Player Matchup

Tsukuyomi
Tsukuyomi
BigMikeIX
Tsukuyomi
Level 119
God Stats
0W - 2L
1,489 SR
Queue Stats
43W - 39L
1,591 Elo+
Party 3
Heimdallr
Heimdallr
Colonious
Heimdallr
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
257W - 232L
1,592 Elo+
Solo
Hera
Hera
QUANTUMVEGA
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 145L
1,669 Elo+
Party 1
Terra
Terra
THEDILLYWIGGLE
Terra
Level 144
God Stats
11W - 7L
1,923 SR
Queue Stats
529W - 461L
1,653 Elo+
Party 1
Hercules
Hercules
lmagineWagons
Hercules
Level 154
God Stats
1W - 3L
1,718 SR
Queue Stats
69W - 56L
1,673 Elo+
Party 3
Team Averages
Level 130
1,626 SR
1,636 Elo+

VS

Team Averages
Level 164
1,710 SR
1,645 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Abaco
Mercury
Level 189
God Stats
2W - 0L
1,852 SR
Queue Stats
58W - 26L
1,760 Elo+
Party 2
Surtr
Surtr
GetGuude
Surtr
Level 207
God Stats
22W - 10L
1,844 SR
Queue Stats
370W - 176L
1,836 Elo+
Party 2
Agni
Agni
WPTDT
Agni
Level 141
God Stats
1W - 0L
1,695 SR
Queue Stats
357W - 352L
1,524 Elo+
Solo
Achilles
Achilles
XHababex
Achilles
Level 124
God Stats
5W - 2L
1,659 SR
Queue Stats
267W - 186L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigMikeIX
Tsukuyomi
10
1 / 3 / 0
5,692
569
3,979
7,690
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Colonious
Heimdallr
10
0 / 3 / 0
5,350
535
2,911
7,830
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,276
528
2,421
5,345
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
5,359
536
3,781
6,613
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
lmagineWagons
Hercules
9
0 / 4 / 0
5,202
520
4,732
10,656
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 1 / 1
6,562
656
4,842
6,065
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Abaco
Mercury
11
2 / 0 / 3
6,111
611
2,502
5,752
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
GetGuude
Surtr
12
4 / 0 / 1
7,334
733
8,287
9,656
7,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
WPTDT
Agni
10
0 / 0 / 2
5,640
564
3,335
4,558
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
XHababex
Achilles
10
2 / 0 / 1
6,067
607
4,646
10,028
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
1
4.5
W
Mercury
Abaco
Mercury
2
0
3
3.5
L
Tsukuyomi
BigMikeIX
Tsukuyomi
1
3
0
0.33
L
Heimdallr
Colonious
Heimdallr
0
3
0
0
W
Surtr
GetGuude
Surtr
4
0
1
4.5
L
0
2
0
0
L
0
0
0
0
W
Agni
WPTDT
Agni
0
0
2
1
W
Achilles
XHababex
Achilles
2
0
1
2.5
L
Hercules
lmagineWagons
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
23,612
38,134
Taken
36,059
19,755
Mitigated
22,484
13,017
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,842
1,760
0
1,290
6,065
2,265
353
622
5,348
0
45,377
W
Mercury
Abaco
Mercury
2,502
796
0
1,189
5,752
2,534
0
255
5,497
0
36,238
L
Tsukuyomi
BigMikeIX
Tsukuyomi
3,979
849
0
2,462
7,690
2,672
0
103
7,587
0
34,068
L
Heimdallr
Colonious
Heimdallr
2,911
1,283
0
2,621
7,830
3,416
0
0
7,830
0
40,563
W
Surtr
GetGuude
Surtr
8,287
3,516
0
4,393
9,656
7,475
14
0
9,152
1,098
60,759
L
2,421
965
0
833
5,345
1,869
0
1,268
3,842
46,138
0
L
3,781
940
20
3,579
6,613
5,032
0
1,517
4,820
16,638
0
W
Agni
WPTDT
Agni
3,335
117
0
1,999
4,558
1,629
0
2,153
2,367
45,547
0
W
Achilles
XHababex
Achilles
4,646
1,168
99
4,840
10,028
8,581
0
2,571
6,989
0
21,933
L
Hercules
lmagineWagons
Hercules
4,732
2,007
0
3,502
10,656
6,766
0
182
10,474
0
37,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
31,714
317
Minions Killed
388
0
Camps Cleared
0
1,107,774
Distance Traveled
1,157,265
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,562
656
97
10
0
228,921
2
W
Mercury
6,111
611
68
7
0
252,330
0
L
Tsukuyomi
5,692
569
63
6
0
244,324
0
L
Heimdallr
5,350
535
75
8
0
203,184
0
W
Surtr
7,334
733
105
11
0
231,311
0
L
Hera
5,276
528
88
9
0
211,980
0
L
Terra
5,359
536
29
3
0
248,605
3
W
Agni
5,640
564
98
10
0
216,878
0
W
Achilles
6,067
607
20
2
0
227,825
2
L
Hercules
5,202
520
62
6
0
199,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role