Player Matchup

Artemis
Artemis
Elmaik099189
Artemis
Level 88
God Stats
7W - 2L
1,879 SR
Queue Stats
80W - 80L
1,550 Elo+
Solo
Thanatos
Thanatos
Il Chriz Il
Thanatos
Level 96
God Stats
17W - 21L
1,336 SR
Queue Stats
375W - 343L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Olimak3867
Zhong Kui
Level 102
God Stats
4W - 2L
1,494 SR
Queue Stats
282W - 251L
1,531 Elo+
Solo
Sylvanus
Sylvanus
TwiceHype56
Sylvanus
Level 106
God Stats
24W - 12L
1,470 SR
Queue Stats
920W - 815L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
iamstevenn
Baron Samedi
Level 103
God Stats
36W - 28L
1,571 SR
Queue Stats
43W - 35L
1,511 Elo+
Solo
Team Averages
Level 99
1,550 SR
1,515 Elo+

VS

Team Averages
Level 110
1,630 SR
1,510 Elo+
Chiron
Chiron
Dobby05
Chiron
Level 98
God Stats
3W - 4L
1,804 SR
Queue Stats
525W - 643L
1,527 Elo+
Party 1
Ares
Ares
NiCkoLi x
Ares
Level 68
God Stats
27W - 22L
1,514 SR
Queue Stats
748W - 833L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Stanky Carson
Sun Wukong
Level 99
God Stats
8W - 5L
1,567 SR
Queue Stats
145W - 127L
1,486 Elo+
Solo
Thor
Thor
ThanIsTheMan
Thor
Level 156
God Stats
43W - 33L
1,724 SR
Queue Stats
485W - 531L
1,581 Elo+
Solo
Thoth
Thoth
theBR0WNiE
Thoth
Level 127
God Stats
7W - 9L
1,540 SR
Queue Stats
718W - 786L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elmaik099189
Artemis
9
1 / 2 / 1
5,434
494
5,554
7,262
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Il Chriz Il
Thanatos
10
4 / 1 / 2
6,212
565
6,742
11,087
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Olimak3867
Zhong Kui
11
0 / 1 / 0
6,303
573
5,927
9,023
5,995
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
TwiceHype56
Sylvanus
9
0 / 0 / 4
5,686
517
3,000
7,348
4,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
iamstevenn
Baron Samedi
10
2 / 0 / 3
5,881
535
7,274
6,053
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dobby05
Chiron
10
2 / 2 / 0
5,665
515
4,529
6,608
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
0 / 1 / 1
5,482
498
3,914
11,825
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Stanky Carson
Sun Wukong
11
1 / 0 / 0
6,549
595
6,065
12,195
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 3
5,532
503
6,037
8,201
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
10
1 / 2 / 0
5,815
529
4,425
5,156
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
Dobby05
Chiron
2
2
0
1
W
Artemis
Elmaik099189
Artemis
1
2
1
0.75
W
Thanatos
Il Chriz Il
Thanatos
4
1
2
5
L
Ares
0
1
1
0.5
W
Zhong Kui
Olimak3867
Zhong Kui
0
1
0
0
L
Sun Wukong
Stanky Carson
Sun Wukong
1
0
0
1
L
0
2
3
0.75
W
Sylvanus
TwiceHype56
Sylvanus
0
0
4
2
W
Baron Samedi
iamstevenn
Baron Samedi
2
0
3
3.5
L
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
24,970
40,773
Taken
43,985
20,358
Mitigated
25,867
26,505
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Dobby05
Chiron
4,529
1,313
485
1,943
6,608
2,174
0
817
5,791
0
36,954
W
Artemis
Elmaik099189
Artemis
5,554
1,965
0
3,220
7,262
2,232
0
686
6,546
0
33,519
W
Thanatos
Il Chriz Il
Thanatos
6,742
1,170
0
8,961
11,087
4,801
0
2,057
8,832
0
42,929
L
Ares
3,914
337
0
3,115
11,825
11,436
0
4,396
7,429
18,077
0
W
Zhong Kui
Olimak3867
Zhong Kui
5,927
1,182
0
6,127
9,023
5,995
0
0
9,023
53,642
0
L
Sun Wukong
Stanky Carson
Sun Wukong
6,065
1,535
0
4,447
12,195
7,630
0
5,709
6,268
0
51,400
L
6,037
1,037
0
3,316
8,201
3,016
0
1,999
6,202
0
34,217
W
Sylvanus
TwiceHype56
Sylvanus
3,000
1,041
1,884
3,467
7,348
4,612
0
2,449
4,704
24,064
0
W
Baron Samedi
iamstevenn
Baron Samedi
7,274
401
455
2,391
6,053
2,718
0
2,474
3,329
40,223
0
L
Thoth
4,425
47
0
685
5,156
1,611
0
3,062
2,094
35,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
29,043
323
Minions Killed
315
0
Camps Cleared
0
1,051,051
Distance Traveled
1,073,886
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,665
515
65
6
0
192,774
1
W
Artemis
5,434
494
53
5
0
198,989
0
W
Thanatos
6,212
565
52
5
0
264,938
0
L
Ares
5,482
498
17
2
0
234,388
0
W
Zhong Kui
6,303
573
99
9
0
198,307
0
L
Sun Wukong
6,549
595
83
8
0
206,165
4
L
Thor
5,532
503
59
5
0
220,779
0
W
Sylvanus
5,686
517
52
5
0
176,760
2
W
Baron Samedi
5,881
535
67
6
0
212,057
0
L
Thoth
5,815
529
91
8
0
219,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role