Player Matchup

Cerberus
Cerberus
Fishmangod
Cerberus
Level 158
God Stats
0W - 2L
1,733 SR
Queue Stats
71W - 52L
1,639 Elo+
Party 1
Xbalanque
Xbalanque
LordYukii
Xbalanque
Level 135
God Stats
2W - 5L
1,323 SR
Queue Stats
216W - 203L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Sephiroth
Hun Batz
Level 149
God Stats
0W - 1L
1,864 SR
Queue Stats
236W - 168L
1,686 Elo+
Party 1
Surtr
Surtr
SnakeMetalBoss
Surtr
Level 143
God Stats
47W - 32L
1,651 SR
Queue Stats
138W - 102L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
iTzKaii
Baron Samedi
Level 136
God Stats
25W - 22L
1,500 SR
Queue Stats
190W - 188L
1,587 Elo+
Solo
Team Averages
Level 144
1,614 SR
1,597 Elo+

VS

Team Averages
Level 103
1,527 SR
1,632 Elo+
Achilles
Achilles
DarkKAM
Achilles
Level 169
God Stats
1W - 1L
1,604 SR
Queue Stats
182W - 182L
1,545 Elo+
Solo
Susano
Susano
Dasarisu
Susano
Level 140
God Stats
22W - 17L
1,616 SR
Queue Stats
116W - 92L
1,612 Elo+
Solo
Neith
Neith
Semantyx35
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 9L
1,500 Elo+
Party 2
Bacchus
Bacchus
SmashGetsum
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 1L
1,961 Elo+
Party 2
Baron Samedi
Baron Samedi
zepovin94
Baron Samedi
Level 125
God Stats
59W - 54L
1,416 SR
Queue Stats
337W - 323L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fishmangod
Cerberus
14
3 / 6 / 1
9,185
510
12,914
26,131
22,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
LordYukii
Xbalanque
14
1 / 9 / 2
8,172
454
7,320
16,760
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Sephiroth
Hun Batz
15
7 / 7 / 3
9,551
531
12,478
19,988
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 10
8,103
450
8,849
24,815
24,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
iTzKaii
Baron Samedi
14
3 / 5 / 7
8,837
491
14,484
14,630
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkKAM
Achilles
15
4 / 4 / 9
9,376
521
12,442
21,171
20,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Dasarisu
Susano
18
15 / 1 / 8
11,548
642
20,886
18,176
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
19
9 / 1 / 11
12,259
681
19,511
12,054
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SmashGetsum
Bacchus
13
2 / 4 / 18
9,341
519
9,277
21,147
26,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
zepovin94
Baron Samedi
15
4 / 5 / 11
9,281
516
10,576
16,840
9,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
15
Kills
34
34
Deaths
15
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Achilles
DarkKAM
Achilles
4
4
9
2.13
W
Susano
Dasarisu
Susano
15
1
8
19
L
Cerberus
Fishmangod
Cerberus
3
6
1
0.58
L
Xbalanque
LordYukii
Xbalanque
1
9
2
0.22
W
Neith
9
1
11
14.5
L
Hun Batz
Sephiroth
Hun Batz
7
7
3
1.21
W
Bacchus
SmashGetsum
Bacchus
2
4
18
2.75
L
1
7
10
0.86
L
Baron Samedi
iTzKaii
Baron Samedi
3
5
7
1.3
W
Baron Samedi
zepovin94
Baron Samedi
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,045
Damage
72,692
102,324
Taken
89,388
72,103
Mitigated
70,762
30,638
Healing
37,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DarkKAM
Achilles
12,442
3,234
0
6,807
21,171
20,488
51
10,977
9,670
0
55,487
W
Susano
Dasarisu
Susano
20,886
7,228
0
7,835
18,176
8,981
0
4,780
13,365
0
92,627
L
Cerberus
Fishmangod
Cerberus
12,914
1,139
0
9,631
26,131
22,277
0
3,121
21,412
75,513
520
L
Xbalanque
LordYukii
Xbalanque
7,320
3,503
0
1,483
16,760
8,272
0
1,842
14,918
0
69,105
W
Neith
19,511
8,532
0
5,970
12,054
5,880
2,118
774
11,280
0
130,958
L
Hun Batz
Sephiroth
Hun Batz
12,478
4,586
0
5,980
19,988
8,833
0
2,420
17,529
0
76,010
W
Bacchus
SmashGetsum
Bacchus
9,277
1,248
2,704
5,936
21,147
26,192
0
6,067
15,080
28,172
0
L
8,849
2,968
0
7,464
24,815
24,416
12
6,853
17,911
841
23,647
L
Baron Samedi
iTzKaii
Baron Samedi
14,484
934
1,819
4,261
14,630
8,305
408
5,359
9,138
64,874
0
W
Baron Samedi
zepovin94
Baron Samedi
10,576
1,383
2,371
5,616
16,840
9,221
212
6,259
10,469
66,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
51,805
494
Minions Killed
540
0
Camps Cleared
0
1,707,831
Distance Traveled
1,897,880
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,376
521
69
4
0
363,899
4
W
Susano
11,548
642
133
7
0
443,547
3
L
Cerberus
9,185
510
169
9
0
298,997
3
L
Xbalanque
8,172
454
103
6
0
326,687
0
W
Neith
12,259
681
187
10
0
372,006
4
L
Hun Batz
9,551
531
85
5
0
388,042
2
W
Bacchus
9,341
519
37
2
0
389,987
0
L
Surtr
8,103
450
27
2
0
371,344
2
L
Baron Samedi
8,837
491
110
6
0
322,761
4
W
Baron Samedi
9,281
516
114
6
0
328,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role