Player Matchup

Achilles
Achilles
GrizzlyChameleon
Achilles
Level 29
God Stats
14W - 8L
1,576 SR
Queue Stats
20W - 12L
1,484 Elo+
Party 1
Nox
Nox
MonkeyMayCryTv
Nox
Level 28
God Stats
15W - 10L
1,594 SR
Queue Stats
30W - 23L
1,497 Elo+
Party 1
Lancelot
Lancelot
XExecaliburX
Lancelot
Level 71
God Stats
3W - 1L
1,635 SR
Queue Stats
32W - 28L
1,497 Elo+
Party 1
Team Averages
Level 43
1,602 SR
1,493 Elo+

VS

Team Averages
Level 72
1,500 SR
1,450 Elo+
Hel
Hel
JuicyMeatball
Hel
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 34L
1,556 Elo+
Party 2
Anhur
Anhur
KOAX2000
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,426 Elo+
Solo
He Bo
He Bo
Ketaminevis
He Bo
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,407
741
5,638
9,089
9,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 10
7,946
795
5,678
6,371
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
XExecaliburX
Lancelot
12
8 / 3 / 3
8,459
846
9,912
11,490
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,745
675
4,442
9,222
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
KOAX2000
Anhur
12
4 / 3 / 1
7,842
784
7,510
9,377
3,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 5
6,968
697
5,500
5,134
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
5
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
1
7
2
0.29
L
Anhur
KOAX2000
Anhur
4
3
1
1.5
L
0
2
5
1.25
W
2
2
10
3.5
W
Lancelot
XExecaliburX
Lancelot
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
17,452
26,950
Taken
23,733
16,965
Mitigated
8,636
4,681
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,638
794
0
2,019
9,089
9,286
132
3,681
5,302
0
17,715
L
4,442
200
647
1,381
9,222
3,348
0
1,809
7,413
17,005
0
L
Anhur
KOAX2000
Anhur
7,510
3,756
0
1,421
9,377
3,501
0
2,664
6,713
0
26,103
L
5,500
767
0
0
5,134
1,787
0
1,246
3,888
19,093
0
W
5,678
1,146
207
730
6,371
2,399
1,014
2,387
3,967
27,050
0
W
Lancelot
XExecaliburX
Lancelot
9,912
894
0
1,725
11,490
5,280
0
3,726
7,683
0
23,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,812
Gold Earned
21,555
93
Minions Killed
103
0
Camps Cleared
0
591,908
Distance Traveled
516,253
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,407
741
18
2
0
212,896
0
L
Hel
6,745
675
34
3
0
159,146
0
L
Anhur
7,842
784
42
4
0
173,397
0
L
He Bo
6,968
697
27
3
0
183,710
0
W
Nox
7,946
795
47
5
0
196,174
5
W
Lancelot
8,459
846
28
3
0
182,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role