Player Matchup

Pele
Pele
Carlomagnos
Pele
Level 105
God Stats
1W - 2L
1,494 SR
Queue Stats
136W - 137L
1,544 Elo+
Solo
Poseidon
Poseidon
DELİKANLI
Poseidon
Level 145
God Stats
0W - 3L
1,084 SR
Queue Stats
71W - 87L
1,502 Elo+
Solo
Cerberus
Cerberus
HeavenlyFather
Cerberus
Level 189
God Stats
4W - 2L
1,500 SR
Queue Stats
376W - 393L
1,518 Elo+
Solo
Olorun
Olorun
OdnoЯog
Olorun
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 175L
1,483 Elo+
Solo
Nike
Nike
hussain50
Nike
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
260W - 267L
1,483 Elo+
Solo
Team Averages
Level 148
1,416 SR
1,506 Elo+

VS

Team Averages
Level 118
1,504 SR
1,511 Elo+
Baba Yaga
Baba Yaga
Mowihs
Baba Yaga
Level 157
God Stats
7W - 5L
1,428 SR
Queue Stats
270W - 266L
1,539 Elo+
Solo
Da Ji
Da Ji
Sethi
Da Ji
Level 128
God Stats
9W - 8L
1,784 SR
Queue Stats
263W - 261L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Smoudie
Ah Puch
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
239W - 244L
1,500 Elo+
Party 1
Cupid
Cupid
stupidxcupid
Cupid
Level 87
God Stats
9W - 6L
1,308 SR
Queue Stats
212W - 205L
1,502 Elo+
Party 1
He Bo
He Bo
ziggsagunn
He Bo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,336
905
4,400
7,884
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
DELİKANLI
Poseidon
14
4 / 3 / 2
7,757
1,108
4,661
5,734
2,213
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
2 / 4 / 7
7,015
1,002
4,776
9,494
10,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
OdnoЯog
Olorun
9
1 / 4 / 2
5,702
815
1,267
6,035
2,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
8
0 / 3 / 5
5,500
786
4,246
6,413
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mowihs
Baba Yaga
12
3 / 3 / 12
6,920
989
7,890
7,521
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Sethi
Da Ji
13
5 / 1 / 9
7,137
1,020
5,951
4,305
1,917
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
Smoudie
Ah Puch
14
6 / 3 / 10
7,892
1,127
8,563
5,651
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 13
6,697
957
4,342
5,202
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
13
3 / 2 / 12
6,891
984
6,551
5,695
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
10
Kills
18
18
Deaths
10
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Poseidon
DELİKANLI
Poseidon
4
3
2
1.67
L
Cerberus
2
4
7
1.38
W
Baba Yaga
Mowihs
Baba Yaga
3
3
12
3
L
Olorun
OdnoЯog
Olorun
1
4
2
0.5
W
Da Ji
Sethi
Da Ji
5
1
9
9.5
W
Ah Puch
Smoudie
Ah Puch
6
3
10
3.67
L
Nike
0
3
5
0.83
W
1
1
13
7.5
W
He Bo
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
33,297
35,560
Taken
28,374
23,460
Mitigated
12,412
6,889
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,400
728
0
1,283
7,884
3,155
0
5,933
1,819
0
9,507
L
Poseidon
DELİKANLI
Poseidon
4,661
545
404
533
5,734
2,213
0
4,850
744
18,920
0
L
Cerberus
4,776
206
264
1,713
9,494
10,265
0
4,077
5,367
6,645
0
W
Baba Yaga
Mowihs
Baba Yaga
7,890
92
555
2,989
7,521
3,956
0
2,789
4,620
15,662
0
L
Olorun
OdnoЯog
Olorun
1,267
385
1,066
728
6,035
2,394
0
4,650
1,309
2,828
0
W
Da Ji
Sethi
Da Ji
5,951
1,522
739
506
4,305
1,917
451
1,592
2,593
0
10,241
W
Ah Puch
Smoudie
Ah Puch
8,563
295
562
555
5,651
2,389
211
2,120
3,493
19,775
0
L
Nike
4,246
247
205
693
6,413
5,433
0
3,060
3,317
0
5,456
W
4,342
1,824
1,180
2,062
5,202
2,064
627
2,044
3,042
0
8,754
W
He Bo
6,551
433
156
1,114
5,695
2,086
410
2,159
3,457
9,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
35,537
59
Minions Killed
73
0
Camps Cleared
0
572,753
Distance Traveled
670,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,336
905
10
1
0
117,044
0
L
Poseidon
7,757
1,108
34
5
0
105,653
0
L
Cerberus
7,015
1,002
2
0
0
127,830
0
W
Baba Yaga
6,920
989
19
3
0
135,798
0
L
Olorun
5,702
815
10
1
0
133,157
0
W
Da Ji
7,137
1,020
13
2
0
134,635
0
W
Ah Puch
7,892
1,127
24
3
0
122,861
0
L
Nike
5,500
786
3
0
0
89,069
0
W
Cupid
6,697
957
12
2
0
137,520
0
W
He Bo
6,891
984
5
1
0
139,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role