Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
I EZ1O I
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,468 Elo+
Party 2
Athena
Athena
ScoobiDooigga
Athena
Level 18
God Stats
11W - 9L
1,736 SR
Queue Stats
62W - 72L
1,509 Elo+
Party 2
Persephone
Persephone
ThyCookieKing
Persephone
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,416 Elo+
Solo
Team Averages
Level 98
1,547 SR
1,479 Elo+

VS

Team Averages
Level 110
1,494 SR
1,471 Elo+
Baron Samedi
Baron Samedi
Alvergon
Baron Samedi
Level 158
God Stats
2W - 2L
1,499 SR
Queue Stats
151W - 136L
1,449 Elo+
Solo
Hun Batz
Hun Batz
CrustyR4g696969
Hun Batz
Level 59
God Stats
1W - 1L
1,269 SR
Queue Stats
81W - 76L
1,463 Elo+
Solo
Osiris
Osiris
Juan172
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
SoundedRegent
Anhur
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 151L
1,487 Elo+
Party 1
Atlas
Atlas
Xalvidor
Atlas
Level 107
God Stats
4W - 1L
1,701 SR
Queue Stats
58W - 79L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 3 / 2
6,301
573
3,421
10,146
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
 
Neith
8
0 / 4 / 1
4,782
435
3,424
6,212
1,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
I EZ1O I
Freya
12
3 / 1 / 0
6,790
617
3,282
7,022
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 0 / 0
5,012
456
4,239
8,838
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
ThyCookieKing
Persephone
10
2 / 3 / 0
6,029
548
2,120
6,408
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvergon
Baron Samedi
11
1 / 3 / 2
6,320
575
4,188
5,878
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
12
5 / 1 / 2
7,003
637
6,900
7,995
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Osiris
Juan172
Osiris
10
1 / 2 / 1
5,454
496
3,660
6,531
5,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 4
5,474
498
3,826
6,769
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Xalvidor
Atlas
10
3 / 0 / 3
6,264
569
4,329
6,390
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
11
11
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
2
0.67
L
Neith
 
Neith
0
4
1
0.13
W
Baron Samedi
Alvergon
Baron Samedi
1
3
2
0.67
W
Hun Batz
5
1
2
6
L
Freya
I EZ1O I
Freya
3
1
0
3
W
Osiris
Juan172
Osiris
1
2
1
0.75
L
1
0
0
1
W
1
1
4
3
L
Persephone
ThyCookieKing
Persephone
2
3
0
0.67
W
Atlas
Xalvidor
Atlas
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
22,903
38,626
Taken
33,563
15,814
Mitigated
18,243
16,027
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,421
250
0
9,282
10,146
3,542
0
1,628
8,518
0
38,987
L
Neith
 
Neith
3,424
1,063
0
586
6,212
1,975
0
2,082
4,130
0
29,870
W
Baron Samedi
Alvergon
Baron Samedi
4,188
260
187
1,816
5,878
2,485
0
2,141
3,737
44,005
0
W
Hun Batz
6,900
1,894
0
1,316
7,995
2,747
0
861
7,134
0
49,684
L
Freya
I EZ1O I
Freya
3,282
1,150
0
2,728
7,022
3,497
0
270
6,752
44,421
5,487
W
Osiris
Juan172
Osiris
3,660
1,030
0
475
6,531
5,633
0
2,521
4,010
0
28,633
L
4,239
1,564
0
2,745
8,838
4,861
0
1,647
7,191
13,872
0
W
3,826
1,884
0
2,153
6,769
2,412
244
1,816
4,953
0
28,715
L
Persephone
ThyCookieKing
Persephone
2,120
365
0
686
6,408
1,939
0
2,889
3,516
34,263
0
W
Atlas
Xalvidor
Atlas
4,329
1,792
0
2,851
6,390
4,966
102
2,127
4,263
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
30,515
283
Minions Killed
266
0
Camps Cleared
0
1,051,051
Distance Traveled
1,117,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,301
573
70
6
0
224,336
0
L
Neith
4,782
435
46
4
0
186,797
0
W
Baron Samedi
6,320
575
79
7
0
205,944
0
W
Hun Batz
7,003
637
74
7
0
257,323
0
L
Freya
6,790
617
85
8
0
200,738
0
W
Osiris
5,454
496
46
4
0
236,578
0
L
Athena
5,012
456
20
2
0
231,920
0
W
Anhur
5,474
498
46
4
0
183,592
0
L
Persephone
6,029
548
62
6
0
207,260
0
W
Atlas
6,264
569
21
2
0
233,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role