Player Matchup

Hercules
Hercules
Ghost82323
Hercules
Level 128
God Stats
10W - 7L
1,510 SR
Queue Stats
471W - 469L
1,570 Elo+
Solo
Thor
Thor
McMuhffiin
Thor
Level 138
God Stats
42W - 24L
1,686 SR
Queue Stats
289W - 244L
1,551 Elo+
Party 2
Hachiman
Hachiman
McSwanskii
Hachiman
Level 75
God Stats
2W - 6L
1,311 SR
Queue Stats
276W - 229L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Nefeliion
Cthulhu
Level 127
God Stats
5W - 6L
1,531 SR
Queue Stats
169W - 147L
1,566 Elo+
Party 2
Merlin
Merlin
dad0fwar-
Merlin
Level 168
God Stats
4W - 6L
1,625 SR
Queue Stats
94W - 96L
1,535 Elo+
Solo
Team Averages
Level 127
1,533 SR
1,555 Elo+

VS

Team Averages
Level 149
1,605 SR
1,529 Elo+
Kukulkan
Kukulkan
Agent7071
Kukulkan
Level 144
God Stats
2W - 1L
1,559 SR
Queue Stats
124W - 121L
1,499 Elo+
Party 3
Mercury
Mercury
Arizium
Mercury
Level 184
God Stats
5W - 1L
1,837 SR
Queue Stats
511W - 470L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
Its Frylock
Xbalanque
Level 189
God Stats
5W - 2L
1,602 SR
Queue Stats
636W - 600L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
XA Guardian
Aphrodite
Level 124
God Stats
6W - 2L
1,473 SR
Queue Stats
43W - 39L
1,556 Elo+
Party 3
Baron Samedi
Baron Samedi
iamstevenn
Baron Samedi
Level 103
God Stats
36W - 28L
1,554 SR
Queue Stats
43W - 35L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ghost82323
Hercules
5
0 / 2 / 1
3,215
536
1,308
5,138
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 3
4,601
767
2,291
3,913
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
McSwanskii
Hachiman
7
2 / 1 / 0
3,995
666
2,511
3,902
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nefeliion
Cthulhu
1
0 / 0 / 0
2,811
469
0
429
211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
dad0fwar-
Merlin
8
1 / 1 / 0
4,157
693
1,916
2,733
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agent7071
Kukulkan
7
0 / 1 / 1
4,229
705
1,286
3,204
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Arizium
Mercury
6
2 / 0 / 0
3,959
660
1,124
5,098
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
Its Frylock
Xbalanque
7
1 / 1 / 2
4,232
705
4,471
5,086
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
XA Guardian
Aphrodite
6
1 / 1 / 2
4,338
723
1,036
4,285
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
iamstevenn
Baron Samedi
7
0 / 1 / 0
4,316
719
250
2,294
914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agent7071
Kukulkan
0
1
1
0.5
W
Mercury
Arizium
Mercury
2
0
0
2
L
Hercules
Ghost82323
Hercules
0
2
1
0.25
W
Xbalanque
Its Frylock
Xbalanque
1
1
2
2
L
1
0
3
2.5
L
Hachiman
McSwanskii
Hachiman
2
1
0
2
L
Cthulhu
Nefeliion
Cthulhu
0
0
0
0
W
Aphrodite
XA Guardian
Aphrodite
1
1
2
2
L
Merlin
dad0fwar-
Merlin
1
1
0
1
W
Baron Samedi
iamstevenn
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,026
Damage
8,167
16,115
Taken
19,967
6,575
Mitigated
6,428
4,401
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agent7071
Kukulkan
1,286
145
0
887
3,204
1,032
0
1,315
1,889
24,773
0
W
Mercury
Arizium
Mercury
1,124
721
0
947
5,098
1,416
0
601
4,497
0
22,630
L
Hercules
Ghost82323
Hercules
1,308
270
0
1,510
5,138
3,124
0
752
4,386
0
6,643
W
Xbalanque
Its Frylock
Xbalanque
4,471
1,320
0
2,351
5,086
1,306
108
0
4,943
0
28,692
L
2,291
570
0
530
3,913
1,382
0
282
3,631
0
28,156
L
Hachiman
McSwanskii
Hachiman
2,511
1,262
0
1,858
3,902
1,073
0
381
3,521
0
19,831
L
Cthulhu
Nefeliion
Cthulhu
0
0
0
3
429
211
0
0
429
182
0
W
Aphrodite
XA Guardian
Aphrodite
1,036
230
1,018
1,884
4,285
1,760
108
0
4,212
8,132
0
L
Merlin
dad0fwar-
Merlin
1,916
191
0
500
2,733
785
0
1,157
1,576
24,605
0
W
Baron Samedi
iamstevenn
Baron Samedi
250
0
0
586
2,294
914
0
0
2,294
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,779
Gold Earned
21,074
143
Minions Killed
179
0
Camps Cleared
0
552,125
Distance Traveled
634,739
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,229
705
48
8
0
119,422
0
W
Mercury
3,959
660
36
6
0
163,308
0
L
Hercules
3,215
536
11
2
0
133,387
0
W
Xbalanque
4,232
705
48
8
0
117,010
0
L
Thor
4,601
767
53
9
0
159,626
0
L
Hachiman
3,995
666
31
5
0
113,152
1
L
Cthulhu
2,811
469
0
0
0
23,414
0
W
Aphrodite
4,338
723
8
1
0
131,223
3
L
Merlin
4,157
693
48
8
0
122,546
0
W
Baron Samedi
4,316
719
39
7
0
103,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role