Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
ElenDarag4446
Khepri
Diamond V
Level 175
God Stats
6W - 6L
1,698 SR
Queue Stats
218W - 187L
2,228 MMR
Solo
Chronos
Chronos
Masters
SolarJuàn
Chronos
Masters
Level 155
God Stats
10W - 10L
1,720 SR
Queue Stats
122W - 99L
2,445 MMR
Solo
Awilix
Awilix
Masters
erthia
Awilix
Masters
Level 182
God Stats
21W - 17L
1,735 SR
Queue Stats
114W - 100L
2,534 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 191
1,631 SR
2,041 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,678 SR
2,188 MMR
Discordia
Discordia
Diamond I
 
Discordia
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
Darkrayo1
Hercules
Diamond II
Level 182
God Stats
18W - 9L
1,941 SR
Queue Stats
76W - 62L
2,423 MMR
Solo
Fenrir
Fenrir
Diamond I
Mіmi
Fenrir
Diamond I
Level 144
God Stats
6W - 0L
1,916 SR
Queue Stats
67W - 39L
2,611 MMR
Solo
Ganesha
Ganesha
Diamond III
abichinguaro
Ganesha
Diamond III
Level 155
God Stats
8W - 8L
1,531 SR
Queue Stats
291W - 262L
2,206 MMR
Solo
Rama
Rama
Diamond IV
peenstar
Rama
Diamond IV
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 123L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 1 / 0
3,944
789
1,787
3,026
1,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiamat
 
Tiamat
1
0 / 0 / 0
2,535
507
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 1
3,562
712
1,274
3,557
1,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
SolarJuàn
Chronos
6
0 / 1 / 0
3,487
697
2,339
2,458
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
erthia
Awilix
8
3 / 1 / 0
4,352
870
2,199
4,083
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AgniThorHe Bo

VS

Bans
SusanoSun WukongCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 1 / 0
4,145
829
1,349
2,164
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Darkrayo1
Hercules
6
0 / 1 / 1
3,670
734
1,396
4,154
2,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fenrir
Mіmi
Fenrir
6
2 / 2 / 0
4,013
803
951
4,632
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
abichinguaro
Ganesha
6
0 / 0 / 2
3,900
780
1,095
3,565
1,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
6
1 / 0 / 1
3,653
731
2,985
3,169
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Tiamat
 
Tiamat
0
0
0
0
W
Discordia
 
Discordia
1
1
0
1
W
Hercules
Darkrayo1
Hercules
0
1
1
0.5
L
0
1
1
0.5
W
Fenrir
Mіmi
Fenrir
2
2
0
1
L
Chronos
SolarJuàn
Chronos
0
1
0
0
W
Ganesha
abichinguaro
Ganesha
0
0
2
1
L
Awilix
erthia
Awilix
3
1
0
3
W
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,599
Damage
7,776
13,124
Taken
17,684
5,397
Mitigated
6,734
4,779
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,787
439
0
1,423
3,026
1,344
0
0
3,026
20,897
0
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
 
Discordia
1,349
322
0
737
2,164
421
0
0
2,164
24,799
0
W
Hercules
Darkrayo1
Hercules
1,396
543
0
1,454
4,154
2,169
0
1,472
2,367
0
19,942
L
1,274
440
585
1,514
3,557
1,912
0
437
3,120
7,344
0
W
Fenrir
Mіmi
Fenrir
951
547
0
988
4,632
1,507
0
192
4,440
0
17,537
L
Chronos
SolarJuàn
Chronos
2,339
1,369
0
230
2,458
779
0
658
1,800
23,018
0
W
Ganesha
abichinguaro
Ganesha
1,095
295
1,049
2,092
3,565
1,725
0
1,847
1,718
8,257
0
L
Awilix
erthia
Awilix
2,199
977
0
1,027
4,083
1,362
0
1,349
2,734
0
23,739
W
Rama
2,985
2,646
0
1,786
3,169
912
0
1,574
1,595
0
26,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
19,381
147
Minions Killed
177
0
Camps Cleared
0
484,537
Distance Traveled
569,884
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,944
789
42
8
0
106,159
0
L
Tiamat
2,535
507
0
0
0
9,982
0
W
Discordia
4,145
829
44
9
0
98,504
0
W
Hercules
3,670
734
39
8
0
120,291
0
L
Khepri
3,562
712
11
2
0
121,954
0
W
Fenrir
4,013
803
37
7
0
130,100
0
L
Chronos
3,487
697
48
10
0
116,914
2
W
Ganesha
3,900
780
0
0
0
118,146
1
L
Awilix
4,352
870
46
9
0
129,528
0
W
Rama
3,653
731
57
11
0
102,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role