Player Matchup

Charybdis
Charybdis
DeathByA123
Charybdis
Level 123
God Stats
4W - 9L
1,591 SR
Queue Stats
321W - 318L
1,495 Elo+
Party 2
Thoth
Thoth
Morolwën
Thoth
Level 106
God Stats
2W - 2L
1,496 SR
Queue Stats
121W - 128L
1,403 Elo+
Party 1
Merlin
Merlin
Staaldraad74
Merlin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 268L
1,508 Elo+
Party 2
Hel
Hel
TommyMyHomie
Hel
Level 28
God Stats
1W - 3L
1,275 SR
Queue Stats
122W - 137L
1,443 Elo+
Solo
Achilles
Achilles
katsurisho
Achilles
Level 105
God Stats
0W - 4L
1,097 SR
Queue Stats
31W - 34L
1,466 Elo+
Party 1
Team Averages
Level 96
1,392 SR
1,463 Elo+

VS

Team Averages
Level 89
1,572 SR
1,451 Elo+
Geb
Geb
HashibaToyotomi
Geb
Level 225
God Stats
16W - 5L
1,898 SR
Queue Stats
1,694W - 1,734L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Tokifou
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,409 Elo+
Party 3
Medusa
Medusa
eazat64
Medusa
Level 32
God Stats
5W - 2L
1,707 SR
Queue Stats
101W - 100L
1,414 Elo+
Solo
Ah Puch
Ah Puch
mortelsteven
Ah Puch
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,395 Elo+
Party 3
Hel
Hel
Ябусинка
Hel
Level 38
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 1L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathByA123
Charybdis
12
0 / 2 / 1
5,693
949
6,017
5,445
2,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Morolwën
Thoth
10
0 / 1 / 2
5,446
908
6,720
4,810
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
12
3 / 1 / 0
6,330
1,055
8,599
3,465
1,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
4,711
785
828
2,566
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
katsurisho
Achilles
8
0 / 3 / 2
5,158
860
2,687
7,189
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,544
1,091
2,311
6,094
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Tokifou
Gilgamesh
11
0 / 1 / 6
5,904
984
4,315
7,988
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
eazat64
Medusa
12
3 / 1 / 3
6,662
1,110
6,734
6,035
3,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
mortelsteven
Ah Puch
11
0 / 0 / 7
6,245
1,041
4,304
4,108
1,876
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 1 / 2
7,050
1,175
4,818
7,140
3,884
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
8
8
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeathByA123
Charybdis
0
2
1
0.25
W
0
0
6
3
L
Thoth
Morolwën
Thoth
0
1
2
1
L
Merlin
3
1
0
3
W
Gilgamesh
Tokifou
Gilgamesh
0
1
6
3
L
0
1
0
0
W
Medusa
eazat64
Medusa
3
1
3
4.5
L
Achilles
katsurisho
Achilles
0
3
2
0.33
W
Ah Puch
mortelsteven
Ah Puch
0
0
7
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
22,482
23,475
Taken
31,365
14,885
Mitigated
20,425
7,401
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeathByA123
Charybdis
6,017
2,258
998
1,095
5,445
2,454
0
2,878
2,567
0
14,218
W
2,311
193
770
2,331
6,094
5,365
52
2,412
3,564
8,329
0
L
Thoth
Morolwën
Thoth
6,720
284
624
787
4,810
1,912
0
2,355
2,455
11,435
0
L
Merlin
8,599
443
569
482
3,465
1,603
0
2,582
883
17,731
0
W
Gilgamesh
Tokifou
Gilgamesh
4,315
1,140
48
633
7,988
6,253
0
3,294
4,694
0
7,501
L
828
56
1,240
826
2,566
1,638
0
1,117
1,449
830
0
W
Medusa
eazat64
Medusa
6,734
1,929
409
1,839
6,035
3,047
48
3,424
2,451
0
20,172
L
Achilles
katsurisho
Achilles
2,687
453
258
522
7,189
7,278
0
2,501
4,688
0
6,121
W
Ah Puch
mortelsteven
Ah Puch
4,304
39
0
700
4,108
1,876
1,068
2,205
1,745
8,758
0
W
4,818
282
7,202
4,229
7,140
3,884
485
4,812
2,286
8,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
32,405
98
Minions Killed
74
0
Camps Cleared
0
515,741
Distance Traveled
686,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,693
949
44
7
0
107,633
0
W
Geb
6,544
1,091
5
1
0
133,537
0
L
Thoth
5,446
908
17
3
0
119,905
0
L
Merlin
6,330
1,055
31
5
0
123,050
0
W
Gilgamesh
5,904
984
13
2
0
139,973
0
L
Hel
4,711
785
1
0
0
46,297
0
W
Medusa
6,662
1,110
28
5
0
114,266
0
L
Achilles
5,158
860
5
1
0
118,856
0
W
Ah Puch
6,245
1,041
16
3
0
152,143
0
W
Hel
7,050
1,175
12
2
0
146,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role