Player Matchup

The Morrigan
The Morrigan
Gold II
GigaTrollerPL
The Morrigan
Gold II
Level 124
God Stats
4W - 6L
1,391 SR
Queue Stats
629W - 636L
1,507 MMR
Solo
Susano
Susano
Gold III
ToBlowAFuze
Susano
Gold III
Level 140
God Stats
15W - 12L
1,594 SR
Queue Stats
361W - 356L
1,506 MMR
Solo
Artemis
Artemis
Silver I
ghostlol99
Artemis
Silver I
Level 85
God Stats
9W - 5L
1,723 SR
Queue Stats
132W - 135L
1,488 MMR
Solo
Achilles
Achilles
Gold IV
majkuba
Achilles
Gold IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,495 MMR
Solo
Bacchus
Bacchus
Gold III
naloto22
Bacchus
Gold III
Level 125
God Stats
43W - 48L
1,594 SR
Queue Stats
242W - 237L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,560 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,582 SR
1,497 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
 
Agni
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold II
PabloskyTM1
Freya
Gold II
Level 88
God Stats
13W - 5L
1,883 SR
Queue Stats
213W - 218L
1,474 MMR
Solo
Ganesha
Ganesha
Bronze III
TheFarmer02
Ganesha
Bronze III
Level 75
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
pepere7
Guan Yu
Gold IV
Level 69
God Stats
3W - 2L
1,556 SR
Queue Stats
213W - 232L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GigaTrollerPL
The Morrigan
14
1 / 5 / 1
8,337
521
6,067
8,487
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
8
0 / 1 / 2
5,978
374
1,794
6,751
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ghostlol99
Artemis
12
2 / 4 / 0
7,407
463
9,593
12,375
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
majkuba
Achilles
14
1 / 4 / 0
7,637
477
11,653
16,189
11,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
naloto22
Bacchus
11
1 / 1 / 2
7,363
460
4,102
13,109
12,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Jing WeiSurtrAo Kuang

VS

Bans
He BoKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 0 / 0
10,213
638
13,885
16,593
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
15
2 / 1 / 1
8,896
556
6,527
6,568
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 2
9,082
568
7,209
11,410
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
TheFarmer02
Ganesha
13
0 / 1 / 7
8,282
518
3,735
11,266
8,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
pepere7
Guan Yu
15
1 / 1 / 2
9,219
576
4,738
13,257
14,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
0
0
10
W
Agni
 
Agni
2
1
1
2.5
L
The Morrigan
GigaTrollerPL
The Morrigan
1
5
1
0.3
W
2
2
2
1.5
W
Ganesha
TheFarmer02
Ganesha
0
1
7
3.5
L
Susano
0
1
2
1
L
Artemis
ghostlol99
Artemis
2
4
0
0.5
L
Achilles
majkuba
Achilles
1
4
0
0.25
L
Bacchus
naloto22
Bacchus
1
1
2
2
W
Guan Yu
pepere7
Guan Yu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
36,094
56,911
Taken
59,094
33,770
Mitigated
38,581
21,116
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,885
7,002
0
6,193
16,593
7,994
0
2,608
13,897
0
103,688
W
Agni
 
Agni
6,527
257
80
1,337
6,568
2,563
216
2,536
3,983
63,790
0
L
The Morrigan
GigaTrollerPL
The Morrigan
6,067
766
0
838
8,487
3,190
0
3,284
4,947
74,702
444
W
7,209
2,621
0
4,392
11,410
5,039
97
2,101
9,309
75,452
0
W
Ganesha
TheFarmer02
Ganesha
3,735
584
2,695
3,427
11,266
8,602
739
2,677
8,342
24,673
0
L
Susano
1,794
508
0
3,059
6,751
2,119
0
516
6,179
0
25,590
L
Artemis
ghostlol99
Artemis
9,593
3,580
0
4,394
12,375
4,287
0
5,718
6,414
0
51,253
L
Achilles
majkuba
Achilles
11,653
4,115
0
8,080
16,189
11,481
0
1,406
14,693
545
61,880
L
Bacchus
naloto22
Bacchus
4,102
460
1,675
3,070
13,109
12,693
0
5,481
7,205
25,116
0
W
Guan Yu
pepere7
Guan Yu
4,738
1,240
22
6,502
13,257
14,383
0
18
12,120
0
69,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
45,692
415
Minions Killed
534
0
Camps Cleared
0
1,407,282
Distance Traveled
1,635,606
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,213
638
122
8
0
372,365
0
W
Agni
8,896
556
142
9
0
314,774
4
L
The Morrigan
8,337
521
143
9
0
260,053
2
W
Freya
9,082
568
151
9
0
313,240
2
W
Ganesha
8,282
518
4
0
0
323,193
4
L
Susano
5,978
374
56
4
0
192,439
0
L
Artemis
7,407
463
88
6
0
288,644
2
L
Achilles
7,637
477
94
6
0
325,925
2
L
Bacchus
7,363
460
34
2
0
340,221
8
W
Guan Yu
9,219
576
115
7
0
312,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role