Player Matchup

Anubis
Anubis
 
Anubis
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Cobrahh
Charybdis
Level 189
God Stats
16W - 11L
1,780 SR
Queue Stats
306W - 135L
1,773 Elo+
Party 2
Mercury
Mercury
Cyrex72
Mercury
Level 108
God Stats
3W - 0L
1,749 SR
Queue Stats
59W - 35L
1,616 Elo+
Solo
Terra
Terra
Fμry
Terra
Level 155
God Stats
4W - 0L
1,189 SR
Queue Stats
199W - 103L
1,683 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xAlexQc
Morgan Le Fay
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Team Averages
Level 172
1,544 SR
1,614 Elo+

VS

Team Averages
Level 144
1,636 SR
1,616 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CHICKEN0FD00M
Ravana
Level 159
God Stats
22W - 6L
1,932 SR
Queue Stats
229W - 178L
1,611 Elo+
Solo
Martichoras
Martichoras
QUANTUMVEGA
Martichoras
Level 108
God Stats
31W - 20L
1,742 SR
Queue Stats
172W - 145L
1,693 Elo+
Party 1
Ra
Ra
THEDILLYWIGGLE
Ra
Level 144
God Stats
23W - 25L
1,551 SR
Queue Stats
529W - 461L
1,675 Elo+
Party 1
Bacchus
Bacchus
UnknwnElemnt
Bacchus
Level 158
God Stats
8W - 9L
1,457 SR
Queue Stats
392W - 340L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 2
6,560
656
7,580
7,852
3,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Cobrahh
Charybdis
10
1 / 1 / 0
6,013
601
6,062
8,823
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Cyrex72
Mercury
9
0 / 2 / 4
5,588
559
2,440
8,819
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Fμry
Terra
8
1 / 1 / 4
5,724
572
3,718
11,343
6,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
xAlexQc
Morgan Le Fay
11
4 / 3 / 1
6,529
653
4,588
7,838
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 2
4,970
497
2,682
7,851
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
5 / 3 / 1
6,103
610
8,949
8,666
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
QUANTUMVEGA
Martichoras
10
1 / 1 / 2
5,416
542
5,514
5,522
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 3
6,196
620
6,107
5,741
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
UnknwnElemnt
Bacchus
9
1 / 1 / 4
5,519
552
4,966
9,191
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
8
8
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
L
Sun Wukong
 
Sun Wukong
0
1
2
1
L
5
3
1
1.83
W
Charybdis
Cobrahh
Charybdis
1
1
0
1
W
Mercury
Cyrex72
Mercury
0
2
4
1
W
Terra
Fμry
Terra
1
1
4
3
L
Martichoras
QUANTUMVEGA
Martichoras
1
1
2
2
L
1
2
3
1.25
L
Bacchus
UnknwnElemnt
Bacchus
1
1
4
3
W
Morgan Le Fay
xAlexQc
Morgan Le Fay
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
28,218
44,675
Taken
36,971
18,557
Mitigated
20,014
19,343
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,580
648
0
5,228
7,852
3,039
231
531
7,249
55,633
0
L
Sun Wukong
 
Sun Wukong
2,682
489
0
1,808
7,851
3,153
0
3,692
4,159
0
32,265
L
8,949
4,012
0
1,213
8,666
3,314
0
3,884
4,678
0
37,058
W
Charybdis
Cobrahh
Charybdis
6,062
3,863
0
5,273
8,823
3,037
0
1,082
7,741
0
49,407
W
Mercury
Cyrex72
Mercury
2,440
1,501
0
920
8,819
2,795
0
1,697
7,052
0
33,559
W
Terra
Fμry
Terra
3,718
892
2,543
4,384
11,343
6,678
0
4,055
7,204
12,776
0
L
Martichoras
QUANTUMVEGA
Martichoras
5,514
1,948
0
1,597
5,522
2,488
0
424
5,098
0
44,422
L
6,107
296
831
1,308
5,741
2,391
55
4,233
1,388
47,738
0
L
Bacchus
UnknwnElemnt
Bacchus
4,966
617
367
3,909
9,191
8,668
0
3,349
5,762
15,660
0
W
Morgan Le Fay
xAlexQc
Morgan Le Fay
4,588
1,007
0
995
7,838
3,008
0
3,748
3,886
40,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
28,204
308
Minions Killed
290
0
Camps Cleared
0
1,022,547
Distance Traveled
1,056,104
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,560
656
84
8
0
184,342
0
L
Sun Wukong
4,970
497
52
5
0
225,217
5
L
Ravana
6,103
610
47
5
0
212,844
0
W
Charybdis
6,013
601
79
8
0
175,172
1
W
Mercury
5,588
559
53
5
0
231,706
0
W
Terra
5,724
572
12
1
0
237,372
1
L
Martichoras
5,416
542
77
8
0
185,792
0
L
Ra
6,196
620
95
10
0
209,759
3
L
Bacchus
5,519
552
19
2
0
222,492
2
W
Morgan Le Fay
6,529
653
80
8
0
193,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role