Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Nikram
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 90L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Past0rnswe
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
ReedTardio
Cabrakan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,516 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,486 Elo+

VS

Team Averages
Level 98
1,501 SR
1,490 Elo+
Achilles
Achilles
DainOahenshield
Achilles
Level 69
God Stats
2W - 0L
1,507 SR
Queue Stats
17W - 8L
1,594 Elo+
Party 2
Yemoja
Yemoja
ILegacyRA
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,610 Elo+
Party 2
Skadi
Skadi
JonleeB1234
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Ganesha
Ganesha
Rhadamanteus
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,245 Elo+
Solo
Geb
Geb
astien
Geb
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 104L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 4 / 8
8,903
742
13,051
13,278
7,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
 
Rama
12
0 / 7 / 9
7,610
634
10,402
14,539
7,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Nikram
Hel
15
5 / 4 / 7
9,255
771
15,909
14,887
7,080
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
Past0rnswe
Kuzenbo
14
1 / 4 / 9
8,817
735
7,715
17,622
25,562
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
ReedTardio
Cabrakan
12
4 / 5 / 4
7,971
664
9,905
14,913
19,408
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
9 / 2 / 13
10,582
882
17,862
17,066
22,506
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
ILegacyRA
Yemoja
16
6 / 3 / 14
10,694
891
7,780
16,633
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 1 / 10
10,676
890
23,440
9,663
7,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Rhadamanteus
Ganesha
14
0 / 3 / 19
8,648
721
9,352
15,918
23,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
astien
Geb
15
0 / 4 / 17
8,929
744
11,556
17,347
20,349
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
13
Kills
24
24
Deaths
13
37
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
8
1.75
L
Rama
 
Rama
0
7
9
0.64
W
Achilles
9
2
13
7.75
W
Yemoja
ILegacyRA
Yemoja
6
3
14
4.33
W
9
1
10
14
L
Hel
Nikram
Hel
5
4
7
2.13
L
Kuzenbo
Past0rnswe
Kuzenbo
1
4
9
1.38
L
Cabrakan
ReedTardio
Cabrakan
4
5
4
1.2
W
Ganesha
Rhadamanteus
Ganesha
0
3
19
3.17
W
Geb
astien
Geb
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,982
Damage
69,990
75,239
Taken
76,627
66,389
Mitigated
93,677
27,601
Healing
25,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,051
9,062
2,702
1,713
13,278
7,101
1,030
5,000
8,278
0
25,159
L
Rama
 
Rama
10,402
6,902
902
785
14,539
7,238
0
3,282
11,257
0
17,739
W
Achilles
17,862
2,796
2,115
4,514
17,066
22,506
1,005
7,128
9,938
0
26,109
W
Yemoja
ILegacyRA
Yemoja
7,780
1,901
9,736
2,595
16,633
20,504
1,037
7,161
9,472
18,295
0
W
23,440
8,579
1,218
1,216
9,663
7,160
2,929
4,081
5,582
0
52,646
L
Hel
Nikram
Hel
15,909
2,096
7,614
6,226
14,887
7,080
434
6,042
8,845
26,665
0
L
Kuzenbo
Past0rnswe
Kuzenbo
7,715
3,186
1,601
3,933
17,622
25,562
280
6,495
11,127
10,928
75
L
Cabrakan
ReedTardio
Cabrakan
9,905
828
1,075
1,050
14,913
19,408
0
7,869
7,044
18,779
0
W
Ganesha
Rhadamanteus
Ganesha
9,352
1,298
582
580
15,918
23,158
717
8,643
7,275
14,772
0
W
Geb
astien
Geb
11,556
479
1,596
1,166
17,347
20,349
588
6,441
10,906
25,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
49,529
94
Minions Killed
132
0
Camps Cleared
0
924,991
Distance Traveled
1,106,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,903
742
25
2
0
183,471
0
L
Rama
7,610
634
12
1
0
173,024
0
W
Achilles
10,582
882
17
1
0
262,503
0
W
Yemoja
10,694
891
25
2
0
194,709
0
W
Skadi
10,676
890
64
5
0
212,447
0
L
Hel
9,255
771
32
3
0
182,839
0
L
Kuzenbo
8,817
735
6
1
0
220,267
0
L
Cabrakan
7,971
664
19
2
0
165,390
0
W
Ganesha
8,648
721
0
0
0
212,252
0
W
Geb
8,929
744
26
2
0
224,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role