 1 / 2
6,218
1,244
5,316
4,919
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
9
1 / 2 / 2
4,958
992
5,047
4,388
1,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
Orkichrist
Nemesis
9
1 / 3 / 1
5,036
1,007
2,474
5,483
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Oskiipa
Terra
1
0 / 0 / 0
1,220
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AperH2O
Cu Chulainn
10
1 / 1 / 5
5,577
1,115
3,704
5,068
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Araein
Guan Yu
8
2 / 1 / 3
5,865
1,173
2,765
6,020
4,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
BiZ0u
Cthulhu
12
1 / 1 / 5
5,933
1,187
2,499
6,221
6,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Inkonu
Ah Puch
11
2 / 0 / 3
6,080
1,216
5,173
2,724
1,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
ash-sey
Maui
9
1 / 2 / 4
5,384
1,077
1,142
6,290
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
7
7
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AperH2O
Cu Chulainn
1
1
5
3.5
W
Guan Yu
Araein
Guan Yu
2
1
3
3.5
W
Cthulhu
BiZ0u
Cthulhu
1
1
5
3.5
L
Osiris
0
1
0
0
L
Tiamat
Gladax6208
Tiamat
2
1
2
3
W
Ah Puch
Inkonu
Ah Puch
2
0
3
3.5
L
Chiron
1
2
2
1
L
Nemesis
Orkichrist
Nemesis
1
3
1
0.5
L
Terra
Oskiipa
Terra
0
0
0
0
W
Maui
ash-sey
Maui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,263
Damage
15,283
16,743
Taken
26,323
9,120
Mitigated
21,877
4,934
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AperH2O
Cu Chulainn
3,704
522
417
476
5,068
4,640
444
1,342
3,726
0
8,008
W
Guan Yu
Araein
Guan Yu
2,765
351
3,050
1,865
6,020
4,769
209
931
5,089
0
3,364
W
Cthulhu
BiZ0u
Cthulhu
2,499
239
1,633
1,196
6,221
6,174
405
1,155
5,066
13,840
0
L
Osiris
426
144
162
278
1,953
1,812
0
1,122
792
0
643
L
Tiamat
Gladax6208
Tiamat
5,316
49
884
1,536
4,919
3,389
0
2,200
2,604
18,063
0
W
Ah Puch
Inkonu
Ah Puch
5,173
426
1,151
172
2,724
1,305
1,138
575
2,149
8,875
0
L
Chiron
5,047
1,278
492
785
4,388
1,694
0
2,310
2,037
0
7,505
L
Nemesis
Orkichrist
Nemesis
2,474
616
171
626
5,483
2,225
0
3,182
2,140
0
4,422
L
Terra
Oskiipa
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Maui
ash-sey
Maui
1,142
195
157
338
6,290
4,989
46
1,313
4,977
2,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
28,839
44
Minions Killed
48
0
Camps Cleared
0
281,158
Distance Traveled
464,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,577
1,115
6
1
0
92,324
0
W
Guan Yu
5,865
1,173
1
0
0
100,379
0
W
Cthulhu
5,933
1,187
14
3
0
96,154
0
L
Osiris
4,425
885
1
0
0
41,829
0
L
Tiamat
6,218
1,244
30
6
0
87,889
0
W
Ah Puch
6,080
1,216
23
5
0
86,988
0
L
Chiron
4,958
992
6
1
0
71,221
0
L
Nemesis
5,036
1,007
7
1
0
80,219
0
L
Terra
1,220
244
0
0
0
0
0
W
Maui
5,384
1,077
4
1
0
88,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role